/obj/item/stack/nanopaste
name = "nanopaste"
singular_name = "nanite swarm"
desc = "A tube of paste containing swarms of repair nanites. Very effective in repairing robotic machinery."
icon = 'icons/obj/nanopaste.dmi'
icon_state = "tube"
origin_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3)
amount = 10
/obj/item/stack/nanopaste/attack(mob/living/M as mob, mob/user as mob)
if (!istype(M) || !istype(user))
return 0
if (istype(M,/mob/living/silicon/robot)) //Repairing cyborgs
var/mob/living/silicon/robot/R = M
if (R.getBruteLoss() || R.getFireLoss() )
R.adjustBruteLoss(-15)
R.adjustFireLoss(-15)
R.updatehealth()
use(1)
user.visible_message("\The [user] applied some [src] on [R]'s damaged areas.",\
"You apply some [src] at [R]'s damaged areas.")
else
user << "All [R]'s systems are nominal."
if (istype(M,/mob/living/carbon/human)) //Repairing robolimbs
var/mob/living/carbon/human/H = M
var/obj/item/organ/external/S = H.get_organ(user.zone_sel.selecting)
if(S.open >= 2)
if (S && (S.robotic >= ORGAN_ROBOT))
if(!S.get_damage())
user << "Nothing to fix here."
else if(can_use(1))
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
S.heal_damage(15, 15, robo_repair = 1)
H.updatehealth()
use(1)
user.visible_message("\The [user] applies some nanite paste on [user != M ? "[M]'s [S.name]" : "[S]"] with [src].",\
"You apply some nanite paste on [user == M ? "your" : "[M]'s"] [S.name].")