Files
Kashargul 5926589c16 removes var/ inside all procs (#19450)
* removes var/ inside all procs

* .

* ugh
2026-05-05 10:55:17 +02:00

571 lines
16 KiB
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//backpack item
/obj/item/medigun_backpack
name = "protoype bluespace medigun backpack"
desc = "Contains a bluespace medigun, this portable unit digitizes and stores chems and battery power used by the attached gun."
icon = 'icons/obj/borkmedigun.dmi'
icon_override = 'icons/obj/borkmedigun.dmi'
icon_state = "mg-backpack"
item_state = "mg-backpack-onmob"
slot_flags = SLOT_BACK
force = 5
throwforce = 6
preserve_item = TRUE
w_class = ITEMSIZE_HUGE
unacidable = TRUE
var/obj/item/bork_medigun/linked/medigun_path = /obj/item/bork_medigun/linked
var/obj/item/cell/bcell = /obj/item/cell
var/obj/item/cell/ccell = null
var/obj/item/stock_parts/matter_bin/sbin = /obj/item/stock_parts/matter_bin
var/obj/item/stock_parts/scanning_module/smodule = /obj/item/stock_parts/scanning_module
var/obj/item/stock_parts/manipulator/smanipulator = /obj/item/stock_parts/manipulator
var/obj/item/stock_parts/capacitor/scapacitor = /obj/item/stock_parts/capacitor
var/obj/item/stock_parts/micro_laser/slaser = /obj/item/stock_parts/micro_laser
var/charging = FALSE
var/brutecharge = 0
var/toxcharge = 0
var/burncharge = 0
var/brutevol = 0
var/toxvol = 0
var/burnvol = 0
var/chemcap = 60
var/tankmax = 30
var/containsgun = TRUE
var/maintenance = FALSE
var/smaniptier = 1
var/sbintier = 1
var/gridstatus = 0
var/chargecap = 1000
//backpack item
/obj/item/medigun_backpack/cmo
name = "prototype bluespace medigun backpack - CMO"
desc = "Contains a compact version of the bluespace medigun able to be used one handed, this portable unit digitizes and stores chems and battery power used by the attached gun."
icon_state = "mg-backpack_cmo"
item_state = "mg-backpack_cmo-onmob"
scapacitor = /obj/item/stock_parts/capacitor/adv
smanipulator = /obj/item/stock_parts/manipulator/nano
smodule = /obj/item/stock_parts/scanning_module/adv
slaser = /obj/item/stock_parts/micro_laser/high
bcell = /obj/item/cell/apc
tankmax = 60
brutecharge = 60
toxcharge = 60
burncharge = 60
chemcap = 120
brutevol = 120
toxvol = 120
burnvol = 120
chargecap = 5000
/obj/item/medigun_backpack/proc/is_twohanded()
return TRUE
/obj/item/medigun_backpack/cmo/is_twohanded()
return FALSE
/obj/item/medigun_backpack/proc/apc_charge()
gridstatus = 0
var/area/A = get_area(src)
if(!istype(A) || !A.powered(EQUIP))
return FALSE
gridstatus = 1
if(bcell && (bcell.charge < bcell.maxcharge))
var/cur_charge = bcell.charge
var/delta = min(50, bcell.maxcharge-cur_charge)
bcell.give(delta)
A.use_power_oneoff(delta*100, EQUIP)
gridstatus = 2
return TRUE
/obj/item/medigun_backpack/proc/adjust_brutevol(modifier)
if(modifier > brutevol)
modifier = brutevol
if(modifier > (tankmax - brutecharge))
modifier = tankmax - brutecharge
brutevol -= modifier
brutecharge += modifier
/obj/item/medigun_backpack/proc/adjust_burnvol(modifier)
if(modifier > burnvol)
modifier = burnvol
if(modifier > (tankmax - burncharge))
modifier = tankmax - burncharge
burnvol -= modifier
burncharge += modifier
/obj/item/medigun_backpack/proc/adjust_toxvol(modifier)
if(modifier > toxvol)
modifier = toxvol
if(modifier > (tankmax - toxcharge))
modifier = tankmax - toxcharge
toxvol -= modifier
toxcharge += modifier
/obj/item/medigun_backpack/process()
if(!bcell)
return
var/obj/item/bork_medigun/medigun = get_medigun()
if(bcell.charge >= 10)
var/icon_needs_update = FALSE
if(brutecharge < tankmax && brutevol > 0 && (bcell.checked_use(smaniptier * 2)))
adjust_brutevol(smaniptier * 2)
icon_needs_update = TRUE
if(burncharge < tankmax && burnvol > 0 && (bcell.checked_use(smaniptier * 2)))
adjust_burnvol(smaniptier * 2)
icon_needs_update = TRUE
if(toxcharge < tankmax && toxvol > 0 && (bcell.checked_use(smaniptier * 2)))
adjust_toxvol(smaniptier * 2)
icon_needs_update = TRUE
//Alien tier
if(sbintier >= 5 && medigun.busy == MEDIGUN_IDLE && (bcell.charge >= 10))
if(brutevol < chemcap && (bcell.checked_use(10)))
icon_needs_update = TRUE
brutevol ++
if(burnvol < chemcap && (bcell.checked_use(10)))
icon_needs_update = TRUE
burnvol ++
if(toxvol < chemcap && (bcell.checked_use(10)))
icon_needs_update = TRUE
toxvol ++
if(icon_needs_update)
update_icon()
if(scapacitor.get_rating() >= 5)
if(apc_charge())
charging = FALSE
return
charging = TRUE
if(!charging || !ccell)
return
var/scaptier = scapacitor.get_rating()
var/missing = min(scaptier*25, bcell.amount_missing())
if(missing > 0)
if(ccell && ccell.checked_use(missing))
bcell.give(missing)
update_icon()
return
if(ismob(loc))
to_chat(loc, span_notice("The [ccell] runs out of power.."))
charging = FALSE
/obj/item/medigun_backpack/get_cell()
return bcell
/obj/item/medigun_backpack/update_icon()
. = ..()
cut_overlays()
if((bcell.percent() <= 5 ))
add_overlay(image('icons/obj/borkmedigun.dmi', "no_battery"))
else if((bcell.percent() <= 25 && bcell.percent() > 5))
add_overlay(image('icons/obj/borkmedigun.dmi', "low_battery"))
if(brutevol <= 0 && brutecharge > 0)
add_overlay(image('icons/obj/borkmedigun.dmi', "red"))
else if(brutecharge <= 0 && brutevol <= 0)
add_overlay(image('icons/obj/borkmedigun.dmi', "redstrike-blink"))
if(toxvol <= 0 && toxcharge > 0)
add_overlay(image('icons/obj/borkmedigun.dmi', "green"))
else if(toxcharge <= 0 && toxvol <= 0)
add_overlay(image('icons/obj/borkmedigun.dmi', "greenstrike-blink"))
if(burnvol <= 0 && burncharge > 0)
add_overlay(image('icons/obj/borkmedigun.dmi', "orange"))
else if(burncharge <= 0 && burnvol <= 0)
add_overlay(image('icons/obj/borkmedigun.dmi', "orangestrike-blink"))
/obj/item/medigun_backpack/proc/replace_icon(inhand)
var/obj/item/bork_medigun/medigun = get_medigun()
if(inhand)
icon_state = "mg-backpack-deployed"
item_state = "mg-backpack-deployed-onmob"
if(is_twohanded())
medigun.icon_state = "medblaster"
medigun.base_icon_state = "medblaster"
medigun.wielded_item_state = "medblaster-wielded"
medigun.update_icon()
else
medigun.icon_state = "medblaster_cmo"
medigun.base_icon_state = "medblaster_cmo"
medigun.wielded_item_state = ""
medigun.update_icon()
else if(is_twohanded())
icon_state = "mg-backpack"
item_state = "mg-backpack-onmob"
medigun.icon_state = "medblaster"
medigun.base_icon_state = "medblaster"
else
icon_state = "mg-backpack_cmo"
item_state = "mg-backpack_cmo-onmob"
medigun.icon_state = "medblaster_cmo"
medigun.base_icon_state = "medblaster_cmo"
update_icon()
/obj/item/medigun_backpack/Initialize(mapload)
AddComponent(/datum/component/tethered_item, medigun_path)
. = ..()
var/obj/item/bork_medigun/linked/medigun = get_medigun()
medigun.medigun_base_unit = src
if(!is_twohanded())
medigun.beam_range = 4
medigun.icon_state = "medblaster_cmo"
medigun.base_icon_state = "medblaster_cmo"
medigun.wielded_item_state = ""
medigun.update_icon()
if(ispath(bcell))
bcell = new bcell(src)
bcell.charge = 0
if(ispath(sbin))
sbin = new sbin(src)
if(ispath(smodule))
smodule = new smodule(src)
START_PROCESSING(SSobj, src)
if(ispath(smanipulator))
smanipulator = new smanipulator(src)
if(ispath(scapacitor))
scapacitor = new scapacitor(src)
if(ispath(slaser))
slaser = new slaser(src)
update_icon()
/obj/item/medigun_backpack/Destroy()
STOP_PROCESSING(SSobj, src)
QDEL_NULL(bcell)
QDEL_NULL(smodule)
QDEL_NULL(smanipulator)
QDEL_NULL(scapacitor)
QDEL_NULL(slaser)
. = ..()
/obj/item/medigun_backpack/proc/get_medigun()
var/datum/component/tethered_item/TI = GetComponent(/datum/component/tethered_item)
return TI.get_handheld()
/obj/item/medigun_backpack/emp_act(severity)
. = ..()
if (. & EMP_PROTECT_SELF)
return
if(bcell)
bcell.emp_act(severity)
/obj/item/medigun_backpack/attack_hand(mob/living/user)
// See important note in tethered_item.dm
if(SEND_SIGNAL(src,COMSIG_ITEM_ATTACK_SELF,user) & COMPONENT_CANCEL_ATTACK_CHAIN)
return TRUE
. = ..()
/obj/item/medigun_backpack/MouseDrop()
if(ismob(src.loc))
if(!CanMouseDrop(src))
return
var/mob/M = src.loc
if(!M.unEquip(src))
return
src.add_fingerprint(usr)
M.put_in_any_hand_if_possible(src)
/*icon_state = "mg-backpack"
item_state = "mg-backpack-onmob"
update_icon() //success
usr.update_inv_back()*/
/obj/item/medigun_backpack/attackby(obj/item/W, mob/user, params)
if(refill_reagent(W, user))
return
var/obj/item/bork_medigun/medigun = get_medigun()
if(W.is_crowbar() && maintenance)
if(smodule )
smodule.forceMove(get_turf(loc))
smodule = null
if(smanipulator)
STOP_PROCESSING(SSobj, src)
smanipulator.forceMove(get_turf(loc))
smanipulator = null
smaniptier = 0
if(slaser)
slaser.forceMove(get_turf(loc))
slaser = null
if(scapacitor)
STOP_PROCESSING(SSobj, src)
scapacitor.forceMove(get_turf(loc))
scapacitor = null
if(sbin)
STOP_PROCESSING(SSobj, src)
sbin.forceMove(get_turf(loc))
sbin = null
sbintier = 0
to_chat(user, span_notice("You remove the Components from \the [src]."))
update_icon()
return TRUE
if(W.is_screwdriver())
if(!maintenance)
maintenance = TRUE
to_chat(user, span_notice("You open the maintenance hatch on \the [src]."))
return
maintenance = FALSE
to_chat(user, span_notice("You close the maintenance hatch on \the [src]."))
return
if(istype(W, /obj/item/cell))
if(!user.unEquip(W))
return
W.forceMove(src)
if(ccell)
to_chat(user, span_notice("You swap the [W] for \the [ccell]."))
ccell = W
to_chat(user, span_notice("You install the [W] into \the [src]."))
charging = TRUE
return
if(maintenance)
if(istype(W, /obj/item/stock_parts/scanning_module))
if(smodule)
to_chat(user, span_notice("\The [src] already has a scanning module."))
else
if(!user.unEquip(W))
return
W.forceMove(src)
smodule = W
to_chat(user, span_notice("You install the [W] into \the [src]."))
medigun.beam_range = 3+smodule.get_rating()
update_icon()
return
if(istype(W, /obj/item/stock_parts/manipulator))
if(smanipulator)
to_chat(user, span_notice("\The [src] already has a manipulator."))
return
if(!user.unEquip(W))
return
W.forceMove(src)
smanipulator = W
smaniptier = smanipulator.get_rating()
if(sbin && scapacitor)START_PROCESSING(SSobj, src)
to_chat(user, span_notice("You install the [W] into \the [src]."))
update_icon()
return
if(istype(W, /obj/item/stock_parts/micro_laser))
if(slaser)
to_chat(user, span_notice("\The [src] already has a micro laser."))
return
if(!user.unEquip(W))
return
W.forceMove(src)
slaser = W
to_chat(user, span_notice("You install the [W] into \the [src]."))
update_icon()
return
if(istype(W, /obj/item/stock_parts/capacitor))
if(scapacitor)
to_chat(user, span_notice("\The [src] already has a capacitor."))
return
if(!user.unEquip(W))
return
W.forceMove(src)
scapacitor = W
var/scaptier = scapacitor.get_rating()
if(scaptier == 1)
chargecap = 1000
bcell.maxcharge = 1000
if(bcell.charge > chargecap)
bcell.charge = chargecap
else if(scaptier == 2)
chargecap = 2000
bcell.maxcharge = 2000
if(bcell.charge > chargecap)
bcell.charge = chargecap
else if(scaptier == 3)
chargecap = 3000
bcell.maxcharge = 3000
if(bcell.charge > chargecap)
bcell.charge = chargecap
else if(scaptier == 4)
chargecap = 4000
bcell.maxcharge = 4000
if(bcell.charge > chargecap)
bcell.charge = chargecap
else if(scaptier == 5)
chargecap = 5000
bcell.maxcharge = 5000
if(bcell.charge > chargecap)
bcell.charge = chargecap
if(sbin && smanipulator)START_PROCESSING(SSobj, src)
to_chat(user, span_notice("You install the [W] into \the [src]."))
update_icon()
return
if(istype(W, /obj/item/stock_parts/matter_bin))
if(sbin)
to_chat(user, span_notice("\The [src] already has a matter bin."))
return
if(!user.unEquip(W))
return
W.forceMove(src)
sbin = W
sbintier = sbin.get_rating()
if(sbintier >= 5)
chemcap = 300
tankmax = 150
else
chemcap = 60*(sbintier)
tankmax = 30*sbintier
if(brutecharge > chemcap)
brutecharge = chemcap
if(burncharge > chemcap)
burncharge = chemcap
if(toxcharge > chemcap)
toxcharge = chemcap
if(brutecharge > tankmax)
brutecharge = tankmax
if(burncharge > tankmax)
burncharge = tankmax
if(toxcharge > tankmax)
toxcharge = tankmax
if(scapacitor && smanipulator)START_PROCESSING(SSobj, src)
to_chat(user, span_notice("You install the [W] into \the [src]."))
update_icon()
return
return ..()
/obj/item/medigun_backpack/proc/refill_reagent(obj/item/container, mob/user)
. = FALSE
if(!maintenance && (istype(container, /obj/item/reagent_containers/glass/beaker) || istype(container, /obj/item/reagent_containers/glass/bottle)))
if(!(container.flags & OPENCONTAINER))
to_chat(user, span_warning("You need to open the [container] first!"))
return
var/reagentwhitelist = list(REAGENT_ID_BICARIDINE, REAGENT_ID_ANTITOXIN, REAGENT_ID_KELOTANE, REAGENT_ID_DERMALINE)//, "tricordrazine")
for(var/G in container.reagents.reagent_list)
var/datum/reagent/R = G
var/modifier = 1
var/totransfer = 0
var/name = ""
if(R.id in reagentwhitelist)
switch(R.id)
if(REAGENT_ID_BICARIDINE)
name = "bruteheal"
modifier = 4
totransfer = chemcap - brutevol
if(REAGENT_ID_ANTITOXIN)
name = "toxheal"
modifier = 4
totransfer = chemcap - toxvol
if(REAGENT_ID_KELOTANE)
name = "burnheal"
modifier = 4
totransfer = chemcap - burnvol
if(REAGENT_ID_DERMALINE)
name = "burnheal"
modifier = 8
totransfer = chemcap - burnvol
/*if("tricordrazine")
name = "tricordrazine"
modifier = 1
if((brutevol != chemcap) && (burnvol != chemcap) && (toxvol != chemcap))
totransfer = 1 //tempcheck to get past the totransfer check
else
totransfer = 0*/
if(totransfer <= 0)
to_chat(user, span_notice("The [src] cannot accept anymore [name]!"))
totransfer = min(totransfer, container.reagents.get_reagent_amount(R.id) * modifier)
switch(R.id)
if(REAGENT_ID_BICARIDINE)
brutevol += totransfer
if(REAGENT_ID_ANTITOXIN)
toxvol += totransfer
if(REAGENT_ID_KELOTANE)
burnvol += totransfer
if(REAGENT_ID_DERMALINE)
burnvol += totransfer
/*if("tricordrazine") //Tricord too problematic
var/maxamount = container.reagents.get_reagent_amount(R.id)
var/amountused
var/oldbrute = brutevol
var/oldburn = burnvol
var/oldtox = toxvol
while(maxamount > 0)
if(brutevol >= chemcap && burnvol >= chemcap && toxvol >= chemcap)
break
maxamount --
amountused++
totransfer ++
if(brutevol < chemcap)
brutevol ++
if(burnvol < chemcap)
burnvol ++
if(toxvol < chemcap)
toxvol ++
var/readout = "You add [amountused] units of [R.name] to the [src]. \n The [src] Stores "
var/readoutadditions = FALSE
if(oldbrute != brutevol)
readout += "[round(brutevol - oldbrute)] U of bruteheal vol"
readoutadditions = TRUE
if(oldburn != burnvol)
if(readoutadditions)
readout += ", "
readout += "[round(burnvol - oldburn)] U of burnheal vol"
readoutadditions = TRUE
if(oldtox != toxvol)
if(readoutadditions)
readout += ", "
readout += "[round(toxvol - oldtox)] U of toxheal vol"
if(oldbrute != brutevol || oldburn != burnvol || oldtox != toxvol)to_chat(user, span_notice("[readout]."))*/
if(totransfer > 0)
if(R.id != "tricordrazine")
to_chat(user, span_notice("You add [totransfer / modifier] units of [R.name] to the [src]. \n The [src] stores [round(totransfer)] U of [name]."))
container.reagents.remove_reagent(R.id, totransfer / modifier)
playsound(src, 'sound/weapons/empty.ogg', 50, 1)
update_icon()
. = TRUE
return
//checks that the base unit is in the correct slot to be used
/obj/item/medigun_backpack/proc/slot_check()
var/mob/M = loc
if(!istype(M))
return FALSE //not equipped
if((slot_flags & SLOT_BACK) && M.get_equipped_item(slot_back) == src)
return TRUE
if((slot_flags & SLOT_BACK) && M.get_equipped_item(slot_s_store) == src)
return TRUE
return FALSE
/obj/item/medigun_backpack/dropped(mob/user, equipping, slot)
..()
replace_icon()
/obj/item/medigun_backpack/proc/checked_use(charge_amt)
return (bcell && bcell.checked_use(charge_amt))