Files
SatinIsleandGitHub 53e95e0ece Fixes more map issues (#17225)
* Fixes more map issues

Fixed duplicate APCs in the same area on station maps.
Fixed redgate ladders that allowed upwards movement without having a z-level above.

* More fixes

More map fixes, moved bearcat example and avii_eventMapv2 to archive because they're too broken to spend time on.

* Bunch more map fixes
2025-03-05 16:14:53 +01:00

29536 lines
278 KiB
Plaintext

//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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pixel_y = 6
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id = "NRV_DELTA";
layer = 4
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pixel_y = 2
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name = "Blast Shield"
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start_pressure = 740.5
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pixel_y = 4
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pixel_y = 4
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pixel_y = 2
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pixel_y = -2
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pixel_y = -2
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name = "Medical Bay";
req_access = list(103)
},
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dir = 4
},
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dir = 4
},
/obj/structure/cable/yellow{
icon_state = "4-8"
},
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/area/ship/ert/med_surg)
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/obj/structure/closet/wardrobe/ert,
/obj/item/modular_computer/tablet/preset/custom_loadout/elite,
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starts_with = list(/obj/item/tool/prybar/red,/obj/item/clothing/glasses/goggles,/obj/item/reagent_containers/hypospray/autoinjector,/obj/item/stack/medical/bruise_pack,/obj/item/flashlight/glowstick,/obj/item/reagent_containers/food/snacks/candy/proteinbar,/obj/item/clothing/mask/breath,/obj/item/tank/emergency/oxygen/engi)
},
/obj/machinery/light/no_nightshift{
dir = 1
},
/obj/effect/floor_decal/industrial/outline/grey,
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icon_state = "1-2"
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
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dir = 1
},
/obj/structure/ship_munition/disperser_charge/explosive,
/turf/simulated/floor/reinforced,
/area/ship/ert/hallways_aft)
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dir = 2
},
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/obj/item/ammo_magazine/m9mml/ap,
/obj/item/ammo_magazine/m9mml/ap,
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/obj/item/ammo_magazine/m9mml/ap,
/obj/item/ammo_magazine/m9mml/ap,
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icon_state = "4-8"
},
/obj/effect/floor_decal/industrial/outline/red,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/armoury_dl)
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pixel_y = -4
},
/obj/item/rig/ert/assetprotection{
pixel_x = -2;
pixel_y = -2
},
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pixel_x = 2;
pixel_y = 2
},
/obj/item/rig/ert/assetprotection{
pixel_x = 4;
pixel_y = 4
},
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pixel_x = 6;
pixel_y = 6
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/turf/simulated/wall/shull,
/area/ship/ert/dock_port)
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dir = 4
},
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icon_state = "1-2"
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/turf/simulated/floor/tiled/white,
/area/ship/ert/med_surg)
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/obj/structure/table/rack/steel,
/obj/item/toy/plushie/squid/blue{
desc = "A small, cute and loveable squid friend. This one is blue. Despite the name, it seems no more or less deadly than your regular plush squid.";
name = "NT 'Deathsquid' Plushie"
},
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/obj/item/mapping_unit/deathsquad,
/obj/item/holomap_beacon/deathsquad,
/obj/item/holomap_beacon/deathsquad,
/obj/item/holomap_beacon/deathsquad,
/obj/item/holomap_beacon/deathsquad,
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/area/ship/ert/barracks)
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/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/barracks)
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/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/simulated/wall/shull,
/area/ship/ert/med_surg)
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/obj/machinery/computer/cryopod/ert{
pixel_y = 32
},
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/obj/machinery/door/window/brigdoor/northleft,
/turf/simulated/floor/tiled/techfloor,
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pixel_y = -2
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pixel_y = 2
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pixel_y = 4
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pixel_y = -2
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pixel_y = 2
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pixel_x = 4;
pixel_y = 4
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pixel_x = 6;
pixel_y = 6
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name = "swat helmet";
pixel_x = -4;
pixel_y = -4
},
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name = "swat helmet";
pixel_x = -2;
pixel_y = -2
},
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name = "swat helmet"
},
/obj/item/clothing/head/helmet/space/deathsquad{
name = "swat helmet";
pixel_x = 2;
pixel_y = 2
},
/obj/item/clothing/head/helmet/space/deathsquad{
name = "swat helmet";
pixel_x = 4;
pixel_y = 4
},
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name = "swat helmet";
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pixel_y = 6
},
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/area/ship/ert/barracks)
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/obj/structure/cable/yellow{
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/turf/simulated/wall/shull,
/area/ship/ert/mech_bay)
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/obj/structure/cable/yellow{
icon_state = "1-2"
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/turf/simulated/floor/tiled/techfloor,
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dir = 4
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dir = 4
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/area/ship/ert/bridge)
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/turf/simulated/floor/reinforced/airless,
/area/ship/ert/med_surg)
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dir = 1
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/area/ship/ert/eng_storage)
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name = "Commando"
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icon_state = "1-2"
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icon_state = "2-8"
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desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
hacked = 1;
name = "Unlocked Autolathe"
},
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pixel_x = 23
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},
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pixel_y = -2
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pixel_y = 4
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pixel_y = 6
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pixel_y = -23
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dir = 2;
icon_state = "shutter0";
id = "braun_cells_privacy";
name = "Privacy Shutters";
opacity = 0
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pixel_x = 26
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},
/obj/machinery/porta_turret/stationary/CIWS,
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/area/ship/ert/eng_storage)
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},
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/area/ship/ert/med)
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},
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pixel_y = 6
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pixel_y = 8
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pixel_y = -2
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/obj/structure/window/reinforced{
dir = 8
},
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id = "braun_blast_shields";
name = "Blast Shield"
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/area/ship/ert/bridge)
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/obj/machinery/door/airlock/glass{
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/obj/structure/window/reinforced{
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/obj/structure/window/reinforced,
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/area/ship/ert/gunnery)
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/area/shuttle/ert_ship_boat)
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/area/ship/ert/gunnery)
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/obj/item/rig/ert/engineer,
/obj/item/rig/ert/engineer,
/obj/item/rig/ert/engineer,
/obj/item/clothing/suit/armor/vest/ert/engineer,
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/obj/item/clothing/suit/armor/vest/ert/engineer,
/obj/item/clothing/suit/armor/vest/ert/engineer,
/obj/item/clothing/head/helmet/ert/engineer,
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/obj/item/clothing/head/helmet/ert/engineer,
/obj/item/clothing/head/helmet/ert/engineer,
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/obj/item/clothing/head/helmet/ert/engineer,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
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/obj/item/storage/backpack/ert/medical,
/obj/item/storage/backpack/ert/medical{
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/obj/item/clothing/suit/space/void/responseteam/medical,
/turf/simulated/floor/tiled/techfloor,
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/obj/item/storage/belt/explorer/pathfinder{
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/obj/item/storage/belt/explorer/pathfinder{
name = "ERT belt"
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/obj/structure/disposalpipe/trunk{
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/turf/space,
/area/space)
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/area/ship/ert/med)
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id = "NRV_DELTA";
layer = 4
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/obj/item/storage/mre/menu11,
/obj/item/storage/mre/menu11,
/obj/item/storage/mre/menu11,
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/obj/item/stack/nanopaste/advanced,
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pixel_y = 2
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pixel_x = 23
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pixel_y = -4
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pixel_y = -2
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pixel_y = 2
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pixel_y = 4
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pixel_y = 6
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req_access = list(103)
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dir = 8;
name = "VB APC - West";
pixel_x = -24
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dir = 4;
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pixel_y = 2
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name = "Blast Shield"
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dir = 2;
icon_state = "shutter0";
id = "braun_cells_privacy";
name = "Privacy Shutters";
opacity = 0
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tele_network = "centcom"
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/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/atmos)
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/turf/simulated/floor/wood,
/area/ship/ert/commander)
"Ks" = (
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
dir = 4;
name = "VB APC - East";
pixel_x = 24
},
/obj/structure/cable/yellow{
icon_state = "0-2"
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/brig)
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/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/teleporter)
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/obj/machinery/atmospherics/unary/vent_pump/high_volume{
dir = 8
},
/obj/effect/map_helper/airlock/atmos/chamber_pump,
/obj/effect/floor_decal/industrial/warning,
/obj/structure/sign/vacuum{
pixel_x = -32
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/dock_star)
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/obj/machinery/door/window/brigdoor/northright,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/hallways_aft)
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/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/turf/simulated/floor/tiled/white,
/area/ship/ert/med_surg)
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/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
dir = 8;
id_tag = "von_braun_star";
master_tag = "von_braun_master";
name = "Starboard Docking Control";
pixel_x = 22
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/dock_star)
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/mob/living/simple_mob/animal/passive/mimepet,
/turf/simulated/floor/wood,
/area/ship/ert/commander)
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/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/effect/floor_decal/corner/blue,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/bridge)
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/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/simulated/wall/shull,
/area/ship/ert/barracks)
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/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/dock_star)
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/obj/structure/table/rack/steel,
/obj/machinery/light/no_nightshift{
dir = 1
},
/obj/machinery/firealarm/alarms_hidden{
pixel_y = 26
},
/obj/item/gun/energy/laser{
pixel_y = 6
},
/obj/item/gun/energy/laser{
pixel_y = 4
},
/obj/effect/floor_decal/industrial/outline/grey,
/obj/item/gun/energy/laser{
pixel_y = 2
},
/obj/item/gun/energy/laser,
/obj/item/gun/energy/laser{
pixel_y = -2
},
/obj/item/gun/energy/laser{
pixel_y = -4
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
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/obj/machinery/atmospherics/unary/vent_pump/high_volume{
dir = 8
},
/obj/effect/map_helper/airlock/atmos/chamber_pump,
/obj/machinery/light/no_nightshift{
dir = 8
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/dock_star)
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/obj/structure/table/rack,
/obj/item/hand_tele,
/obj/item/perfect_tele,
/obj/item/binoculars,
/obj/item/survivalcapsule{
pixel_x = 3
},
/obj/item/survivalcapsule{
pixel_x = -3
},
/turf/simulated/floor/wood,
/area/ship/ert/commander)
"La" = (
/obj/machinery/vending/coffee{
prices = list()
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/hallways_aft)
"Ld" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/button/remote/blast_door{
dir = 4;
id = "braun_cells_privacy";
name = "Privacy Shutter Controls";
pixel_x = -24;
pixel_y = -9;
req_access = list(103)
},
/obj/item/handcuffs,
/obj/item/handcuffs,
/obj/item/handcuffs,
/obj/item/handcuffs,
/obj/item/handcuffs/legcuffs,
/obj/item/handcuffs/legcuffs,
/obj/item/handcuffs/legcuffs,
/obj/item/handcuffs/legcuffs,
/obj/machinery/firealarm/alarms_hidden{
dir = 8;
pixel_x = -26;
pixel_y = 5
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/brig)
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/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
},
/obj/structure/cable/yellow{
icon_state = "2-4"
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/med)
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/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/obj/structure/railing/grey{
dir = 1
},
/obj/structure/table/steel_reinforced,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/bridge)
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/obj/structure/table/rack/steel,
/obj/item/gun/energy/ionrifle/pistol{
pixel_y = 4
},
/obj/item/gun/energy/ionrifle/pistol,
/obj/item/gun/energy/ionrifle{
pixel_y = -4
},
/obj/item/gun/energy/ionrifle{
pixel_y = -8
},
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
dir = 4;
name = "VB APC - East";
pixel_x = 24
},
/obj/structure/cable/yellow{
icon_state = "0-2"
},
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
"Lq" = (
/obj/machinery/door/firedoor/border_only,
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
dir = 4
},
/obj/structure/window/reinforced{
dir = 8
},
/obj/machinery/door/blast/regular/open{
dir = 2;
id = "braun_blast_shields";
name = "Blast Shield"
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/bridge)
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/obj/structure/table/rack/steel,
/obj/item/material/knife/tacknife/combatknife{
pixel_x = -7
},
/obj/item/material/knife/tacknife/combatknife{
pixel_x = -4
},
/obj/item/material/knife/tacknife/combatknife{
pixel_x = -1
},
/obj/item/material/knife/tacknife/combatknife{
pixel_x = 2
},
/obj/item/material/knife/tacknife/combatknife{
pixel_x = 5
},
/obj/item/material/knife/tacknife/combatknife{
pixel_x = 8
},
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/hallways)
"LB" = (
/obj/effect/floor_decal/corner/white{
dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/med)
"LC" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
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/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/armoury_dl)
"LH" = (
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/eng_storage)
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/obj/machinery/light/no_nightshift{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
},
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hallways_aft)
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/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/med)
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/obj/machinery/alarm/alarms_hidden{
dir = 4;
pixel_x = -26
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/ship/ert/brig)
"LM" = (
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/eng_storage)
"LP" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/chemical_dispenser/biochemistry/full,
/obj/machinery/light/no_nightshift,
/obj/item/reagent_containers/glass/beaker/large,
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/effect/floor_decal/industrial/warning/corner,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
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/obj/effect/floor_decal/corner/blue{
dir = 9
},
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/structure/cable/yellow{
icon_state = "1-8"
},
/obj/structure/cable/yellow{
icon_state = "2-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hallways)
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/obj/machinery/door/airlock/glass_external,
/obj/effect/map_helper/airlock/door/int_door,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/dock_star)
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/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/effect/catwalk_plated/techmaint,
/turf/simulated/floor/plating,
/area/ship/ert/med)
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/obj/machinery/sleeper{
dir = 8
},
/obj/machinery/light/no_nightshift{
dir = 8
},
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/simulated/floor/tiled/white,
/area/ship/ert/med_surg)
"Md" = (
/obj/machinery/door/firedoor/border_only,
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
dir = 4
},
/obj/structure/window/reinforced{
dir = 8
},
/obj/machinery/door/blast/regular/open{
dir = 2;
id = "braun_blast_shields";
name = "Blast Shield"
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
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/obj/structure/table/rack/steel,
/obj/item/flash{
pixel_x = -4;
pixel_y = -4
},
/obj/item/flash{
pixel_x = -2;
pixel_y = -2
},
/obj/item/flash,
/obj/item/flash{
pixel_x = 2;
pixel_y = 2
},
/obj/item/flash{
pixel_x = 4;
pixel_y = 4
},
/obj/item/flash{
pixel_x = 6;
pixel_y = 6
},
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/hallways)
"Mi" = (
/obj/machinery/door/window/brigdoor/southleft,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/hallways_aft)
"Mj" = (
/obj/machinery/door/airlock/glass_medical{
name = "Medical Bay";
req_access = list(103)
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/med)
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/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/teleporter)
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/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/structure/table/steel_reinforced,
/obj/item/melee/baton/loaded,
/obj/item/melee/baton/loaded,
/obj/item/cell/device/weapon,
/obj/item/cell/device/weapon,
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/brig)
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/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/ert_ship_boat)
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/obj/effect/floor_decal/industrial/warning{
dir = 1
},
/obj/machinery/portable_atmospherics/powered/pump/filled,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
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/obj/structure/table/rack/steel,
/obj/item/gun/projectile/automatic/pdw{
pixel_y = 6
},
/obj/item/gun/projectile/automatic/pdw{
pixel_y = 4
},
/obj/item/gun/projectile/automatic/pdw{
pixel_y = 2
},
/obj/item/gun/projectile/automatic/pdw,
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pixel_y = -2
},
/obj/item/gun/projectile/automatic/pdw{
pixel_y = -4
},
/obj/item/ammo_magazine/m9mml{
pixel_x = 10
},
/obj/item/ammo_magazine/m9mml{
pixel_x = 8
},
/obj/item/ammo_magazine/m9mml{
pixel_x = 6
},
/obj/item/ammo_magazine/m9mml{
pixel_x = 4
},
/obj/item/ammo_magazine/m9mml{
pixel_x = 2
},
/obj/item/ammo_magazine/m9mml,
/obj/item/ammo_magazine/m9mml{
pixel_x = -2
},
/obj/item/ammo_magazine/m9mml{
pixel_x = -4
},
/obj/item/ammo_magazine/m9mml{
pixel_x = -6
},
/obj/item/ammo_magazine/m9mml{
pixel_x = -8
},
/obj/item/ammo_magazine/m9mml{
pixel_x = -10
},
/obj/item/ammo_magazine/m9mml{
pixel_x = -12
},
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
"Mx" = (
/obj/effect/floor_decal/industrial/warning{
dir = 1
},
/obj/machinery/portable_atmospherics/powered/scrubber,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
"My" = (
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/space_heater,
/obj/machinery/light/no_nightshift{
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
"MC" = (
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/pipedispenser/orderable,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
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/obj/structure/table/rack/steel,
/obj/effect/floor_decal/industrial/outline/grey,
/obj/item/gun/energy/locked/frontier/holdout/unlocked{
pixel_y = 6
},
/obj/item/gun/energy/locked/frontier/holdout/unlocked{
pixel_y = 4
},
/obj/item/gun/energy/locked/frontier/holdout/unlocked{
pixel_y = 2
},
/obj/item/gun/energy/locked/frontier/holdout/unlocked,
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pixel_y = -2
},
/obj/item/gun/energy/locked/frontier/holdout/unlocked{
pixel_y = -4
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
"MK" = (
/obj/machinery/light/no_nightshift{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/fuel,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engine)
"ML" = (
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/pipedispenser/disposal/orderable,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
"MQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
},
/obj/structure/cable/yellow{
icon_state = "2-4"
},
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/eng_storage)
"MT" = (
/obj/effect/floor_decal/corner/red{
dir = 1
},
/obj/structure/reagent_dispensers/watertank/high,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
"MX" = (
/obj/machinery/flasher,
/turf/simulated/floor/tiled/techfloor/grid,
/area/ship/ert/brig)
"MZ" = (
/turf/simulated/wall/rshull,
/area/ship/ert/med_surg)
"Nb" = (
/obj/structure/cable/green{
icon_state = "4-8"
},
/obj/structure/table/steel_reinforced,
/obj/fiftyspawner/uranium,
/obj/fiftyspawner/uranium,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engineering)
"Nd" = (
/obj/structure/table/rack/steel,
/obj/effect/floor_decal/industrial/outline,
/obj/item/hand_labeler,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
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/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/armoury_st)
"Ng" = (
/obj/machinery/door/blast/regular/open{
id = "ERT_Shuttle_Rear";
name = "Boarding Hatch"
},
/obj/machinery/button/remote/blast_door{
id = "ERT_Shuttle_Rear";
name = "ERT Shuttle Access";
pixel_y = 24;
req_access = list(103)
},
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/ert_ship_boat)
"Nh" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/structure/cable/yellow{
icon_state = "1-8"
},
/obj/structure/cable/yellow{
icon_state = "2-8"
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/brig)
"Nk" = (
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/obj/machinery/firealarm/alarms_hidden{
pixel_y = 26
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
"Np" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
},
/obj/structure/cable/yellow{
icon_state = "1-4"
},
/obj/structure/cable/yellow{
icon_state = "2-4"
},
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/effect/catwalk_plated/techfloor,
/turf/simulated/floor/plating,
/area/ship/ert/engine)
"Nq" = (
/obj/machinery/door/airlock/glass_engineering{
name = "RIG Bay & ORB Access";
req_access = list(103)
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/mech_bay)
"Nu" = (
/obj/machinery/light/no_nightshift{
dir = 1
},
/obj/structure/sign/vacuum{
pixel_y = 32
},
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
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/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/machinery/atmospherics/binary/pump/fuel/on,
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engine)
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/obj/machinery/body_scanconsole,
/turf/simulated/floor/tiled/white,
/area/ship/ert/med_surg)
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/obj/machinery/computer/operating{
dir = 1
},
/turf/simulated/floor/tiled/white,
/area/ship/ert/med_surg)
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dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/structure/cable/yellow{
icon_state = "1-4"
},
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engine)
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/obj/structure/cable/yellow{
icon_state = "2-4"
},
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/structure/cable/yellow{
icon_state = "2-8"
},
/obj/effect/catwalk_plated/techmaint,
/turf/simulated/floor/plating,
/area/ship/ert/engineering)
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/obj/effect/floor_decal/corner/yellow{
dir = 10
},
/obj/effect/floor_decal/corner/blue{
dir = 1
},
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
},
/obj/machinery/light/no_nightshift{
dir = 8
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hallways)
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/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/light/no_nightshift,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hallways_aft)
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/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/engineering)
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/obj/effect/floor_decal/corner/yellow{
dir = 9
},
/obj/structure/cable/yellow{
icon_state = "1-8"
},
/obj/structure/cable/yellow{
icon_state = "2-8"
},
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/effect/floor_decal/corner/red{
dir = 6
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hallways_aft)
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/turf/simulated/wall/rshull,
/area/ship/ert/hangar)
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/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/machinery/door/firedoor/border_only,
/obj/machinery/door/airlock/glass_security{
name = "Prisoner Containment";
req_one_access = list(103)
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/brig)
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/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/brig)
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/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/bridge)
"Ok" = (
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/space_heater,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
"Om" = (
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/mech_bay)
"On" = (
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/armoury_dl)
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/obj/machinery/firealarm/alarms_hidden{
dir = 1;
pixel_y = -26
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hallways_aft)
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/obj/structure/cable/green{
icon_state = "4-8"
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engineering)
"Oy" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/structure/cable/yellow{
icon_state = "1-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/brig)
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/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/med)
"OB" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hallways)
"OE" = (
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/hangar)
"OF" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/structure/cable/yellow{
icon_state = "2-8"
},
/obj/structure/cable/yellow{
icon_state = "1-8"
},
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/effect/catwalk_plated/techmaint,
/turf/simulated/floor/plating,
/area/ship/ert/hallways_aft)
"OG" = (
/obj/machinery/shield_gen,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/eng_storage)
"OH" = (
/obj/structure/cable/yellow,
/obj/machinery/power/smes/buildable/point_of_interest,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engineering)
"OM" = (
/obj/structure/sign/nosmoking_1,
/turf/simulated/wall/rshull,
/area/ship/ert/engine)
"ON" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/mech_bay)
"OO" = (
/obj/structure/sign/department/cargo{
name = "ENGINEERING SUPPLIES"
},
/turf/simulated/wall/rshull,
/area/ship/ert/bridge)
"OR" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/structure/bed/chair/bay/chair/padded/blue,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/bridge)
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/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/light/no_nightshift{
dir = 1
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hallways_aft)
"OT" = (
/obj/item/multitool/station_buffered,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/atmos)
"OU" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/dock_port)
"OV" = (
/obj/structure/hull_corner{
dir = 4
},
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/dock_star)
"OW" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/door/firedoor/border_only,
/obj/machinery/door/airlock/glass{
req_one_access = list(103)
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/bridge)
"OX" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/structure/cable/yellow{
icon_state = "1-8"
},
/obj/structure/cable/yellow{
icon_state = "2-8"
},
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/effect/catwalk_plated/techmaint,
/turf/simulated/floor/plating,
/area/ship/ert/bridge)
"OY" = (
/obj/structure/grille,
/obj/structure/window/titanium/full,
/obj/structure/window/titanium,
/obj/structure/window/titanium{
dir = 1
},
/obj/structure/window/titanium{
dir = 4
},
/obj/machinery/door/firedoor,
/obj/effect/floor_decal/techfloor{
dir = 8
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/brig)
"OZ" = (
/obj/structure/table/rack/steel,
/obj/item/reagent_containers/hypospray{
pixel_x = 6
},
/obj/item/reagent_containers/hypospray{
pixel_x = 3
},
/obj/item/reagent_containers/hypospray,
/obj/item/reagent_containers/hypospray{
pixel_x = -3
},
/obj/machinery/alarm/alarms_hidden{
pixel_y = 26
},
/obj/effect/floor_decal/industrial/outline,
/obj/item/reagent_containers/hypospray{
pixel_x = -6
},
/obj/item/reagent_containers/hypospray{
pixel_x = -9
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"Pc" = (
/obj/structure/table/rack,
/obj/item/ammo_magazine/m44{
pixel_x = -3
},
/obj/item/ammo_magazine/m44{
pixel_x = 3
},
/obj/item/gun/projectile/deagle,
/turf/simulated/floor/wood,
/area/ship/ert/commander)
"Pe" = (
/obj/structure/table/rack/steel,
/obj/item/storage/box/emps{
pixel_x = -2;
pixel_y = -2
},
/obj/item/storage/box/emps{
pixel_x = 2;
pixel_y = 2
},
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_dl)
"Ph" = (
/obj/item/healthanalyzer/phasic{
pixel_x = 2;
pixel_y = 2
},
/obj/item/healthanalyzer/phasic,
/obj/item/healthanalyzer/phasic{
pixel_x = -2;
pixel_y = -2
},
/obj/structure/table/rack/steel,
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
},
/obj/effect/floor_decal/industrial/outline,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"Pj" = (
/obj/machinery/light/no_nightshift{
dir = 4
},
/obj/effect/floor_decal/corner/yellow{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/effect/floor_decal/corner/red,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hallways_aft)
"Pl" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/machinery/door/blast/regular{
closed_layer = 4;
dir = 4;
id = "NRV_DELTA";
layer = 4
},
/obj/machinery/door/firedoor,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_dl)
"Pn" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/wood,
/area/ship/ert/commander)
"Pq" = (
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"Pw" = (
/obj/machinery/light/no_nightshift,
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/atmos)
"Px" = (
/obj/structure/table/rack/steel,
/obj/effect/floor_decal/industrial/outline/grey,
/obj/item/clothing/mask/gas{
pixel_x = -4;
pixel_y = -4
},
/obj/item/clothing/mask/gas{
pixel_x = -2;
pixel_y = -2
},
/obj/item/clothing/mask/gas,
/obj/item/clothing/mask/gas{
pixel_x = 2;
pixel_y = 2
},
/obj/item/clothing/mask/gas{
pixel_x = 4;
pixel_y = 4
},
/obj/item/clothing/mask/gas{
pixel_x = 6;
pixel_y = 6
},
/obj/item/clothing/mask/gas/half,
/obj/item/clothing/mask/gas/half,
/obj/item/clothing/mask/gas/half,
/obj/item/clothing/mask/gas/half,
/obj/item/clothing/mask/gas/half,
/obj/item/clothing/mask/gas/half,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"Py" = (
/obj/machinery/light/no_nightshift{
dir = 1
},
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/med)
"PA" = (
/obj/structure/bed/chair/bay/chair/padded/blue,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"PC" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4
},
/obj/structure/cable/yellow{
icon_state = "2-4"
},
/obj/effect/catwalk_plated/techmaint,
/turf/simulated/floor/plating,
/area/ship/ert/hallways)
"PD" = (
/obj/structure/table/steel_reinforced,
/obj/item/storage/firstaid/toxin{
pixel_x = 4;
pixel_y = 4
},
/obj/item/storage/firstaid/toxin{
pixel_x = 2;
pixel_y = 2
},
/obj/item/storage/firstaid/o2,
/obj/item/storage/firstaid/o2{
pixel_x = -2;
pixel_y = -2
},
/obj/machinery/light/no_nightshift{
dir = 1
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"PE" = (
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/eng_storage)
"PG" = (
/obj/effect/floor_decal/corner/white{
dir = 6
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/med)
"PH" = (
/obj/machinery/pointdefense_control{
id_tag = "vonbraun_pd"
},
/obj/machinery/light/no_nightshift{
dir = 1
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/bridge)
"PO" = (
/obj/machinery/power/pointdefense{
id_tag = "vonbraun_pd"
},
/obj/structure/cable/yellow{
icon_state = "0-2"
},
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/mech_bay)
"PP" = (
/obj/structure/hull_corner/long_horiz{
dir = 5
},
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/engineering)
"Qb" = (
/obj/machinery/light/no_nightshift{
dir = 8
},
/obj/structure/cable/yellow{
icon_state = "2-4"
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/teleporter)
"Qc" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/door/airlock/glass_security{
name = "Armoury";
req_one_access = list(103)
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/armoury_st)
"Qd" = (
/obj/machinery/light_switch{
dir = 4;
pixel_x = -23
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/bridge)
"Qz" = (
/obj/machinery/atmospherics/pipe/manifold/visible{
dir = 1
},
/turf/simulated/wall/shull,
/area/ship/ert/dock_star)
"QE" = (
/obj/machinery/door/firedoor/glass,
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced,
/obj/machinery/door/blast/regular/open{
dir = 4;
id = "ERT_Blast_Windows";
name = "Blast Shield"
},
/obj/structure/window/reinforced{
dir = 1
},
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/ert_ship_boat)
"QF" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/teleporter)
"QP" = (
/turf/simulated/wall/rshull,
/area/ship/ert/armoury_dl)
"QR" = (
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
dir = 8;
name = "VB APC - West";
pixel_x = -24
},
/obj/structure/cable/yellow{
icon_state = "0-2"
},
/obj/machinery/light/no_nightshift{
dir = 8
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
"QT" = (
/obj/structure/table/rack/steel,
/obj/item/extinguisher/mini,
/obj/item/extinguisher/mini,
/obj/item/extinguisher/mini,
/obj/item/extinguisher/mini,
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
dir = 1;
name = "VB APC - North";
pixel_y = 24
},
/obj/structure/cable/yellow{
icon_state = "0-2"
},
/obj/effect/floor_decal/industrial/outline,
/obj/item/extinguisher/mini,
/obj/item/extinguisher/mini,
/obj/item/extinguisher/mini,
/obj/item/extinguisher/mini,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"QU" = (
/obj/structure/ship_munition/disperser_charge/emp,
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/reinforced,
/area/ship/ert/hallways_aft)
"QV" = (
/obj/machinery/door/firedoor/glass,
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced,
/obj/machinery/door/blast/regular/open{
dir = 8;
id = "ERT_Blast_Windows";
name = "Blast Shield"
},
/obj/structure/window/reinforced{
dir = 1
},
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/ert_ship_boat)
"QZ" = (
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engine)
"Rc" = (
/obj/machinery/door/blast/regular/open{
id = "ERT_Shuttle_Rear";
name = "Boarding Hatch"
},
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/ert_ship_boat)
"Rd" = (
/obj/machinery/porta_turret/stationary/CIWS,
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/engineering)
"Rh" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/armoury_st)
"Rt" = (
/obj/structure/cable/yellow{
icon_state = "1-8"
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/armoury_st)
"Rv" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/med)
"Rw" = (
/obj/effect/landmark/late_antag/ert,
/obj/structure/table/bench/steel,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"Rz" = (
/obj/item/modular_computer/console/preset/engineering{
dir = 1
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/bridge)
"RB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engine)
"RC" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
dir = 9
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engine)
"RJ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
dir = 9
},
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engine)
"RN" = (
/obj/structure/sign/department/medbay,
/turf/simulated/wall/shull,
/area/ship/ert/med_surg)
"RQ" = (
/obj/effect/floor_decal/corner/red{
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tele_network = "centcom"
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opacity = 0
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pixel_x = 24
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/obj/machinery/light/no_nightshift{
dir = 8
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/turf/simulated/floor/tiled/techfloor,
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"ZY" = (
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/obj/structure/bed/chair/bay/chair/padded/blue{
dir = 8
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/turf/simulated/floor/tiled/techmaint,
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(12,1,1) = {"
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(13,1,1) = {"
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(14,1,1) = {"
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(16,1,1) = {"
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(17,1,1) = {"
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(18,1,1) = {"
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(20,1,1) = {"
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(21,1,1) = {"
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"}
(22,1,1) = {"
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"}
(23,1,1) = {"
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"}
(24,1,1) = {"
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"}
(25,1,1) = {"
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"}
(26,1,1) = {"
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"}
(27,1,1) = {"
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"}
(28,1,1) = {"
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"}
(29,1,1) = {"
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"}
(30,1,1) = {"
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(31,1,1) = {"
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"}
(32,1,1) = {"
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(33,1,1) = {"
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(34,1,1) = {"
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(35,1,1) = {"
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(36,1,1) = {"
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(37,1,1) = {"
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(38,1,1) = {"
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(75,1,1) = {"
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(76,1,1) = {"
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(77,1,1) = {"
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(78,1,1) = {"
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(79,1,1) = {"
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(80,1,1) = {"
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(81,1,1) = {"
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(82,1,1) = {"
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(83,1,1) = {"
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(84,1,1) = {"
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(85,1,1) = {"
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(86,1,1) = {"
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(87,1,1) = {"
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(88,1,1) = {"
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(89,1,1) = {"
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(90,1,1) = {"
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(91,1,1) = {"
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(92,1,1) = {"
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(93,1,1) = {"
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(94,1,1) = {"
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(95,1,1) = {"
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(96,1,1) = {"
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(97,1,1) = {"
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(98,1,1) = {"
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(99,1,1) = {"
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(100,1,1) = {"
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(101,1,1) = {"
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(102,1,1) = {"
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(103,1,1) = {"
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(104,1,1) = {"
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(105,1,1) = {"
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(106,1,1) = {"
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(107,1,1) = {"
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(108,1,1) = {"
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(109,1,1) = {"
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(110,1,1) = {"
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(111,1,1) = {"
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(112,1,1) = {"
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(113,1,1) = {"
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(114,1,1) = {"
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(115,1,1) = {"
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(116,1,1) = {"
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(117,1,1) = {"
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(118,1,1) = {"
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(119,1,1) = {"
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(120,1,1) = {"
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(121,1,1) = {"
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(122,1,1) = {"
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(123,1,1) = {"
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(124,1,1) = {"
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(125,1,1) = {"
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(126,1,1) = {"
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(127,1,1) = {"
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(128,1,1) = {"
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(129,1,1) = {"
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(130,1,1) = {"
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(131,1,1) = {"
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(132,1,1) = {"
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(133,1,1) = {"
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(134,1,1) = {"
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(135,1,1) = {"
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(136,1,1) = {"
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(137,1,1) = {"
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(138,1,1) = {"
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(139,1,1) = {"
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(140,1,1) = {"
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