/obj/structure/flora/tree/bigtree icon = 'icons/obj/flora/moretrees_vr.dmi' icon_state = "bigtree1" base_state = "tree" product = /obj/item/stack/material/log product_amount = 20 health = 400 max_health = 400 pixel_x = -65 pixel_y = -8 layer = MOB_LAYER - 1 shake_animation_degrees = 2 /obj/structure/flora/tree/bigtree/choose_icon_state() return "[base_state][rand(1, 4)]" /obj/structure/flora/tree/bigtree/Initialize(mapload) . = ..() var/image/i = image('icons/obj/flora/moretrees_vr.dmi', "[icon_state]-b") i.plane = ABOVE_MOB_PLANE add_overlay(i) /obj/structure/flora/tree/bigtree/stump() if(is_stump) return is_stump = TRUE density = FALSE icon_state = "[icon_state]_stump" cut_overlays() set_light(0)