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* Begin clickcode attack_self fix Begins the work to make everything call back to parent for attack_self so that signals are sacred. * Makes MORE things call the attack_self() parent Yes, I could make special_handling a var on obj/item HOWEVER i want it to be specific so it can be tracked down later and ONLY the objects that use it can be refactored instead of sitting there literally forever and it just becoming 'a thing'. * Finishes making the rest of attack_self call parent. As mentioned, things such as 'specialty_goggles' 'special_handling' and the such are only there to help with attack_self until the attack_self is recoded for those items. * begone foul demon * some more cleanup * These * GOD this was annoying * yeh * Fix this * fLARES * Thesee too * toys! * Even more! * More fixes * Even more * rest of em * these too * Update syndie.dm * hardref clear * Update code/game/gamemodes/nuclear/pinpointer.dm * Update code/game/objects/effects/mines.dm * Update code/game/objects/items/blueprints_vr.dm * Update code/game/objects/items/blueprints_vr.dm * Update code/game/objects/items/contraband_vr.dm * Update code/game/objects/items/crayons.dm * Update code/game/objects/items/crayons.dm * Update code/game/objects/items/gunbox.dm * Update code/game/objects/items/gunbox.dm * Update code/game/objects/items/gunbox_vr.dm * Update code/game/objects/items/gunbox_vr.dm * Update code/game/objects/items/weapons/gift_wrappaper.dm * Update code/game/objects/items/crayons.dm * Update code/game/objects/items/crayons.dm * Update code/game/objects/items/gunbox.dm * these too * Update maintpanel_stack.dm * angry warning * Fixes packaged snacks. Fixes improper var default. * Special handling for these * proper poly types * Fixes magclaws Makes the 'features' it had just part of base magboots that can be adjusted via varswap. * Fixes jackets Fixes https://github.com/VOREStation/VOREStation/issues/18941 * Small bugfix Makes p_Theyre properly capitialize Makes examine show proper wording * Update gift_wrappaper.dm
233 lines
6.9 KiB
Plaintext
233 lines
6.9 KiB
Plaintext
/obj/item/tvcamera
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name = "press camera drone"
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desc = "A Ward-Takahashi EyeBuddy media streaming hovercam. Weapon of choice for war correspondents and reality show cameramen."
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icon = 'icons/obj/device.dmi'
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icon_state = "camcorder"
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item_state = "camcorder"
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w_class = ITEMSIZE_LARGE
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slot_flags = SLOT_BELT
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var/channel = "NCS Northern Star News Feed"
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var/obj/machinery/camera/network/thunder/camera
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var/obj/item/radio/radio
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var/datum/weakref/showing
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var/showing_name
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pickup_sound = 'sound/items/pickup/device.ogg'
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drop_sound = 'sound/items/drop/device.ogg'
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/obj/item/tvcamera/Initialize(mapload)
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. = ..()
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GLOB.listening_objects += src
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/obj/item/tvcamera/Destroy()
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GLOB.listening_objects -= src
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qdel(camera)
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qdel(radio)
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camera = null
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radio = null
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. = ..()
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/obj/item/tvcamera/examine()
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. = ..()
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. += "Video feed is [camera.status ? "on" : "off"]"
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. += "Audio feed is [radio.broadcasting ? "on" : "off"]"
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/obj/item/tvcamera/Initialize(mapload)
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. = ..()
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camera = new(src)
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camera.c_tag = channel
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camera.status = FALSE
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radio = new(src)
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radio.listening = FALSE
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radio.set_frequency(ENT_FREQ)
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radio.icon = src.icon
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radio.icon_state = src.icon_state
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update_icon()
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/obj/item/tvcamera/hear_talk(mob/M, list/message_pieces, verb)
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radio.hear_talk(M, message_pieces, verb)
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. = ..()
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/obj/item/tvcamera/attack_self(mob/user)
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. = ..(user)
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if(.)
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return TRUE
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add_fingerprint(user)
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user.set_machine(src)
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show_ui(user)
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/obj/item/tvcamera/proc/show_ui(mob/user)
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var/dat = list()
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dat += "Channel name is: <a href='byond://?src=\ref[src];channel=1'>[channel ? channel : "unidentified broadcast"]</a><br>"
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dat += "Video streaming is <a href='byond://?src=\ref[src];video=1'>[camera.status ? "on" : "off"]</a><br>"
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if(camera.status && showing_name)
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dat += "- You're showing [showing_name] to your viewers.<br>"
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dat += "Mic is <a href='byond://?src=\ref[src];sound=1'>[radio.broadcasting ? "on" : "off"]</a><br>"
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dat += "Sound is being broadcasted on frequency [format_frequency(radio.frequency)] ([get_frequency_name(radio.frequency)])<br>"
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var/datum/browser/popup = new(user, "Hovercamera", "Eye Buddy", 300, 390, src)
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popup.set_content(jointext(dat,null))
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popup.open()
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/obj/item/tvcamera/Topic(bred, href_list, state = GLOB.tgui_physical_state)
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if(..())
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return 1
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if(href_list["channel"])
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var/nc = tgui_input_text(usr, "Channel name", "Select new channel name", channel, MAX_NAME_LEN)
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if(nc)
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channel = nc
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camera.c_tag = channel
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to_chat(usr, span_notice("New channel name - '[channel]' is set"))
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if(href_list["video"])
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camera.set_status(!camera.status)
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if(camera.status)
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to_chat(usr,span_notice("Video streaming activated. Broadcasting on channel '[channel]'"))
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show_tvs(loc)
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else
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to_chat(usr,span_notice("Video streaming deactivated."))
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hide_tvs()
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for(var/obj/machinery/computer/security/telescreen/entertainment/ES as anything in GLOB.entertainment_screens)
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ES.stop_showing()
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update_icon()
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if(href_list["sound"])
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radio.ToggleBroadcast()
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if(radio.broadcasting)
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to_chat(usr,span_notice("Audio streaming activated. Broadcasting on frequency [format_frequency(radio.frequency)]."))
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else
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to_chat(usr,span_notice("Audio streaming deactivated."))
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if(!href_list["close"])
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attack_self(usr)
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/obj/item/tvcamera/proc/show_tvs(atom/thing)
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if(showing)
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hide_tvs(showing)
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showing = WEAKREF(thing)
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showing_name = "[thing]"
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for(var/obj/machinery/computer/security/telescreen/entertainment/ES as anything in GLOB.entertainment_screens)
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ES.show_thing(thing)
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START_PROCESSING(SSobj, src)
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/obj/item/tvcamera/proc/hide_tvs()
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if(!showing)
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return
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for(var/obj/machinery/computer/security/telescreen/entertainment/ES as anything in GLOB.entertainment_screens)
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ES.maybe_stop_showing(showing)
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STOP_PROCESSING(SSobj, src)
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showing = null
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showing_name = null
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/obj/item/tvcamera/Moved(atom/old_loc, direction, forced = FALSE, movetime)
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. = ..()
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if(camera.status && loc != old_loc)
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show_tvs(loc)
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/obj/item/tvcamera/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
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. = ..()
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if(camera.status && !isturf(target))
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show_tvs(target)
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user.visible_message(span_infoplain(span_bold("[user]") + " aims [src] at [target]."), span_info("You aim [src] at [target]."))
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if(user.check_current_machine(src))
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show_ui(user) // refresh the UI
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/obj/item/tvcamera/process()
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if(!showing)
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return PROCESS_KILL
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var/atom/A = showing.resolve()
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if(!A || QDELETED(A))
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show_tvs(loc)
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if(get_dist(get_turf(src), get_turf(A)) > 0) // No realtime updates
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show_tvs(loc)
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update_feed()
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/obj/item/tvcamera/update_icon()
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..()
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if(camera.status)
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icon_state = "camcorder_on"
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item_state = "camcorder_on"
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else
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icon_state = "camcorder"
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item_state = "camcorder"
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var/mob/living/carbon/human/H = loc
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if(istype(H))
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H.update_inv_r_hand()
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H.update_inv_l_hand()
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H.update_inv_belt()
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/obj/item/tvcamera/proc/update_feed()
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if(camera.status)
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SEND_SIGNAL(camera, COMSIG_MOVABLE_ATTEMPTED_MOVE) // Forward the movement signal
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//Assembly by roboticist
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/obj/item/robot_parts/head/attackby(var/obj/item/assembly/S, mob/user as mob)
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if(!istype(S, /obj/item/assembly/infra))
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..()
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return
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var/obj/item/TVAssembly/A = new(user)
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qdel(S)
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user.put_in_hands(A)
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to_chat(user, span_notice("You add the infrared sensor to the robot head."))
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user.drop_from_inventory(src)
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qdel(src)
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/obj/item/TVAssembly
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name = "\improper TV Camera Assembly"
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desc = "A robotic head with an infrared sensor inside."
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icon = 'icons/obj/robot_parts.dmi'
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icon_state = "head"
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item_state = "head"
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var/buildstep = 0
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w_class = ITEMSIZE_LARGE
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/obj/item/TVAssembly/attackby(W, mob/user)
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switch(buildstep)
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if(0)
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if(istype(W, /obj/item/robot_parts/robot_component/camera))
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var/obj/item/robot_parts/robot_component/camera/CA = W
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to_chat(user, span_notice("You add the camera module to [src]"))
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user.drop_item()
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qdel(CA)
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desc = "This TV camera assembly has a camera module."
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buildstep++
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if(1)
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if(istype(W, /obj/item/taperecorder))
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var/obj/item/taperecorder/T = W
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user.drop_item()
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qdel(T)
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buildstep++
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to_chat(user, span_notice("You add the tape recorder to [src]"))
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if(2)
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if(istype(W, /obj/item/stack/cable_coil))
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var/obj/item/stack/cable_coil/C = W
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if(!C.use(3))
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to_chat(user, span_notice("You need six cable coils to wire the devices."))
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..()
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return
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C.use(3)
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buildstep++
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to_chat(user, span_notice("You wire the assembly"))
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desc = "This TV camera assembly has wires sticking out"
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return
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if(3)
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if(istype(W, /obj/item/tool/wirecutters))
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to_chat(user, span_notice(" You trim the wires."))
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buildstep++
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desc = "This TV camera assembly needs casing."
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return
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if(4)
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if(istype(W, /obj/item/stack/material/steel))
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var/obj/item/stack/material/steel/S = W
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buildstep++
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S.use(1)
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to_chat(user, span_notice("You encase the assembly in a Ward-Takeshi casing."))
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var/turf/T = get_turf(src)
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new /obj/item/tvcamera(T)
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user.drop_from_inventory(src)
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qdel(src)
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return
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..()
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