/***** medals *****/ /obj/item/clothing/accessory/medal/solgov/iron/star name = "iron star medal" desc = "An iron star awarded to members of the SCG for meritorious achievement or service in a combat zone." icon_state = "iron_star" /obj/item/clothing/accessory/medal/solgov/iron/sol name = "\improper Sol expeditionary medal" desc = "An iron medal awarded to members of the SCG for service outside of the borders of the Sol Central Government." icon_state = "iron_sol" /obj/item/clothing/accessory/medal/solgov/bronze/heart name = "bronze heart medal" desc = "A bronze heart awarded to members of the SCG for injury or death in the line of duty." icon_state = "bronze_heart" /obj/item/clothing/accessory/medal/solgov/bronze/sol name = "\improper Sol defensive operations medal" desc = "A bronze medal awarded for members of the SCG for service defending the border regions." icon_state = "bronze_sol" /obj/item/clothing/accessory/medal/solgov/silver/sword name = "combat action medal" desc = "A silver medal awarded to members of the SCG for honorable service while under enemy fire." icon_state = "silver_sword" /obj/item/clothing/accessory/medal/solgov/silver/sol name = "\improper Sol valor medal" desc = "A silver medal awarded for members of the SCG for acts of exceptional valor." icon_state = "silver_sol" /obj/item/clothing/accessory/medal/solgov/gold/star name = "gold star medal" desc = "A gold star awarded to members of the SCG for acts of heroism in a combat zone." icon_state = "gold_star" /obj/item/clothing/accessory/medal/solgov/gold/sun name = "solar service medal" desc = "A gold medal awarded to members of the SCG by the Secretary General for significant contributions to the Sol Central Government." icon_state = "gold_sun" /obj/item/clothing/accessory/medal/solgov/gold/crest name = "solar honor medal" desc = "A gold medal awarded to members of the Defense Forces by the Secretary General for personal acts of valor and heroism above and beyond the call of duty." icon_state = "gold_crest" /obj/item/clothing/accessory/medal/solgov/gold/sol name = "\improper Sol sapientarian medal" desc = "A gold medal awarded for members of the SCG for significant contributions to sapient rights." icon_state = "gold_sol" /obj/item/clothing/accessory/medal/solgov/heart name = "medical medal" desc = "A white heart emblazoned with a red cross awarded to members of the SCG for service as a medical professional in a combat zone." icon_state = "white_heart" /obj/item/clothing/accessory/solgov/torch_patch name = "\improper Torch mission patch" desc = "A fire resistant shoulder patch, worn by the personnel involved in the Torch Project." icon_state = "torchpatch" on_rolled = list("down" = "none") slot = ACCESSORY_SLOT_INSIGNIA /obj/item/clothing/accessory/solgov/ec_patch name = "\improper Observatory patch" desc = "A laminated shoulder patch, carrying the symbol of the Sol Central Government Expeditionary Corpss Observatory, or SCGEO for short, the eyes and ears of the Expeditionary Corps' missions." icon_state = "ecpatch1" on_rolled = list("down" = "none") slot = ACCESSORY_SLOT_INSIGNIA /obj/item/clothing/accessory/solgov/ec_patch/fieldops name = "\improper Field Operations patch" desc = "A radiation-shielded shoulder patch, carrying the symbol of the Sol Central Government Expeditionary Corps Field Operations, or SCGECFO for short, the hands-on workers of every Expeditionary Corps mission." icon_state = "ecpatch2" /obj/item/clothing/accessory/solgov/cultex_patch name = "\improper Cultural Exchange patch" desc = "A radiation-shielded shoulder patch, denoting service in the the Sol Central Government Expeditionary Corps Cultural Exchange program." icon_state = "ecpatch3" slot = ACCESSORY_SLOT_INSIGNIA /obj/item/clothing/accessory/solgov/fleet_patch name = "\improper First Fleet patch" desc = "A fancy shoulder patch carrying insignia of First Fleet, the Sol Guard, stationed in Sol." icon_state = "fleetpatch1" on_rolled = list("down" = "none") slot = ACCESSORY_SLOT_INSIGNIA /obj/item/clothing/accessory/solgov/fleet_patch/second name = "\improper Second Fleet patch" desc = "A well-worn shoulder patch carrying insignia of Second Fleet, the Home Guard, tasked with defense of Sol territories." icon_state = "fleetpatch2" /obj/item/clothing/accessory/solgov/fleet_patch/third name = "\improper Third Fleet patch" desc = "A scuffed shoulder patch carrying insignia of Third Fleet, the Border Guard, guarding borders of Sol territory against Vox and pirates." icon_state = "fleetpatch3" /obj/item/clothing/accessory/solgov/fleet_patch/fourth name = "\improper Fourth Fleet patch" desc = "A pristine shoulder patch carrying insignia of Fourth Fleet, stationed on Skrell border." icon_state = "fleetpatch4" /obj/item/clothing/accessory/solgov/fleet_patch/fifth name = "\improper Fifth Fleet patch" desc = "A tactical shoulder patch carrying insignia of Fifth Fleet, the Quick Reaction Force, recently formed and outfited with last tech." icon_state = "fleetpatch5" /****** ribbons ******/ /obj/item/clothing/accessory/ribbon/solgov name = "ribbon" desc = "A simple military decoration." icon_state = "ribbon_marksman" on_rolled = list("down" = "none") slot = ACCESSORY_SLOT_MEDAL w_class = ITEMSIZE_TINY /obj/item/clothing/accessory/ribbon/solgov/marksman name = "marksmanship ribbon" desc = "A military decoration awarded to members of the SCG for good marksmanship scores in training. Common in the days of energy weapons." icon_state = "ribbon_marksman" /obj/item/clothing/accessory/ribbon/solgov/peace name = "peacekeeping ribbon" desc = "A military decoration awarded to members of the SCG for service during a peacekeeping operation." icon_state = "ribbon_peace" /obj/item/clothing/accessory/ribbon/solgov/frontier name = "frontier ribbon" desc = "A military decoration awarded to members of the SCG for service along the frontier." icon_state = "ribbon_frontier" /obj/item/clothing/accessory/ribbon/solgov/instructor name = "instructor ribbon" desc = "A military decoration awarded to members of the SCG for service as an instructor." icon_state = "ribbon_instructor" /************* specialty pins *************/ /* //Lost to time. /obj/item/clothing/accessory/solgov/specialty name = "speciality blaze" desc = "A color blaze denoting fleet personnel in some special role. This one is silver." icon_state = "marinerank_command" slot = ACCESSORY_SLOT_INSIGNIA */ /obj/item/clothing/accessory/solgov/specialty/janitor name = "custodial blazes" desc = "Purple blazes denoting a custodial technician." icon_state = "fleetspec_janitor" /obj/item/clothing/accessory/solgov/specialty/brig name = "brig blazes" desc = "Red blazes denoting a brig officer." icon_state = "fleetspec_brig" /obj/item/clothing/accessory/solgov/specialty/forensic name = "forensics blazes" desc = "Steel blazes denoting a forensic technician." icon_state = "fleetspec_forensic" /obj/item/clothing/accessory/solgov/specialty/atmos name = "atmospherics blazes" desc = "Turquoise blazes denoting an atmospheric technician." icon_state = "fleetspec_atmos" /obj/item/clothing/accessory/solgov/specialty/counselor name = "counselor blazes" desc = "Blue blazes denoting a counselor." icon_state = "fleetspec_counselor" /obj/item/clothing/accessory/solgov/specialty/chemist name = "chemistry blazes" desc = "Orange blazes denoting a chemist." icon_state = "fleetspec_chemist" /obj/item/clothing/accessory/solgov/specialty/enlisted name = "enlisted qualification pin" desc = "An iron pin denoting some special qualification." icon_state = "fleetpin_enlisted" /obj/item/clothing/accessory/solgov/specialty/officer name = "officer's qualification pin" desc = "A golden pin denoting some special qualification." icon_state = "fleetpin_officer" /obj/item/clothing/accessory/solgov/specialty/pilot name = "pilot's qualification pin" desc = "An iron pin denoting the qualification to fly SCG spacecraft." icon_state = "pin_pilot" /***** badges *****/ /obj/item/clothing/accessory/badge/solgov/security name = "security forces badge" desc = "A silver law enforcement badge. Stamped with the words 'Master at Arms'." icon_state = "silverbadge" slot_flags = SLOT_TIE badge_string = "Sol Central Government" /obj/item/clothing/accessory/badge/solgov/tags name = "dog tags" desc = "Plain identification tags made from a durable metal. They are stamped with a variety of informational details." gender = PLURAL icon_state = "tags" badge_string = "Sol Central Government" slot_flags = SLOT_MASK | SLOT_TIE /obj/item/clothing/accessory/badge/solgov/tags/Initialize(mapload) . = ..() var/mob/living/carbon/human/H H = get_holder_of_type(src, /mob/living/carbon/human) if(H) set_name(H.real_name) set_desc(H) /obj/item/clothing/accessory/badge/solgov/tags/set_desc(var/mob/living/carbon/human/H) if(!istype(H)) return var/religion = "Unset" desc = "[initial(desc)]\nName: [H.real_name] ([H.get_species()])\nReligion: [religion]\nBlood type: [H.dna ? H.dna.b_type : DEFAULT_BLOOD_TYPE]" /obj/item/clothing/accessory/badge/solgov/representative name = "representative's badge" desc = "A leather-backed plastic badge with a variety of information printed on it. Belongs to a representative of the Sol Central Government." icon_state = "solbadge" slot_flags = SLOT_TIE badge_string = "Sol Central Government" /******* armbands *******/ /obj/item/clothing/accessory/armband/solgov/mp name = "military police brassard" desc = "An armlet, worn by the crew to display which department they're assigned to. This one is black with 'MP' in white." icon_state = "mpband" /obj/item/clothing/accessory/armband/solgov/ma name = "master at arms brassard" desc = "An armlet, worn by the crew to display which department they're assigned to. This one is white with 'MA' in navy blue." icon_state = "maband" /***************** armour attachments *****************/ /obj/item/clothing/accessory/armor/tag name = DEVELOPER_WARNING_NAME /* /obj/item/clothing/accessory/armor/tag/solgov name = "\improper TCG Flag" desc = "An emblem depicting the Terran Commonwealth's flag." icon_state = "solflag" slot = ACCESSORY_SLOT_ARMOR_M /obj/item/clothing/accessory/armor/tag/solgov/ec name = "\improper Expeditionary Corps crest" desc = "An emblem depicting the crest of the TCG Expeditionary Corps." icon_state = "ecflag" */ /obj/item/clothing/accessory/armor/tag/solgov/sec name = "\improper POLICE tag" desc = "An armor tag with the word POLICE printed in silver lettering on it." icon_state = "sectag" /obj/item/clothing/accessory/armor/tag/solgov/medic name = "\improper MEDIC tag" desc = "An armor tag with the word MEDIC printed in red lettering on it." icon_state = "medictag" /obj/item/clothing/accessory/armor/tag/solgov/agent name = "\improper OCIE AGENT tag" desc = "An armor tag with the word OCIE AGENT printed in gold lettering on it." icon_state = "agenttag" /obj/item/clothing/accessory/armor/tag/solgov/com name = "\improper TCG tag" desc = "An armor tag with the words COMMONWEALTH OF SOL-PROCYON printed in gold lettering on it." icon_state = "comtag" /obj/item/clothing/accessory/armor/tag/solgov/com/sec name = "\improper POLICE tag" desc = "An armor tag with the words POLICE printed in gold lettering on it." /obj/item/clothing/accessory/armor/helmcover/blue/sol name = "peacekeeper helmet cover" desc = "A fabric cover for armored helmets. This one is in TCG peacekeeper colors." /************** department tags **************/ /obj/item/clothing/accessory/solgov/department name = "department insignia" desc = "Insignia denoting assignment to a department." icon_state = "dept_exped" on_rolled = list("down" = "none", "rolled" = "dept_exped_sleeves") slot = ACCESSORY_SLOT_DEPT //removable = FALSE /obj/item/clothing/accessory/solgov/department/command name = "command insignia" desc = "Insignia denoting assignment to the command department." color = "#e5ea4f" /obj/item/clothing/accessory/solgov/department/command/service icon_state = "dept_exped_service" /obj/item/clothing/accessory/solgov/department/command/jumper icon_state = "dept_exped_jumper" color = "#d6bb64" /obj/item/clothing/accessory/solgov/department/command/fleet icon_state = "dept_fleet" on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none") /obj/item/clothing/accessory/solgov/department/command/army icon_state = "dept_army" on_rolled = list("down" = "none") /obj/item/clothing/accessory/solgov/department/engineering name = "engineering insignia" desc = "Insignia denoting assignment to the engineering department." color = "#ff7f00" /obj/item/clothing/accessory/solgov/department/engineering/service icon_state = "dept_exped_service" /obj/item/clothing/accessory/solgov/department/engineering/jumper icon_state = "dept_exped_jumper" /obj/item/clothing/accessory/solgov/department/engineering/fleet icon_state = "dept_fleet" on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none") /obj/item/clothing/accessory/solgov/department/engineering/army icon_state = "dept_army" on_rolled = list("down" = "none") /obj/item/clothing/accessory/solgov/department/security name = "security insignia" desc = "Insignia denoting assignment to the security department." color = "#bf0000" /obj/item/clothing/accessory/solgov/department/security/service icon_state = "dept_exped_service" /obj/item/clothing/accessory/solgov/department/security/jumper icon_state = "dept_exped_jumper" color = "#721b1b" /obj/item/clothing/accessory/solgov/department/security/fleet icon_state = "dept_fleet" on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none") /obj/item/clothing/accessory/solgov/department/security/army icon_state = "dept_army" on_rolled = list("down" = "none") /obj/item/clothing/accessory/solgov/department/medical name = "medical insignia" desc = "Insignia denoting assignment to the medical department." color = "#4c9ce4" /obj/item/clothing/accessory/solgov/department/medical/service icon_state = "dept_exped_service" color = "#7faad1" /obj/item/clothing/accessory/solgov/department/medical/jumper icon_state = "dept_exped_jumper" color = "#7faad1" /obj/item/clothing/accessory/solgov/department/medical/fleet icon_state = "dept_fleet" on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none") /obj/item/clothing/accessory/solgov/department/medical/army icon_state = "dept_army" on_rolled = list("down" = "none") /obj/item/clothing/accessory/solgov/department/supply name = "supply insignia" desc = "Insignia denoting assignment to the supply department." color = "#bb9042" /obj/item/clothing/accessory/solgov/department/supply/service icon_state = "dept_exped_service" /obj/item/clothing/accessory/solgov/department/supply/jumper icon_state = "dept_exped_jumper" color = "#7faad1" /obj/item/clothing/accessory/solgov/department/supply/fleet icon_state = "dept_fleet" on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none") /obj/item/clothing/accessory/solgov/department/supply/army icon_state = "dept_army" on_rolled = list("down" = "none") /obj/item/clothing/accessory/solgov/department/service name = "service insignia" desc = "Insignia denoting assignment to the service department." color = "#6eaa2c" /obj/item/clothing/accessory/solgov/department/service/service icon_state = "dept_exped_service" /obj/item/clothing/accessory/solgov/department/service/jumper icon_state = "dept_exped_jumper" color = "#7b965d" /obj/item/clothing/accessory/solgov/department/service/fleet icon_state = "dept_fleet" on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none") /obj/item/clothing/accessory/solgov/department/service/army icon_state = "dept_army" on_rolled = list("down" = "none") /obj/item/clothing/accessory/solgov/department/exploration name = "exploration insignia" desc = "Insignia denoting assignment to the exploration department." color = "#68099e" /obj/item/clothing/accessory/solgov/department/exploration/service icon_state = "dept_exped_service" /obj/item/clothing/accessory/solgov/department/exploration/jumper icon_state = "dept_exped_jumper" /obj/item/clothing/accessory/solgov/department/exploration/fleet icon_state = "dept_fleet" on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none") /obj/item/clothing/accessory/solgov/department/exploration/army icon_state = "dept_army" on_rolled = list("down" = "none") /obj/item/clothing/accessory/solgov/department/research name = "research insignia" desc = "Insignia denoting assignment to the research department." color = "#68099e" /obj/item/clothing/accessory/solgov/department/research/service icon_state = "dept_exped_service" /obj/item/clothing/accessory/solgov/department/research/jumper icon_state = "dept_exped_jumper" color = "#916f8d" /obj/item/clothing/accessory/solgov/department/research/fleet icon_state = "dept_fleet" on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none") /obj/item/clothing/accessory/solgov/department/research/army icon_state = "dept_army" on_rolled = list("down" = "none") /obj/item/clothing/accessory/gorka/department name = "gorka insignia" desc = "Coloured panelling denoting assignment to a specific department." icon_state = "gorka_dept" on_rolled = list("down" = "none") can_remove = FALSE /obj/item/clothing/accessory/gorka/department/civilian name = "civilian insignia" desc = "Coloured panelling denoting assignment to no department in particular." color = "#bbbbbb" /obj/item/clothing/accessory/gorka/department/command name = "command insignia" desc = "Coloured panelling denoting assignment to the command department." color = "#3066bf" /obj/item/clothing/accessory/gorka/department/sec name = "security insignia" desc = "Coloured panelling denoting assignment to the security department." color = "#bf3032" /obj/item/clothing/accessory/gorka/department/cargo name = "cargo insignia" desc = "Coloured panelling denoting assignment to the cargo department." color = "#815b20" /obj/item/clothing/accessory/gorka/department/engi name = "engineering insignia" desc = "Coloured panelling denoting assignment to the engineering department." color = "#bf8d30" /obj/item/clothing/accessory/gorka/department/sci name = "research insignia" desc = "Coloured panelling denoting assignment to the research department." color = "#9b1688" /obj/item/clothing/accessory/gorka/department/med name = "medical insignia" desc = "Coloured panelling denoting assignment to the medical department." color = "#609ebf" /obj/item/clothing/accessory/gorka/department/service name = "service insignia" desc = "Coloured panelling denoting assignment to the service department." color = "#90bf60" /obj/item/clothing/accessory/gorka/department/janitor name = "janitorial insignia" desc = "Coloured panelling denoting assignment to the janitorial department." color = "#bf60b3" /obj/item/clothing/accessory/gorka/rank name = "gorka command trim" desc = "Silver trim denoting a higher rank within one's department." icon_state = "gorka_rank" on_rolled = list("down" = "none") can_remove = FALSE /********* ranks - ec *********/ /obj/item/clothing/accessory/solgov/rank name = "ranks" desc = "Insignia denoting rank of some kind. These appear blank." icon_state = "fleetrank" on_rolled = list("down" = "none") slot = ACCESSORY_SLOT_RANK gender = PLURAL //high_visibility = 1 /obj/item/clothing/accessory/solgov/rank/ec name = "explorer ranks" desc = "Insignia denoting rank of some kind. These appear blank." icon_state = "ecrank_e1" on_rolled = list("down" = "none") /obj/item/clothing/accessory/solgov/rank/ec/enlisted name = "ranks (E-1 apprentice explorer)" desc = "Insignia denoting the rank of Apprentice Explorer." icon_state = "ecrank_e1" /obj/item/clothing/accessory/solgov/rank/ec/enlisted/e3 name = "ranks (E-3 explorer)" desc = "Insignia denoting the rank of Explorer." icon_state = "ecrank_e3" /obj/item/clothing/accessory/solgov/rank/ec/enlisted/e5 name = "ranks (E-5 senior explorer)" desc = "Insignia denoting the rank of Senior Explorer." icon_state = "ecrank_e5" /obj/item/clothing/accessory/solgov/rank/ec/enlisted/e7 name = "ranks (E-7 chief explorer)" desc = "Insignia denoting the rank of Chief Explorer." icon_state = "ecrank_e7" /obj/item/clothing/accessory/solgov/rank/ec/officer name = "ranks (O-1 ensign)" desc = "Insignia denoting the rank of Ensign." icon_state = "ecrank_o1" /obj/item/clothing/accessory/solgov/rank/ec/officer/o3 name = "ranks (O-3 lieutenant)" desc = "Insignia denoting the rank of Lieutenant." icon_state = "ecrank_o3" /obj/item/clothing/accessory/solgov/rank/ec/officer/o5 name = "ranks (O-5 commander)" desc = "Insignia denoting the rank of Commander." icon_state = "ecrank_o5" /obj/item/clothing/accessory/solgov/rank/ec/officer/o6 name = "ranks (O-6 captain)" desc = "Insignia denoting the rank of Captain." icon_state = "ecrank_o6" /obj/item/clothing/accessory/solgov/rank/ec/officer/o8 name = "ranks (O-8 admiral)" desc = "Insignia denoting the rank of Admiral." icon_state = "ecrank_o8" /************ ranks - fleet ************/ /obj/item/clothing/accessory/solgov/rank/fleet name = "naval ranks" desc = "Insignia denoting naval rank of some kind. These appear blank." icon_state = "fleetrank" on_rolled = list("down" = "none") /obj/item/clothing/accessory/solgov/rank/fleet/enlisted name = "ranks (E-1 crewman recruit)" desc = "Insignia denoting the rank of Crewman Recruit." icon_state = "fleetrank_enlisted" /obj/item/clothing/accessory/solgov/rank/fleet/enlisted/e2 name = "ranks (E-2 crewman apprentice)" desc = "Insignia denoting the rank of Crewman Apprentice." /obj/item/clothing/accessory/solgov/rank/fleet/enlisted/e3 name = "ranks (E-3 crewman)" desc = "Insignia denoting the rank of Crewman." /obj/item/clothing/accessory/solgov/rank/fleet/enlisted/e4 name = "ranks (E-4 petty officer third class)" desc = "Insignia denoting the rank of Petty Officer Third Class." /obj/item/clothing/accessory/solgov/rank/fleet/enlisted/e5 name = "ranks (E-5 petty officer second class)" desc = "Insignia denoting the rank of Petty Officer Second Class." /obj/item/clothing/accessory/solgov/rank/fleet/enlisted/e6 name = "ranks (E-6 petty officer first class)" desc = "Insignia denoting the rank of Petty Officer First Class." /obj/item/clothing/accessory/solgov/rank/fleet/enlisted/e7 name = "ranks (E-7 chief petty officer)" desc = "Insignia denoting the rank of Chief Petty Officer." /obj/item/clothing/accessory/solgov/rank/fleet/enlisted/e8 name = "ranks (E-8 senior chief petty officer)" desc = "Insignia denoting the rank of Senior Chief Petty Officer." /obj/item/clothing/accessory/solgov/rank/fleet/enlisted/e9 name = "ranks (E-9 master chief petty officer)" desc = "Insignia denoting the rank of Master Chief Petty Officer." /obj/item/clothing/accessory/solgov/rank/fleet/enlisted/e9_alt1 name = "ranks (E-9 command master chief petty officer)" desc = "Insignia denoting the rank of Command Master Chief Petty Officer." /obj/item/clothing/accessory/solgov/rank/fleet/enlisted/e9_alt2 name = "ranks (E-9 fleet master chief petty officer)" desc = "Insignia denoting the rank of Fleet Master Chief Petty Officer." /obj/item/clothing/accessory/solgov/rank/fleet/enlisted/e9_alt3 name = "ranks (E-9 force master chief petty officer)" desc = "Insignia denoting the rank of Force Master Chief Petty Officer." /obj/item/clothing/accessory/solgov/rank/fleet/enlisted/e9_alt4 name = "ranks (E-9 master chief petty officer of the Fleet)" desc = "Insignia denoting the rank of Master Chief Petty Officer of the Fleet." /obj/item/clothing/accessory/solgov/rank/fleet/officer name = "ranks (O-1 ensign)" desc = "Insignia denoting the rank of Ensign." icon_state = "fleetrank_officer" /obj/item/clothing/accessory/solgov/rank/fleet/officer/wo1_monkey name = "makeshift ranks (WO-1 warrant officer 1)" desc = "Insignia denoting the mythical rank of Warrant Officer. Too bad it's obviously fake." /obj/item/clothing/accessory/solgov/rank/fleet/officer/o2 name = "ranks (O-2 sub-lieutenant)" desc = "Insignia denoting the rank of Sub-lieutenant." /obj/item/clothing/accessory/solgov/rank/fleet/officer/o3 name = "ranks (O-3 lieutenant)" desc = "Insignia denoting the rank of Lieutenant." /obj/item/clothing/accessory/solgov/rank/fleet/officer/o4 name = "ranks (O-4 lieutenant commander)" desc = "Insignia denoting the rank of Lieutenant Commander." /obj/item/clothing/accessory/solgov/rank/fleet/officer/o5 name = "ranks (O-5 commander)" desc = "Insignia denoting the rank of Commander." /obj/item/clothing/accessory/solgov/rank/fleet/officer/o6 name = "ranks (O-6 captain)" desc = "Insignia denoting the rank of Captain." icon_state = "fleetrank_command" /obj/item/clothing/accessory/solgov/rank/fleet/flag name = "ranks (O-7 commodore)" desc = "Insignia denoting the rank of Commodore." icon_state = "fleetrank_command" /obj/item/clothing/accessory/solgov/rank/fleet/flag/o8 name = "ranks (O-8 rear admiral)" desc = "Insignia denoting the rank of Rear Admiral." /obj/item/clothing/accessory/solgov/rank/fleet/flag/o9 name = "ranks (O-9 vice admiral)" desc = "Insignia denoting the rank of Vice Admiral." /obj/item/clothing/accessory/solgov/rank/fleet/flag/o10 name = "ranks (O-10 admiral)" desc = "Insignia denoting the rank of Admiral." /obj/item/clothing/accessory/solgov/rank/fleet/flag/o10_alt name = "ranks (O-10 fleet admiral)" desc = "Insignia denoting the rank of Fleet Admiral." /************** ranks - marines **************/ /obj/item/clothing/accessory/solgov/rank/marine name = "marine ranks" desc = "Insignia denoting marine rank of some kind. These appear blank." icon_state = "armyrank_enlisted" on_rolled = list("down" = "none") /obj/item/clothing/accessory/solgov/rank/marine/enlisted name = "ranks (E-1 private)" desc = "Insignia denoting the rank of Private." icon_state = "armyrank_enlisted" /obj/item/clothing/accessory/solgov/rank/marine/enlisted/e2 name = "ranks (E-2 private second class)" desc = "Insignia denoting the rank of Private Second Class." /obj/item/clothing/accessory/solgov/rank/marine/enlisted/e3 name = "ranks (E-3 private first class)" desc = "Insignia denoting the rank of Private First Class." /obj/item/clothing/accessory/solgov/rank/marine/enlisted/e4 name = "ranks (E-4 corporal)" desc = "Insignia denoting the rank of Corporal." /obj/item/clothing/accessory/solgov/rank/marine/enlisted/e5 name = "ranks (E-5 sergeant)" desc = "Insignia denoting the rank of Sergeant." /obj/item/clothing/accessory/solgov/rank/marine/enlisted/e6 name = "ranks (E-6 staff sergeant)" desc = "Insignia denoting the rank of Staff Sergeant." /obj/item/clothing/accessory/solgov/rank/marine/enlisted/e7 name = "ranks (E-7 sergeant first class)" desc = "Insignia denoting the rank of Sergeant First Class." /obj/item/clothing/accessory/solgov/rank/marine/enlisted/e8 name = "ranks (E-8 master sergeant)" desc = "Insignia denoting the rank of Master Sergeant." /obj/item/clothing/accessory/solgov/rank/marine/enlisted/e8_alt name = "ranks (E-8 first sergeant)" desc = "Insignia denoting the rank of First Sergeant." /obj/item/clothing/accessory/solgov/rank/marine/enlisted/e9 name = "ranks (E-9 sergeant major)" desc = "Insignia denoting the rank of Sergeant Major." /obj/item/clothing/accessory/solgov/rank/marine/enlisted/e9_alt1 name = "ranks (E-9 command sergeant major)" desc = "Insignia denoting the rank of Command Sergeant Major." /obj/item/clothing/accessory/solgov/rank/marine/enlisted/e9_alt2 name = "ranks (E-9 sergeant major of the marine)" desc = "Insignia denoting the rank of Sergeant Major of the marine." /obj/item/clothing/accessory/solgov/rank/marine/officer name = "ranks (O-1 second lieutenant)" desc = "Insignia denoting the rank of Second Lieutenant." icon_state = "armyrank_officer" /obj/item/clothing/accessory/solgov/rank/marine/officer/o2 name = "ranks (O-2 first lieutenant)" desc = "Insignia denoting the rank of First Lieutenant." /obj/item/clothing/accessory/solgov/rank/marine/officer/o3 name = "ranks (O-3 captain)" desc = "Insignia denoting the rank of Captain." /obj/item/clothing/accessory/solgov/rank/marine/officer/o4 name = "ranks (O-4 major)" desc = "Insignia denoting the rank of Major." /obj/item/clothing/accessory/solgov/rank/marine/officer/o5 name = "ranks (O-5 lieutenant colonel)" desc = "Insignia denoting the rank of Lieutenant Colonel." /obj/item/clothing/accessory/solgov/rank/marine/officer/o6 name = "ranks (O-6 colonel)" desc = "Insignia denoting the rank of Colonel." /obj/item/clothing/accessory/solgov/rank/marine/flag name = "ranks (O-7 brigadier general)" desc = "Insignia denoting the rank of Brigadier General." icon_state = "armyrank_command" /obj/item/clothing/accessory/solgov/rank/marine/flag/o8 name = "ranks (O-8 major general)" desc = "Insignia denoting the rank of Major General." /obj/item/clothing/accessory/solgov/rank/marine/flag/o9 name = "ranks (O-9 lieutenant general)" desc = "Insignia denoting the rank of lieutenant general." /obj/item/clothing/accessory/solgov/rank/marine/flag/o10 name = "ranks (O-10 general)" desc = "Insignia denoting the rank of General." /obj/item/clothing/accessory/solgov/rank/marine/flag/o10_alt name = "ranks (O-10 field marshal)" desc = "Insignia denoting the rank of Field Marshal."