Files
cc58d111cb Veymed Voidsuit Tweaks (#17180)
* veymed voidsuit tweaks

* deconflict

adds the teshhood

* these were removed

* Fixes sergal

* Fixes altevian. Gives them the taj base sprites

* Fixes akula head

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-03-03 18:31:08 -05:00

200 lines
7.9 KiB
Plaintext

// Alt mining voidsuit
/obj/item/clothing/suit/space/void/mining/alt2
desc = "A surplus Commonwealth mining voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
icon = 'icons/inventory/suit/item_vr.dmi'
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
icon_state = "void_mining_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_SUIT_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_SUIT_ITEM
slowdown = 0
/obj/item/clothing/head/helmet/space/void/mining/alt2
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
icon = 'icons/inventory/head/item_vr.dmi'
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
icon_state = "void_mining_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_HEAD_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_HEAD_ITEM
// Alt anomaly/excavation suit
/obj/item/clothing/suit/space/anomaly/alt
desc = "A surplus Commonwealth anomaly suit! Slightly more comfortable and easier to move in than your average anomaly suit."
icon = 'icons/inventory/suit/item_vr.dmi'
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
icon_state = "void_excavation_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_SUIT_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_SUIT_ITEM
slowdown = 0.5
/obj/item/clothing/head/helmet/space/anomaly/alt
desc = "A surplus Commonwealth helmet. Seems more fancy than what's usually found on the frontier."
icon = 'icons/inventory/head/item_vr.dmi'
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
icon_state = "void_excavation_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_HEAD_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_HEAD_ITEM
camera_networks = list(NETWORK_RESEARCH)
// Alt riot suit
/obj/item/clothing/suit/space/void/security/riot/alt
desc = "A surplus Commonwealth riot control voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
icon = 'icons/inventory/suit/item_vr.dmi'
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
icon_state = "void_secalt_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_SUIT_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_SUIT_ITEM
slowdown = 0.5
/obj/item/clothing/head/helmet/space/void/security/riot/alt
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
icon = 'icons/inventory/head/item_vr.dmi'
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
icon_state = "void_secalt_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_HEAD_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_HEAD_ITEM
// Alt pilot suit
/obj/item/clothing/suit/space/void/pilot/alt2
desc = "A surplus Commonwealth pilot voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
icon = 'icons/inventory/suit/item_vr.dmi'
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
icon_state = "void_pilot_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_SUIT_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_SUIT_ITEM
slowdown = 0
/obj/item/clothing/head/helmet/space/void/pilot/alt2
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
icon = 'icons/inventory/head/item_vr.dmi'
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
icon_state = "void_pilot_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_HEAD_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_HEAD_ITEM
// Alt medical/emt suit
/obj/item/clothing/suit/space/void/medical/alt2
desc = "A surplus Commonwealth medical voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
icon = 'icons/inventory/suit/item_vr.dmi'
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
icon_state = "void_medicalalt_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_SUIT_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_SUIT_ITEM
slowdown = 0
/obj/item/clothing/head/helmet/space/void/medical/alt2
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
icon = 'icons/inventory/head/item_vr.dmi'
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
icon_state = "void_medicalalt_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_HEAD_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_HEAD_ITEM
// Alt explorer suit
/obj/item/clothing/suit/space/void/exploration/alt2
desc = "A surplus Commonwealth exploration voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
icon = 'icons/inventory/suit/item_vr.dmi'
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
icon_state = "void_explorer_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_SUIT_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_SUIT_ITEM
slowdown = 0
/obj/item/clothing/head/helmet/space/void/exploration/alt2
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
icon = 'icons/inventory/head/item_vr.dmi'
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
icon_state = "void_explorer_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_HEAD_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_HEAD_ITEM
// Alt engineering voidsuit
/obj/item/clothing/suit/space/void/engineering/alt2
desc = "A surplus Commonwealth engineering voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
icon = 'icons/inventory/suit/item_vr.dmi'
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
icon_state = "void_engineeringalt_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_SUIT_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_SUIT_ITEM
slowdown = 0.5
/obj/item/clothing/head/helmet/space/void/engineering/alt2
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
icon = 'icons/inventory/head/item_vr.dmi'
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
icon_state = "void_engineeringalt_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_HEAD_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_HEAD_ITEM
// Alt atmos voidsuit
/obj/item/clothing/suit/space/void/atmos/alt2
desc = "A surplus Commonwealth atmospherics voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
icon = 'icons/inventory/suit/item_vr.dmi'
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
icon_state = "void_atmosalt_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_SUIT_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_SUIT_ITEM
slowdown = 0.5
/obj/item/clothing/head/helmet/space/void/atmos/alt2
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
icon = 'icons/inventory/head/item_vr.dmi'
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
icon_state = "void_atmosalt_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_HEAD_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_HEAD_ITEM
// Alt command voidsuit
/obj/item/clothing/suit/space/void/captain/alt
desc = "A surplus Commonwealth Navy captain voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
icon = 'icons/inventory/suit/item_vr.dmi'
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
icon_state = "void_command_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_SUIT_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_SUIT_ITEM
slowdown = 1.0
/obj/item/clothing/head/helmet/space/void/captain/alt
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
icon = 'icons/inventory/head/item_vr.dmi'
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
icon_state = "void_command_bay"
item_state = null
sprite_sheets = ALL_VR_SPRITE_SHEETS_HEAD_MOB
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_HEAD_ITEM
camera_networks = list(NETWORK_COMMAND)