/datum/material/flockium name = "flockium" //stack_type = /obj/item/stack/material/sandstone icon_base = "flock" icon_reinf = "flock" icon_colour = "#FFFFFF" //shard_type = SHARD_STONE_PIECE weight = 30 hardness = 200 protectiveness = 5 // 20% conductive = 0 conductivity = 0 door_icon_base = "flockdoor" sheet_singular_name = "quanta" sheet_plural_name = "quanta" /obj/structure/simple_door/flock name = "aperture" icon = 'icons/goonstation/featherzone.dmi' icon_state = "flockdoor" /obj/structure/simple_door/flock/New(var/newloc, var/newmat) ..(newloc, "flockium")