Files
Cameron LennoxandGitHub fd0a7cfffd Fixes map issues found in #18285 [MDB IGNORE] [IDB IGNORE] (#18289)
* Fixes Hybridshuttle

* Update aro2.dmm

* Update aro.dmm

* Update aro3.dmm

* Update lunaship.dmm

* Tether surface1

* Tether Centcomm

* tether misc

* otieshelter

* methlab

* drgn and otie

* derelectengine

* drgnplateu

* old_teleporter

* tinycarrier

* ship_mining_drone

* Dhael

* dojo

* skipjack

* example_sector

* exmple_sector2

* v5_outpost

* tether_wild_surface

* wild_temple

* Update tether_wild-crash-alt.dmm

* wild-crash

* Update gb-z2.dmm

* GB

* Update ship_centcom.dmm

* Update stellar_delight1.dmm

* Zoo

* Update zoo_b.dmm

* Update innland.dmm

* dungeon

* cybercity

* train.dmm

* Fixup maps in TGM format

716c939e8e: maps/gateway_vr/zoo.dmm
716c939e8e: maps/submaps/pois_vr/debris_field/ship_mining_drone.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* fixup

* fix these

* Incorporate this

* Update this
2025-08-22 00:18:08 +02:00

2180 lines
21 KiB
Plaintext

//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aa" = (
/turf/template_noop,
/area/template_noop)
"ab" = (
/turf/unsimulated/wall,
/area/ninja_dojo/dojo)
"ac" = (
/turf/unsimulated/mineral,
/area/ninja_dojo/dojo)
"ad" = (
/turf/simulated/mineral,
/area/ninja_dojo/dojo)
"ae" = (
/turf/unsimulated/floor/snow_new{
dir = 2
},
/area/ninja_dojo/dojo)
"af" = (
/obj/effect/floor_decal/asteroid,
/turf/unsimulated/floor/snow_new{
dir = 2
},
/area/ninja_dojo/dojo)
"ag" = (
/turf/simulated/shuttle/wall/voidcraft/green,
/area/shuttle/ninja)
"ah" = (
/obj/item/target/alien,
/turf/unsimulated/floor/broken_wood,
/area/ninja_dojo/dojo)
"ai" = (
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"aj" = (
/obj/structure/table/wooden_reinforced,
/obj/item/flame/candle,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"ak" = (
/obj/structure/table/wooden_reinforced,
/obj/item/material/sword/katana,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"al" = (
/obj/machinery/space_heater,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"am" = (
/obj/item/target,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"an" = (
/obj/structure/shuttle/engine/propulsion{
icon_state = "propulsion";
dir = 1
},
/turf/simulated/shuttle/plating/airless/carry,
/area/shuttle/ninja)
"ao" = (
/turf/simulated/shuttle/wall/voidcraft/blue,
/area/shuttle/ninja)
"ap" = (
/obj/item/target/syndicate,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"aq" = (
/obj/effect/floor_decal/carpet{
dir = 1
},
/obj/effect/floor_decal/carpet{
dir = 8
},
/obj/effect/floor_decal/carpet{
dir = 9
},
/turf/unsimulated/floor{
dir = 2;
icon_state = "carpet"
},
/area/ninja_dojo/dojo)
"ar" = (
/obj/effect/floor_decal/carpet{
dir = 1
},
/turf/unsimulated/floor{
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icon_state = "carpet"
},
/area/ninja_dojo/dojo)
"as" = (
/obj/effect/floor_decal/carpet{
dir = 1
},
/obj/effect/floor_decal/carpet{
dir = 4
},
/obj/effect/floor_decal/carpet{
dir = 5
},
/turf/unsimulated/floor{
dir = 2;
icon_state = "carpet"
},
/area/ninja_dojo/dojo)
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/turf/unsimulated/floor{
icon_state = "plating";
name = "plating"
},
/area/ninja_dojo/dojo)
"au" = (
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/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/unsimulated/floor{
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name = "plating"
},
/area/ninja_dojo/dojo)
"av" = (
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name = "plating"
},
/area/ninja_dojo/dojo)
"aw" = (
/obj/machinery/computer/teleporter,
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name = "plating"
},
/area/ninja_dojo/dojo)
"ax" = (
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dir = 8
},
/turf/unsimulated/floor{
dir = 2;
icon_state = "carpet"
},
/area/ninja_dojo/dojo)
"ay" = (
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icon_state = "carpet"
},
/area/ninja_dojo/dojo)
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/obj/effect/floor_decal/carpet{
dir = 4
},
/turf/unsimulated/floor{
dir = 2;
icon_state = "carpet"
},
/area/ninja_dojo/dojo)
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/turf/unsimulated/floor{
icon_state = "plating";
name = "plating"
},
/area/ninja_dojo/dojo)
"aB" = (
/turf/simulated/shuttle/wall/voidcraft/hard_corner,
/area/shuttle/ninja)
"aC" = (
/obj/effect/floor_decal/industrial/warning{
dir = 4
},
/obj/machinery/atmospherics/pipe/tank/air{
dir = 2;
start_pressure = 740.5
},
/turf/simulated/shuttle/floor/voidcraft/light,
/area/shuttle/ninja)
"aD" = (
/obj/machinery/computer/teleporter,
/turf/simulated/shuttle/plating,
/area/shuttle/ninja)
"aE" = (
/obj/machinery/teleport/station,
/turf/simulated/shuttle/plating,
/area/shuttle/ninja)
"aF" = (
/obj/machinery/teleport/hub,
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/simulated/shuttle/plating,
/area/shuttle/ninja)
"aG" = (
/obj/effect/floor_decal/industrial/warning{
dir = 8
},
/obj/structure/table/steel_reinforced,
/obj/machinery/cell_charger,
/turf/simulated/shuttle/floor/voidcraft/light,
/area/shuttle/ninja)
"aH" = (
/obj/effect/floor_decal/industrial/warning{
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dir = 1
},
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/ninja_dojo/dojo)
"aI" = (
/obj/machinery/door/airlock/uranium_appearance,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/ninja_dojo/dojo)
"aJ" = (
/obj/machinery/door/airlock/uranium_appearance,
/turf/unsimulated/floor{
icon_state = "plating";
name = "plating"
},
/area/ninja_dojo/dojo)
"aK" = (
/obj/machinery/door/airlock/voidcraft/vertical{
frequency = 1331;
id_tag = "ninja_shuttle_outer";
name = "Ship External Hatch";
req_access = list(150)
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 8;
icon_state = "pdoor0";
id = "blastninja";
name = "Outer Airlock";
opacity = 0
},
/turf/simulated/shuttle/floor/voidcraft/dark,
/area/shuttle/ninja)
"aL" = (
/obj/machinery/airlock_sensor{
frequency = 1331;
id_tag = "ninja_shuttle_sensor";
pixel_x = 0;
pixel_y = 28
},
/obj/effect/shuttle_landmark/shuttle_initializer{
base_area = /area/ninja_dojo/dojo;
base_turf = /turf/unsimulated/floor;
landmark_tag = "ninja_base";
name = "The Dojo";
shuttle_type = /datum/shuttle/autodock/multi/ninja
},
/turf/simulated/shuttle/floor/voidcraft/dark,
/area/shuttle/ninja)
"aM" = (
/obj/effect/floor_decal/industrial/warning/corner{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/visible,
/obj/machinery/meter,
/turf/simulated/shuttle/floor/voidcraft/light,
/area/shuttle/ninja)
"aN" = (
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 1
},
/turf/simulated/shuttle/floor/voidcraft/dark,
/area/shuttle/ninja)
"aO" = (
/obj/effect/floor_decal/industrial/warning/corner{
dir = 1
},
/turf/simulated/shuttle/floor/voidcraft/light,
/area/shuttle/ninja)
"aP" = (
/turf/simulated/shuttle/floor/voidcraft/dark,
/area/shuttle/ninja)
"aQ" = (
/obj/structure/table/steel_reinforced,
/obj/item/storage/firstaid/adv{
pixel_x = 5;
pixel_y = 5
},
/obj/item/storage/firstaid/combat,
/turf/simulated/shuttle/floor/voidcraft/dark,
/area/shuttle/ninja)
"aR" = (
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/ninja_dojo/dojo)
"aS" = (
/obj/machinery/embedded_controller/radio/airlock/docking_port{
frequency = 1331;
id_tag = "ninja_shuttle";
pixel_x = 0;
pixel_y = -25;
req_access = list(150)
},
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
dir = 4;
frequency = 1331;
id_tag = "ninja_shuttle_pump"
},
/obj/machinery/button/remote/blast_door{
id = "blastninja";
name = "ship lockdown control";
pixel_x = -25
},
/turf/simulated/shuttle/floor/voidcraft/dark,
/area/shuttle/ninja)
"aT" = (
/obj/machinery/atmospherics/pipe/simple/visible{
dir = 4
},
/obj/machinery/door/airlock/voidcraft/vertical{
frequency = 1331;
id_tag = "ninja_shuttle_inner";
name = "Ship Internal Hatch";
req_access = list(150)
},
/turf/simulated/shuttle/floor/voidcraft/dark,
/area/shuttle/ninja)
"aU" = (
/obj/machinery/atmospherics/pipe/simple/visible{
icon_state = "intact";
dir = 9
},
/obj/machinery/access_button{
command = "cycle_interior";
frequency = 1331;
master_tag = "ninja_shuttle";
name = "interior access button";
pixel_x = -25;
pixel_y = 25;
req_access = list(150)
},
/turf/simulated/shuttle/floor/voidcraft/dark,
/area/shuttle/ninja)
"aV" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/recharger{
pixel_y = 0
},
/turf/simulated/shuttle/floor/voidcraft/dark,
/area/shuttle/ninja)
"aW" = (
/obj/effect/floor_decal/carpet,
/obj/effect/floor_decal/carpet{
dir = 8
},
/obj/effect/floor_decal/carpet{
dir = 10
},
/turf/unsimulated/floor{
dir = 2;
icon_state = "carpet"
},
/area/ninja_dojo/dojo)
"aX" = (
/obj/effect/floor_decal/carpet,
/turf/unsimulated/floor{
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icon_state = "carpet"
},
/area/ninja_dojo/dojo)
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dir = 4
},
/obj/effect/floor_decal/carpet,
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},
/turf/unsimulated/floor{
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icon_state = "carpet"
},
/area/ninja_dojo/dojo)
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icon_state = "tube1";
pixel_y = 0
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/area/shuttle/ninja)
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icon_state = "tube1";
pixel_x = 0
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/area/shuttle/ninja)
"bb" = (
/turf/unsimulated/floor/broken_wood/alt,
/area/ninja_dojo/dojo)
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/obj/random/paicard,
/obj/item/pda/syndicate,
/turf/simulated/shuttle/floor/voidcraft/light,
/area/shuttle/ninja)
"bd" = (
/obj/structure/bed/chair/comfy/black,
/turf/simulated/shuttle/floor/voidcraft/dark,
/area/shuttle/ninja)
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pixel_y = 3
},
/obj/machinery/button/remote/blast_door{
id = "ninjawindow";
name = "remote shutter control";
pixel_x = 0;
pixel_y = -25;
req_access = list(150)
},
/turf/simulated/shuttle/floor/voidcraft/light,
/area/shuttle/ninja)
"bf" = (
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/turf/unsimulated/floor{
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icon_state = "wood"
},
/area/ninja_dojo/dojo)
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dir = 1
},
/turf/simulated/shuttle/floor/voidcraft/light,
/area/shuttle/ninja)
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},
/turf/simulated/shuttle/floor/voidcraft/light,
/area/shuttle/ninja)
"bi" = (
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},
/turf/simulated/shuttle/floor/voidcraft/light,
/area/shuttle/ninja)
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/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"bk" = (
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/obj/structure/window/reinforced{
dir = 1
},
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 8
},
/obj/machinery/door/blast/shutters{
density = 0;
dir = 2;
icon_state = "shutter0";
id = "ninjawindow";
name = "Blast Shutters";
opacity = 0
},
/obj/structure/window/reinforced/full,
/turf/simulated/shuttle/plating,
/area/shuttle/ninja)
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},
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/obj/machinery/door/blast/shutters{
density = 0;
dir = 2;
icon_state = "shutter0";
id = "ninjawindow";
name = "Blast Shutters";
opacity = 0
},
/turf/simulated/shuttle/plating,
/area/shuttle/ninja)
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/obj/structure/window/reinforced{
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},
/obj/structure/window/reinforced{
dir = 4
},
/obj/structure/window/reinforced,
/obj/structure/window/reinforced/full,
/obj/machinery/door/blast/shutters{
density = 0;
dir = 2;
icon_state = "shutter0";
id = "ninjawindow";
name = "Blast Shutters";
opacity = 0
},
/turf/simulated/shuttle/plating,
/area/shuttle/ninja)
"bn" = (
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/turf/unsimulated/floor/snow_new{
dir = 2
},
/area/ninja_dojo/dojo)
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/turf/unsimulated/floor/snow_new{
dir = 2
},
/area/ninja_dojo/dojo)
"bp" = (
/obj/structure/window/reinforced{
dir = 4;
health = 1e+006
},
/turf/unsimulated/floor/snow_new{
dir = 2
},
/area/ninja_dojo/dojo)
"bq" = (
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dir = 8
},
/turf/unsimulated/floor{
icon_state = "asteroid"
},
/area/ninja_dojo/dojo)
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icon_state = "asteroid"
},
/area/ninja_dojo/dojo)
"bs" = (
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dir = 4;
health = 1e+006
},
/turf/unsimulated/floor{
icon_state = "asteroid"
},
/area/ninja_dojo/dojo)
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dir = 8
},
/turf/unsimulated/floor/snow_new{
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},
/area/ninja_dojo/dojo)
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/obj/machinery/recharger{
pixel_y = 0
},
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
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/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"bw" = (
/turf/unsimulated/wall/fake_uranium_door,
/area/ninja_dojo/dojo)
"bx" = (
/obj/structure/table/glass,
/obj/item/clothing/mask/balaclava/tactical{
pixel_x = 2;
pixel_y = 2
},
/obj/item/clothing/mask/balaclava,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
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/obj/structure/table/woodentable,
/obj/item/reagent_containers/food/snacks/fortunecookie,
/turf/unsimulated/floor{
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icon_state = "wood"
},
/area/ninja_dojo/dojo)
"bz" = (
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/obj/item/clothing/mask/balaclava,
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dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
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/obj/structure/bed/padded,
/obj/item/bedsheet,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"bB" = (
/obj/structure/table/glass,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"bC" = (
/obj/structure/toilet{
dir = 4
},
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/ninja_dojo/dojo)
"bD" = (
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/ninja_dojo/dojo)
"bE" = (
/obj/machinery/recharge_station,
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/ninja_dojo/dojo)
"bF" = (
/obj/structure/table/bench/wooden,
/obj/effect/landmark/late_antag/ninja,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"bG" = (
/obj/effect/landmark/late_antag/ninja,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"bH" = (
/obj/structure/window/reinforced/tinted{
dir = 1
},
/obj/structure/table/glass,
/obj/item/towel{
color = "#FF6666";
name = "light red towel"
},
/obj/item/towel{
color = "#FF6666";
name = "light red towel"
},
/obj/random/soap,
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/ninja_dojo/dojo)
"bI" = (
/obj/machinery/recharger{
pixel_y = 0
},
/obj/structure/table/steel_reinforced,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"bJ" = (
/obj/structure/table/wooden_reinforced,
/obj/item/radio/uplink,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"bK" = (
/obj/structure/sink{
icon_state = "sink";
dir = 8;
pixel_x = -12;
pixel_y = 2
},
/obj/structure/mirror{
pixel_x = -28
},
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/ninja_dojo/dojo)
"bL" = (
/obj/item/rig/light/stealth,
/obj/structure/table/rack,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/ninja_dojo/dojo)
"bM" = (
/obj/item/suit_cooling_unit,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/ninja_dojo/dojo)
"bN" = (
/obj/machinery/door/airlock/uranium_appearance,
/turf/unsimulated/floor{
icon_state = "white"
},
/area/ninja_dojo/dojo)
"bO" = (
/obj/machinery/door/morgue,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/ninja_dojo/dojo)
"bP" = (
/obj/structure/closet/crate,
/obj/random/tech_supply,
/obj/random/tech_supply,
/obj/random/tech_supply,
/obj/random/tech_supply,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/ninja_dojo/dojo)
"bQ" = (
/obj/item/broken_device,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/ninja_dojo/dojo)
"bR" = (
/turf/unsimulated/floor{
icon_state = "white"
},
/area/ninja_dojo/dojo)
"bS" = (
/obj/machinery/door/morgue,
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/ninja_dojo/dojo)
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