// Internal surgeries. /datum/surgery_step/internal priority = 2 can_infect = 1 blood_level = 1 /datum/surgery_step/internal/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return 0 var/obj/item/organ/external/affected = target.get_organ(target_zone) if(coverage_check(user, target, affected, tool)) return 0 return affected && affected.open == (affected.encased ? 3 : 2) //Removed unused Embryo Surgery, derelict and broken. ////////////////////////////////////////////////////////////////// // CHEST INTERNAL ORGAN SURGERY // ////////////////////////////////////////////////////////////////// /datum/surgery_step/internal/fix_organ surgery_name = "Treat Organ" allowed_tools = list( /obj/item/stack/medical/advanced/bruise_pack= 100, \ /obj/item/stack/medical/bruise_pack = 20 ) min_duration = 60 max_duration = 60 /datum/surgery_step/internal/fix_organ/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) if(!affected) return var/is_organ_damaged = 0 for(var/obj/item/organ/I in affected.internal_organs) if(I && (I.damage > 0 || I.status == ORGAN_DEAD || I.germ_level > INFECTION_LEVEL_ONE)) is_organ_damaged = 1 break return ..() && is_organ_damaged /datum/surgery_step/internal/fix_organ/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/tool_name = "\the [tool]" if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack)) tool_name = "regenerative membrane" else if (istype(tool, /obj/item/stack/medical/bruise_pack)) tool_name = "the bandaid" if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) for(var/obj/item/organ/I in affected.internal_organs) if(I && (I.damage > 0 || I.status == ORGAN_DEAD || I.germ_level > INFECTION_LEVEL_ONE)) if(!(I.robotic >= ORGAN_ROBOT)) user.visible_message(span_filter_notice("[user] starts treating damage to [target]'s [I.name] with [tool_name]."), \ span_filter_notice("You start treating damage to [target]'s [I.name] with [tool_name].") ) user.balloon_alert_visible("starts treating damage to [target]'s [I.name]", "treating damage on \the [I.name]") target.custom_pain("The pain in your [affected.name] is living hell!", 100) ..() /datum/surgery_step/internal/fix_organ/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/tool_name = "\the [tool]" if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack)) tool_name = "regenerative membrane" if (istype(tool, /obj/item/stack/medical/bruise_pack)) tool_name = "the bandaid" if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) for(var/obj/item/organ/internal/I in affected.internal_organs) if(I && (I.damage > 0 || I.status == ORGAN_DEAD || I.germ_level)) if(!(I.robotic >= ORGAN_ROBOT)) user.visible_message(span_notice("[user] treats damage to [target]'s [I.name] with [tool_name]."), \ span_notice("You treat damage to [target]'s [I.name] with [tool_name].") ) user.balloon_alert_visible("starts treating damage to [target]'s [I.name]", "treating damage to \the [I.name]") if(I.organ_tag == O_BRAIN && I.status == ORGAN_DEAD && target.can_defib == 0) //Let people know they still got more work to get the brain back into working order. to_chat(user, span_warning("You fix their [I] but the neurological structure is still heavily damaged and in need of repair.")) user.balloon_alert(user, "fixed \the [I], neurological structure still in neeed of repair.") I.germ_level = 0 I.damage = 0 I.status = 0 if(I.organ_tag == O_EYES) target.sdisabilities &= ~BLIND if(I.organ_tag == O_LUNGS) target.SetLosebreath(0) /datum/surgery_step/internal/fix_organ/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(span_warning("[user]'s hand slips, getting messy and tearing the inside of [target]'s [affected.name] with \the [tool]!"), \ span_warning("Your hand slips, getting messy and tearing the inside of [target]'s [affected.name] with \the [tool]!")) user.balloon_alert_visible("slips, getting messy and tearing the inside of [target]'s [affected.name]", "your hand slips, getting mess and tearing the [affected.name]'s insides") var/dam_amt = 2 if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack)) target.adjustToxLoss(5) else if (istype(tool, /obj/item/stack/medical/bruise_pack)) dam_amt = 5 target.adjustToxLoss(10) affected.createwound(CUT, 5) for(var/obj/item/organ/I in affected.internal_organs) if(I && I.damage > 0) I.take_damage(dam_amt,0) //Robo internal organ fix. For when an organic has robotic limbs. /datum/surgery_step/fix_organic_organ_robotic //For artificial organs surgery_name = "Mend Organ" allowed_tools = list( /obj/item/stack/nanopaste = 100, /obj/item/stack/cable_coil = 75, /obj/item/tool/wrench = 50, /obj/item/storage/toolbox = 10 //Percussive Maintenance ) min_duration = 60 max_duration = 60 /datum/surgery_step/fix_organic_organ_robotic/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) if(!affected) return var/is_organ_damaged = 0 for(var/obj/item/organ/I in affected.internal_organs) if(I.damage > 0 && (I.robotic >= ORGAN_ROBOT)) is_organ_damaged = 1 break return affected.open != 3 && is_organ_damaged //Robots have their own code. /datum/surgery_step/fix_organic_organ_robotic/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) for(var/obj/item/organ/I in affected.internal_organs) if(I && I.damage > 0) if(I.robotic >= ORGAN_ROBOT) user.visible_message("[user] starts mending the damage to [target]'s [I.name]'s mechanisms.", \ "You start mending the damage to [target]'s [I.name]'s mechanisms." ) user.balloon_alert_visible("mends damage to [target]'s [I.name]'s mechanisms.", "mending damage to [I.name]'s mechanisms") target.custom_pain("The pain in your [affected.name] is living hell!",1) ..() /datum/surgery_step/fix_organic_organ_robotic/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) for(var/obj/item/organ/I in affected.internal_organs) if(I && I.damage > 0) if(I.robotic >= ORGAN_ROBOT) user.visible_message(span_notice("[user] repairs [target]'s [I.name] with [tool]."), \ span_notice("You repair [target]'s [I.name] with [tool].") ) user.balloon_alert_visible("repairs [target]'s [I.name]", "repaired \the [I.name]") I.damage = 0 if(I.organ_tag == O_EYES) target.sdisabilities &= ~BLIND /datum/surgery_step/fix_organic_organ_robotic/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(span_warning("[user]'s hand slips, gumming up the mechanisms inside of [target]'s [affected.name] with \the [tool]!"), \ span_warning("Your hand slips, gumming up the mechanisms inside of [target]'s [affected.name] with \the [tool]!")) user.balloon_alert_visible("slips, gumming up the mechanisms inside of [target]'s [affected.name]", "your hand slips, gumming up the mechanisms inside \the [affected.name]") target.adjustBruteLoss(5) for(var/obj/item/organ/I in affected.internal_organs) if(I) I.take_damage(rand(3,5),0) //Robo limb fix end /////////////////////////////////////////////////////////////// // Organ Detaching Surgery /////////////////////////////////////////////////////////////// /datum/surgery_step/internal/detatch_organ surgery_name = "Detach Organ" allowed_tools = list( /obj/item/surgical/scalpel = 100, \ /obj/item/material/knife = 75, \ /obj/item/material/shard = 50, \ ) min_duration = 60 max_duration = 60 /datum/surgery_step/internal/detatch_organ/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if (!..()) return 0 if(!istype(tool)) return 0 var/obj/item/organ/external/affected = target.get_organ(target_zone) if(!(affected && !(affected.robotic >= ORGAN_ROBOT))) return 0 target.op_stage.current_organ = null var/list/attached_organs = list() for(var/organ in target.internal_organs_by_name) var/obj/item/organ/I = target.internal_organs_by_name[organ] if(I && !(I.status & ORGAN_CUT_AWAY) && I.parent_organ == target_zone) attached_organs[I.name] = organ var/organ_to_remove = tgui_input_list(user, "Which organ do you want to prepare for removal?", "Organ Choice", attached_organs) if(!organ_to_remove) return 0 if(!attached_organs[organ_to_remove]) return 0 target.op_stage.current_organ = attached_organs[organ_to_remove] return ..() && attached_organs[organ_to_remove] /datum/surgery_step/internal/detatch_organ/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) var/obj/item/organ/O = target.internal_organs_by_name[target.op_stage.current_organ] user.visible_message(span_filter_notice("[user] starts to separate [target]'s [O.name] with \the [tool]."), \ span_filter_notice("You start to separate [target]'s [O.name] with \the [tool].") ) user.balloon_alert_visible("starts to separate [target]'s [O.name]", "separating \the [O.name]") target.custom_pain("The pain in your [affected.name] is living hell!", 100) ..() /datum/surgery_step/internal/detatch_organ/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/O = target.internal_organs_by_name[target.op_stage.current_organ] user.visible_message(span_notice("[user] has separated [target]'s [O.name] with \the [tool].") , \ span_notice("You have separated [target]'s [O.name] with \the [tool].")) user.balloon_alert_visible("separates [target]'s [O.name]", "separated \the [O.name]") if(O && istype(O)) O.status |= ORGAN_CUT_AWAY /datum/surgery_step/internal/detatch_organ/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(span_warning("[user]'s hand slips, slicing an artery inside [target]'s [affected.name] with \the [tool]!"), \ span_warning("Your hand slips, slicing an artery inside [target]'s [affected.name] with \the [tool]!")) user.balloon_alert_visible("slips, slicing an artery inside [target]'s [affected.name]", "your hand slips, slicing anrtery inside [affected.name]") affected.createwound(CUT, rand(30,50), 1) /////////////////////////////////////////////////////////////// // Organ Removal Surgery /////////////////////////////////////////////////////////////// /datum/surgery_step/internal/remove_organ surgery_name = "Remove Organ" allowed_tools = list( /obj/item/surgical/hemostat = 100, \ /obj/item/material/kitchen/utensil/fork = 50 ) allowed_procs = list(IS_WIRECUTTER = 100) //FBP code also uses this, so let's be nice. Roboticists won't know to use hemostats. min_duration = 60 max_duration = 60 /datum/surgery_step/internal/remove_organ/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if (!..()) return 0 if(!istype(tool)) return 0 var/list/removable_organs = list() for(var/organ in target.internal_organs_by_name) var/obj/item/organ/internal/I = target.internal_organs_by_name[organ] if(istype(I) && (I.status & ORGAN_CUT_AWAY) && I.parent_organ == target_zone) removable_organs |= organ if(!removable_organs.len) return 0 return ..() /datum/surgery_step/internal/remove_organ/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) var/list/removable_organs = list() for(var/organ in target.internal_organs_by_name) var/obj/item/organ/internal/I = target.internal_organs_by_name[organ] if(istype(I) && (I.status & ORGAN_CUT_AWAY) && I.parent_organ == target_zone) removable_organs[I.name] = organ var/organ_to_remove = tgui_input_list(user, "Which organ do you want to remove?", "Organ Choice", removable_organs) if(!organ_to_remove) //They chose cancel! to_chat(user, span_notice("You decide against preparing any organs for removal.")) user.visible_message(span_filter_notice("[user] starts pulling \the [tool] from [target]'s [affected]."), \ span_filter_notice("You start pulling \the [tool] from [target]'s [affected].")) user.balloon_alert_visible("starts pulling \the [tool] from [target]'s [affected]", "pulling \the [tool] from \the [affected]") if(!removable_organs[organ_to_remove]) return target.op_stage.current_organ = removable_organs[organ_to_remove] var/obj/item/organ/O = target.internal_organs_by_name[target.op_stage.current_organ] user.visible_message(span_filter_notice("[user] starts removing [target]'s [O.name] with \the [tool]."), \ span_filter_notice("You start removing [target]'s [O.name] with \the [tool].")) user.balloon_alert_visible("starts removing [target]'s [O.name]", "removing \the [O.name]") target.custom_pain("Someone's ripping out your [O.name]!", 100) ..() /datum/surgery_step/internal/remove_organ/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) if(!target.op_stage.current_organ) //They chose to remove their tool instead. user.visible_message(span_notice("[user] has removed \the [tool] from [target]'s [affected]."), \ span_notice("You have removed \the [tool] from [target]'s [affected].")) user.balloon_alert_visible("removes \the [tool] from [target]'s [affected]", "removed \the [tool] from \the [affected]") // Extract the organ! if(target.op_stage.current_organ) var/obj/item/organ/O = target.internal_organs_by_name[target.op_stage.current_organ] user.visible_message(span_notice("[user] has removed [target]'s [O.name] with \the [tool]."), \ span_notice("You have removed [target]'s [O.name] with \the [tool].")) user.balloon_alert_visible("removes [target]'s [O.name]", "removed \the [O.name]") if(O && istype(O)) O.removed(user) target.op_stage.current_organ = null /datum/surgery_step/internal/remove_organ/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(span_warning("[user]'s hand slips, damaging [target]'s [affected.name] with \the [tool]!"), \ span_warning("Your hand slips, damaging [target]'s [affected.name] with \the [tool]!")) user.balloon_alert_visible("slips, damaging [target]'s [affected.name]", "your hand slips, damaging \the [affected.name]") affected.createwound(BRUISE, 20) /////////////////////////////////////////////////////////////// // Organ Replacement Surgery /////////////////////////////////////////////////////////////// /datum/surgery_step/internal/replace_organ surgery_name = "Replace Organ" allowed_tools = list( /obj/item/organ = 100 ) min_duration = 40 max_duration = 40 /datum/surgery_step/internal/replace_organ/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/internal/O = tool var/obj/item/organ/external/affected = target.get_organ(target_zone) if(!affected || !istype(O)) return var/organ_compatible var/organ_missing if(!istype(O)) return 0 if((affected.robotic >= ORGAN_ROBOT) && !(O.robotic >= ORGAN_ROBOT)) to_chat(user, span_danger("You cannot install a naked organ into a robotic body.")) user.balloon_alert(user, "you cannot install a naked organ into a robotic body.") return SURGERY_FAILURE if(!target.species) to_chat(user, span_danger("You have no idea what species this person is. Report this on the bug tracker.")) return SURGERY_FAILURE var/o_a = (O.gender == PLURAL) ? "" : "a " var/o_do = (O.gender == PLURAL) ? "don't" : "doesn't" if(!target.internal_organs_by_name[O.organ_tag]) organ_missing = 1 else to_chat(user, span_warning("\The [target] already has [o_a][O.organ_tag].")) user.balloon_alert(user, "there is a [o_a][O.organ_tag] already!") return SURGERY_FAILURE if(O && affected.organ_tag == O.parent_organ) organ_compatible = 1 else to_chat(user, span_warning("\The [O.organ_tag] [o_do] normally go in \the [affected.name].")) user.balloon_alert(user, "\the [O.organ_tag] [o_do] normally go in \the [affected.name]") return SURGERY_FAILURE return ..() && organ_missing && organ_compatible /datum/surgery_step/internal/replace_organ/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(span_filter_notice("[user] starts transplanting \the [tool] into [target]'s [affected.name]."), \ span_filter_notice("You start transplanting \the [tool] into [target]'s [affected.name].")) user.balloon_alert_visible("strats transplanting \the [tool] into [target]'s [affected.name]", "transplanting \the [tool] into \the [affected.name]") target.custom_pain("Someone's rooting around in your [affected.name]!", 100) ..() /datum/surgery_step/internal/replace_organ/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(span_notice("[user] has transplanted \the [tool] into [target]'s [affected.name]."), \ span_notice("You have transplanted \the [tool] into [target]'s [affected.name].")) user.balloon_alert_visible("transplants \the [tool] into [target]'s [affected.name]", "transplanted \the [tool] into [affected.name]") var/obj/item/organ/O = tool if(istype(O)) user.remove_from_mob(O) O.replaced(target, affected) /datum/surgery_step/internal/replace_organ/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) user.visible_message(span_warning("[user]'s hand slips, damaging \the [tool]!"), \ span_warning("Your hand slips, damaging \the [tool]!")) user.balloon_alert_visible("slips, damaging \the [tool]", "your hand slips, damaging \the [tool]") var/obj/item/organ/I = tool if(istype(I)) I.take_damage(rand(3,5),0) /////////////////////////////////////////////////////////////// // Organ Attaching Surgery /////////////////////////////////////////////////////////////// /datum/surgery_step/internal/attach_organ surgery_name = "Attach Organ" allowed_tools = list( /obj/item/surgical/FixOVein = 100, \ /obj/item/stack/cable_coil = 75 ) min_duration = 100 max_duration = 120 /datum/surgery_step/internal/attach_organ/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if (!..()) return 0 if(!istype(tool)) return 0 target.op_stage.current_organ = null var/list/removable_organs = list() for(var/organ in target.internal_organs_by_name) var/obj/item/organ/I = target.internal_organs_by_name[organ] if(istype(I) && (I.status & ORGAN_CUT_AWAY) && !(I.robotic >= ORGAN_ROBOT) && I.parent_organ == target_zone) removable_organs[I.name] = organ var/organ_to_replace = tgui_input_list(user, "Which organ do you want to reattach?", "Organ Choice", removable_organs) if(!organ_to_replace) return 0 target.op_stage.current_organ = removable_organs[organ_to_replace] return ..() /datum/surgery_step/internal/attach_organ/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/O = target.internal_organs_by_name[target.op_stage.current_organ] user.visible_message(span_filter_notice("[user] begins reattaching [target]'s [O.name] with \the [tool]."), \ span_filter_notice("You start reattaching [target]'s [O.name] with \the [tool].")) user.balloon_alert_visible("begins reattaching [target]'s [O.name]", "reattaching [O.name]") target.custom_pain("Someone's digging needles into your [O.name]!", 100) ..() /datum/surgery_step/internal/attach_organ/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/O = target.internal_organs_by_name[target.op_stage.current_organ] user.visible_message(span_notice("[user] has reattached [target]'s [O.name] with \the [tool].") , \ span_notice("You have reattached [target]'s [O.name] with \the [tool].")) user.balloon_alert_visible("reattached [target]'s [O.name]", "reattached [O.name]") if(O && istype(O)) O.status &= ~ORGAN_CUT_AWAY /datum/surgery_step/internal/attach_organ/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(span_warning("[user]'s hand slips, damaging the flesh in [target]'s [affected.name] with \the [tool]!"), \ span_warning("Your hand slips, damaging the flesh in [target]'s [affected.name] with \the [tool]!")) user.balloon_alert_visible("slips, damaging the flesh in [target]'s [affected.name]", "your hand slips, damaging the flesh in [affected.name]") affected.createwound(BRUISE, 20)