/obj/landmark/New() ..() src.tag = text("landmark*[]", src.name) src.invisibility = 101 if (name == "shuttle") shuttle_z = src.z del(src) if (name == "airtunnel_stop") airtunnel_stop = src.x if (name == "airtunnel_start") airtunnel_start = src.x if (name == "airtunnel_bottom") airtunnel_bottom = src.y if (name == "monkey") monkeystart += src.loc del(src) if (name == "start") newplayer_start += src.loc del(src) if (name == "wizard") wizardstart += src.loc del(src) if (name == "JoinLate") latejoin += src.loc del(src) //prisoners if (name == "prisonwarp") prisonwarp += src.loc del(src) if (name == "mazewarp") mazewarp += src.loc if (name == "tdome1") tdome1 += src.loc if (name == "tdome2") tdome2 += src.loc if (name == "tdomeadmin") tdomeadmin += src.loc if (name == "tdomeobserve") tdomeobserve += src.loc //not prisoners if (name == "prisonsecuritywarp") prisonsecuritywarp += src.loc del(src) if (name == "blobstart") blobstart += src.loc del(src) return 1 /obj/landmark/start/New() ..() src.tag = "start*[src.name]" src.invisibility = 101 return 1