/obj/structure/dummystairs name = "stairs" desc = "A short set of stairs" icon = 'icons/obj/dummystairs.dmi' icon_state = "stair" anchored = TRUE density = FALSE layer = 2.5 /obj/structure/dummystairs/bronzeledge icon_state = "stair_bronze" /obj/structure/dummystairs/greyledge icon_state = "stair_grey" /obj/structure/dummystairs/hazardledge icon_state = "stair_hazard"