/obj/screen/proc/Click_vr(location, control, params) //VORESTATION AI TEMPORARY REMOVAL if(!usr) return 1 switch(name) //Shadekin if("darkness") var/mob/living/simple_mob/shadekin/sk = usr var/turf/T = get_turf(sk) var/darkness = round(1 - T.get_lumcount(),0.1) to_chat(usr,"Darkness: [darkness]") if("energy") var/mob/living/simple_mob/shadekin/sk = usr to_chat(usr,"Energy: [sk.energy] ([sk.dark_gains])") else return 0 return 1