/obj/item/clothing/head/bomb_hood/security icon_state = "bombsuitsec" body_parts_covered = HEAD /obj/item/clothing/suit/storage/toggle/paramedic name = "paramedic vest" desc = "A vest that protects against minor chemical spills." icon = 'icons/inventory/suit/item_vr.dmi' icon_override = 'icons/inventory/suit/mob_vr.dmi' icon_state = "paramedic-vest" item_state = "paramedic-vest" item_state_slots = list(slot_r_hand_str = "blue_labcoat", slot_l_hand_str = "blue_labcoat") blood_overlay_type = "coat" body_parts_covered = UPPER_TORSO flags_inv = HIDEHOLSTER allowed = list(/obj/item/device/analyzer,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper) armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0) /obj/item/clothing/head/radiation sprite_sheets = list( SPECIES_TESHARI = 'icons/inventory/head/mob_vr_teshari.dmi', SPECIES_VOX = 'icons/inventory/head/mob_vox.dmi', SPECIES_WEREBEAST = 'icons/inventory/head/mob_vr_werebeast.dmi' ) /obj/item/clothing/suit/radiation sprite_sheets = list( SPECIES_TESHARI = 'icons/inventory/suit/mob_vr_teshari.dmi', SPECIES_VOX = 'icons/inventory/suit/mob_vox.dmi', SPECIES_WEREBEAST = 'icons/inventory/suit/mob_vr_werebeast.dmi' )