Files
VOREStation/code/game/mecha/working/firefighter.dm
panurgomatic 3517810d11 - Added atom/proc/search_contents_for. Recursively searches through all contents of all atoms inside specified one for matches, returns a list of found atoms.
- Added teleporter datum. do_teleport proc is now just a wrapper for it.
- Added damage absorption to mechs.
- Added mecha step and turn sounds.
- Cleaned effects code a bit.
- Metal foam should now block air movement.
- Since sd_ lightning library chops areas into pieces, turrets now work with master area.
- Tried to optimize DesignHasReqs proc.
- Added plasma converter and laser cannon mecha equipment.
- Other cosmetic changes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2463 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-31 22:09:36 +00:00

25 lines
711 B
Plaintext

/obj/mecha/working/firefighter
desc = "Standart APLU chassis was refitted with additional thermal protection and cistern."
name = "Ripley-on-Fire"
icon_state = "ripley"
step_in = 6
max_temperature = 6000
health = 250
internal_damage_threshold = 40
wreckage = /obj/effect/decal/mecha_wreckage/ripley
infra_luminosity = 5
/*
/obj/mecha/working/firefighter/New()
..()
// tools += new /datum/mecha_tool/uni_interface(src)
tools += new /datum/mecha_tool/extinguisher(src)
tools += new /datum/mecha_tool/drill(src)
/*
for(var/g_type in typesof(/datum/mecha_tool/gimmick))
if(g_type!=/datum/mecha_tool/gimmick)
tools += new g_type(src)
*/
selected_tool = tools[1]
return
*/