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* draft ss atoms update * . * . * . * low wall * do that when not asleep * late init handling * . * smes * try this
20 lines
627 B
Plaintext
20 lines
627 B
Plaintext
// Stuff that is relatively "core" and is used in other defines/helpers
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/**
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* The game's world.icon_size. \
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* Ideally divisible by 16. \
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* Ideally a number, but it
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* can be a string ("32x32"), so more exotic coders
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* will be sad if you use this in math.
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*/
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#define ICON_SIZE_ALL 32
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/// The X/Width dimension of ICON_SIZE. This will more than likely be the bigger axis.
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#define ICON_SIZE_X 32
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/// The Y/Height dimension of ICON_SIZE. This will more than likely be the smaller axis.
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#define ICON_SIZE_Y 32
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/// Takes a datum as input, returns its ref string
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#define text_ref(datum) ref(datum)
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#define EMPTY_BLOCK_GUARD ;
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