//generic procs copied from obj/effect/alien /obj/effect/spider name = "web" desc = "it's stringy and sticky" icon = 'icons/effects/effects.dmi' anchored = TRUE density = FALSE var/health = 15 //similar to weeds, but only barfed out by nurses manually /obj/effect/spider/ex_act(severity) switch(severity) if(1.0) qdel(src) if(2.0) if (prob(50)) qdel(src) if(3.0) if (prob(5)) qdel(src) return /obj/effect/spider/attackby(var/obj/item/W, var/mob/user) user.setClickCooldown(user.get_attack_speed(W)) if(LAZYLEN(W.attack_verb)) visible_message(span_warning("\The [src] has been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]")) else visible_message(span_warning("\The [src] has been attacked with \the [W][(user ? " by [user]." : ".")]")) var/damage = W.force / 4.0 if(W.has_tool_quality(TOOL_WELDER)) var/obj/item/weldingtool/WT = W.get_welder() if(WT.remove_fuel(0, user)) damage = 15 playsound(src, W.usesound, 100, 1) health -= damage healthcheck() /obj/effect/spider/spiderling/attack_hand(mob/living/user) user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN) user.do_attack_animation(src) if(prob(20)) visible_message(span_warning("\The [user] tries to stomp on \the [src], but misses!")) var/list/nearby = oview(2, src) if(length(nearby)) walk_to(src, pick(nearby), 2) return visible_message(span_warning("\The [user] stomps \the [src] dead!")) die() /obj/effect/spider/bullet_act(var/obj/item/projectile/Proj) ..() health -= Proj.get_structure_damage() healthcheck() /obj/effect/spider/proc/die() qdel(src) /obj/effect/spider/proc/healthcheck() if(health <= 0) die() /obj/effect/spider/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) if(exposed_temperature > 300 + T0C) health -= 5 healthcheck() /obj/effect/spider/stickyweb icon_state = "stickyweb1" /obj/effect/spider/stickyweb/Initialize(mapload) if(prob(50)) icon_state = "stickyweb2" return ..() /obj/effect/spider/stickyweb/CanPass(atom/movable/mover, turf/target) if(istype(mover, /mob/living/simple_mob/animal/giant_spider)) return TRUE else if(isliving(mover)) if(prob(50)) to_chat(mover, span_warning("You get stuck in \the [src] for a moment.")) return FALSE else if(istype(mover, /obj/item/projectile)) return prob(30) return TRUE /obj/effect/spider/eggcluster name = "egg cluster" desc = "They seem to pulse slightly with an inner life" icon_state = "eggs" var/amount_grown = 0 var/spiders_min = 6 var/spiders_max = 24 var/spider_type = /obj/effect/spider/spiderling var/faction = FACTION_SPIDERS /obj/effect/spider/eggcluster/Initialize(mapload) pixel_x = rand(3,-3) pixel_y = rand(3,-3) START_PROCESSING(SSobj, src) return ..() /obj/effect/spider/eggcluster/Initialize(mapload, var/atom/parent) . = ..() get_light_and_color(parent) /obj/effect/spider/eggcluster/Destroy() STOP_PROCESSING(SSobj, src) if(istype(loc, /obj/item/organ/external)) var/obj/item/organ/external/O = loc O.implants -= src return ..() /obj/effect/spider/eggcluster/process() amount_grown += rand(0,2) if(amount_grown >= 100) var/num = rand(spiders_min, spiders_max) var/obj/item/organ/external/O = null if(istype(loc, /obj/item/organ/external)) O = loc for(var/i=0, i 80) O.implants -= src src.loc = O.owner ? O.owner.loc : O.loc src.visible_message(span_warning("\A [src] makes its way out of [O.owner ? "[O.owner]'s [O.name]" : "\the [O]"]!")) if(O.owner) O.owner.apply_damage(1, BRUTE, O.organ_tag) else if(prob(1)) O.owner.apply_damage(1, TOX, O.organ_tag) if(world.time > last_itch + 30 SECONDS) last_itch = world.time to_chat(O.owner, span_notice("Your [O.name] itches...")) else if(prob(1)) src.visible_message(span_infoplain(span_bold("\The [src]") + " skitters.")) if(amount_grown >= 0) amount_grown += rand(0,2) /obj/effect/spider/spiderling/proc/skitter() if(isturf(loc)) if(prob(25)) var/list/nearby = trange(5, src) - loc if(nearby.len) var/target_atom = pick(nearby) walk_to(src, target_atom, 5) if(prob(25)) src.visible_message(span_notice("\The [src] skitters[pick(" away"," around","")].")) SSmotiontracker.ping(src,10) else if(amount_grown < 75 && prob(5)) //vent crawl! for(var/obj/machinery/atmospherics/unary/vent_pump/v in view(7,src)) if(!v.welded) entry_vent = v walk_to(src, entry_vent, 5) break if(amount_grown >= 100) var/spawn_type = pick(grow_as) var/mob/living/simple_mob/animal/giant_spider/GS = new spawn_type(src.loc, src) GS.faction = faction if(stunted) spawn(2) GS.make_spiderling() qdel(src) /obj/effect/spider/spiderling/stunted stunted = TRUE grow_as = list(/mob/living/simple_mob/animal/giant_spider, /mob/living/simple_mob/animal/giant_spider/hunter) /obj/effect/spider/spiderling/non_growing amount_grown = -1 /obj/effect/spider/spiderling/princess name = "royal spiderling" desc = "There's a special aura about this one." grow_as = list(/mob/living/simple_mob/animal/giant_spider/nurse/queen) /obj/effect/spider/spiderling/princess/Initialize(mapload, var/atom/parent) . = ..() amount_grown = 50 /obj/effect/decal/cleanable/spiderling_remains name = "spiderling remains" desc = "Green squishy mess." icon = 'icons/effects/effects.dmi' icon_state = "greenshatter" /obj/effect/spider/cocoon name = "cocoon" desc = "Something wrapped in silky spider web" icon_state = "cocoon1" health = 60 /obj/effect/spider/cocoon/Initialize(mapload) . = ..() icon_state = pick("cocoon1","cocoon2","cocoon3") /obj/effect/spider/cocoon/Destroy() src.visible_message(span_warning("\The [src] splits open.")) for(var/atom/movable/A in contents) A.loc = src.loc return ..() /obj/effect/spider/spiderling/non_growing/horror icon_state = "tendrils" /obj/effect/spider/spiderling/non_growing/horror/die() visible_message(span_cult("[src] stops squirming.")) var/obj/effect/decal/cleanable/tendril_remains/remains = new /obj/effect/decal/cleanable/tendril_remains(src.loc) remains.color = color qdel(src) /obj/effect/decal/cleanable/tendril_remains name = "tendril remains" desc = "A disgusting pile of unmoving fleshy tendrils." icon = 'icons/effects/effects.dmi' icon_state = "tendril_dead"