/datum/event/wallrot var/turf/simulated/wall/center /datum/event/wallrot/setup() announceWhen = rand(0, 300) endWhen = announceWhen + 1 // 100 attempts for(var/i=0, i<100, i++) var/z_level = pick(using_map.station_levels) var/turf/candidate = locate(rand(1, world.maxx), rand(1, world.maxy), z_level) if(istype(candidate, /turf/simulated/wall)) center = candidate var/area/A = get_area(candidate) if(!A.forbid_events) return 1 return 0 /datum/event/wallrot/announce() if(center) command_announcement.Announce("Harmful fungi detected on \the [station_name()] and [using_map.facility_type] structures nearby [center.loc.name] may be contaminated.", "Biohazard Alert") /datum/event/wallrot/start() spawn() if(center) // Make sure at least one piece of wall rots! center.rot() // Have a chance to rot lots of other walls. var/rotcount = 0 var/actual_severity = severity * rand(5, 10) for(var/turf/simulated/wall/W in range(5, center)) if(prob(50)) W.rot() rotcount++ // Only rot up to severity walls if(rotcount >= actual_severity) break