/mob/living/carbon gender = MALE blocks_emissive = EMISSIVE_BLOCK_UNIQUE // BLEH, this could be improved for transparent species and stuff! And blocks glowing eyes?! var/datum/species/species //Contains icon generation and language information, set during New(). var/list/stomach_contents = list() var/list/datum/disease2/disease/virus2 = list() var/list/antibodies = list() var/last_eating = 0 //Not sure what this does... I found it hidden in food.dm var/life_tick = 0 // The amount of life ticks that have processed on this mob. // total amount of wounds on mob, used to spread out healing and the like over all wounds var/number_wounds = 0 var/obj/item/handcuffed = null //Whether or not the mob is handcuffed var/obj/item/legcuffed = null //Same as handcuffs but for legs. Bear traps use this. //Surgery info var/datum/surgery_status/op_stage = new/datum/surgery_status //Active emote/pose var/pose = null var/list/chem_effects = list() var/datum/reagents/metabolism/bloodstream/bloodstr = null var/datum/reagents/metabolism/ingested/ingested = null var/datum/reagents/metabolism/touch/touching = null var/pulse = PULSE_NORM //current pulse level var/does_not_breathe = 0 //Used for specific mobs that can't take advantage of the species flags (changelings) //these two help govern taste. The first is the last time a taste message was shown to the plaer. //the second is the message in question. var/last_taste_time = 0 var/last_taste_text = ""