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VOREStation/code/game/objects/items/devices/advnifrepair.dm
T

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//Programs nanopaste into NIF repair nanites
/obj/item/device/nifrepairer
name = "advanced NIF repair tool"
desc = "A tool that accepts nanopaste and converts the nanites into NIF repair nanites for injection/ingestion. Insert paste, deposit into container."
icon = 'icons/obj/device_alt.dmi'
icon_state = "hydro"
item_state = "gun"
slot_flags = SLOT_BELT
throwforce = 3
w_class = ITEMSIZE_SMALL
throw_speed = 5
throw_range = 10
matter = list(DEFAULT_WALL_MATERIAL = 4000, "glass" = 6000)
origin_tech = list(TECH_MAGNET = 5, TECH_BLUESPACE = 5, TECH_MATERIAL = 5, TECH_ENGINEERING = 5, TECH_DATA = 5)
var/datum/reagents/supply
var/efficiency = 15 //How many units reagent per 1 unit nanopaste
/obj/item/device/nifrepairer/New()
..()
supply = new(max = 60, A = src)
/obj/item/device/nifrepairer/attackby(obj/W, mob/user)
if(istype(W,/obj/item/stack/nanopaste))
var/obj/item/stack/nanopaste/np = W
if(np.use(1) && supply.get_free_space() >= efficiency)
to_chat(user, "<span class='notice'>You convert some nanopaste into programmed nanites inside \the [src].</span>")
supply.add_reagent(id = "nifrepairnanites", amount = efficiency)
update_icon()
else if(supply.get_free_space() < efficiency)
to_chat(user, "<span class='warning'>\The [src] is too full. Empty it into a container first.</span>")
return
/obj/item/device/nifrepairer/update_icon()
if(supply.total_volume)
icon_state = "[initial(icon_state)]2"
else
icon_state = initial(icon_state)
/obj/item/device/nifrepairer/afterattack(var/atom/target, var/mob/user, var/proximity)
if(!target.is_open_container() || !target.reagents)
return 0
if(!supply || !supply.total_volume)
to_chat(user, "<span class='warning'>[src] is empty. Feed it nanopaste.</span>")
return 1
if(!target.reagents.get_free_space())
to_chat(user, "<span class='warning'>[target] is already full.</span>")
return 1
var/trans = supply.trans_to(target, 15)
to_chat(user, "<span class='notice'>You transfer [trans] units of the programmed nanites to [target].</span>")
update_icon()
return 1
/obj/item/device/nifrepairer/examine(mob/user)
. = ..()
if(Adjacent(user))
if(supply.total_volume)
. += "<span class='notice'>\The [src] contains [supply.total_volume] units of programmed nanites, ready for dispensing.</span>"
else
. += "<span class='notice'>\The [src] is empty and ready to accept nanopaste.</span>"