Files
Cameron Lennox 20a0443b8e Clears unused research var (#19355)
* Removes stack_origin_tech

* Goodbye

* I HATE MAP EDITS
2026-04-14 20:02:43 -04:00

163 lines
4.8 KiB
Plaintext

#ifdef T_BOARD_MECHA
#error T_BOARD_MECHA already defined elsewhere, we can't use it.
#endif
#define T_BOARD_MECHA(name) "exosuit module circuit board (" + (name) + ")"
#ifdef T_BOARD_FIGHTER
#error T_BOARD_FIGHTER already defined elsewhere, we can't use it.
#endif
#define T_BOARD_FIGHTER(name) "fightercraft circuit board (" + (name) + ")"
/obj/item/circuitboard/mecha
name = "exosuit circuit board"
icon = 'icons/obj/module.dmi'
icon_state = "std_mod"
board_type = "other"
/obj/item/circuitboard/mecha/ripley
/obj/item/circuitboard/mecha/ripley/peripherals
name = T_BOARD_MECHA("Ripley peripherals control")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/ripley/main
name = T_BOARD_MECHA("Ripley central control")
icon_state = "mainboard"
/obj/item/circuitboard/mecha/gygax
/obj/item/circuitboard/mecha/gygax/peripherals
name = T_BOARD_MECHA("Gygax peripherals control")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/gygax/targeting
name = T_BOARD_MECHA("Gygax weapon control and targeting")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/gygax/medical
name = T_BOARD_MECHA("Serenity medical control")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/gygax/main
name = T_BOARD_MECHA("Gygax central control")
icon_state = "mainboard"
/obj/item/circuitboard/mecha/durand
/obj/item/circuitboard/mecha/durand/peripherals
name = T_BOARD_MECHA("Durand peripherals control")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/durand/targeting
name = T_BOARD_MECHA("Durand weapon control and targeting")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/durand/main
name = T_BOARD_MECHA("Durand central control")
icon_state = "mainboard"
/obj/item/circuitboard/mecha/phazon
/obj/item/circuitboard/mecha/phazon/peripherals
name = T_BOARD_MECHA("Phazon peripherals control")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/phazon/targeting
name = T_BOARD_MECHA("Phazon weapon control and targeting")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/phazon/main
name = T_BOARD_MECHA("Phazon central control")
icon_state = "mainboard"
/obj/item/circuitboard/mecha/honker
/obj/item/circuitboard/mecha/honker/peripherals
name = T_BOARD_MECHA("H.O.N.K peripherals control")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/honker/targeting
name = T_BOARD_MECHA("H.O.N.K weapon control and targeting")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/honker/main
name = T_BOARD_MECHA("H.O.N.K central control")
icon_state = "mainboard"
/obj/item/circuitboard/mecha/odysseus
/obj/item/circuitboard/mecha/odysseus/peripherals
name = T_BOARD_MECHA("Odysseus peripherals control")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/odysseus/main
name = T_BOARD_MECHA("Odysseus central control")
icon_state = "mainboard"
/obj/item/circuitboard/mecha/imperion
name = "Alien Circuit"
icon = 'icons/obj/abductor.dmi'
icon_state = "circuit"
/obj/item/circuitboard/mecha/imperion/main
desc = "It is marked with a " + span_alien("strange glyph") + "."
/obj/item/circuitboard/mecha/imperion/peripherals
desc = "It is marked with a " + span_alien("pulsing glyph") + "."
/obj/item/circuitboard/mecha/imperion/targeting
desc = "It is marked with an " + span_alien("ominous glyph") + "."
/obj/item/circuitboard/mecha/imperion/phasing
desc = "It is marked with a " + span_alien("disturbing glyph") + "."
/obj/item/circuitboard/mecha/imperion/damaged
name = "Damaged Alien Circuit"
desc = "It is marked with a " + span_alien("constantly shifting glyph") + "."
///Fighters///
//Pinnace//
/obj/item/circuitboard/mecha/fighter/pinnace
/obj/item/circuitboard/mecha/fighter/pinnace/main
name = T_BOARD_FIGHTER("Pinnace central control")
icon_state = "mainboard"
/obj/item/circuitboard/mecha/fighter/pinnace/flight
name = T_BOARD_FIGHTER("Pinnace flight control")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/fighter/pinnace/targeting
name = T_BOARD_FIGHTER("Pinnace weapon control and targeting")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/fighter/pinnace/cockpitboard
name = T_BOARD_FIGHTER("Pinnace manual flight control instruments")
icon_state = "card_mod"
//Baron//
/obj/item/circuitboard/mecha/fighter/baron
/obj/item/circuitboard/mecha/fighter/baron/main
name = T_BOARD_FIGHTER("Baron central control")
icon_state = "mainboard"
/obj/item/circuitboard/mecha/fighter/baron/flight
name = T_BOARD_FIGHTER("Baron flight control")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/fighter/baron/targeting
name = T_BOARD_FIGHTER("Baron weapon control and targeting")
icon_state = "mcontroller"
/obj/item/circuitboard/mecha/fighter/baron/cockpitboard
name = T_BOARD_FIGHTER("Baron manual flight control instruments")
icon_state = "card_mod"
//Undef the macros, shouldn't be needed anywhere else
#undef T_BOARD_MECHA
#undef T_BOARD_FIGHTER