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- Removes the NORTH/SOUTH sprites for the scanners, consoles, sleepers, etc. They're new, we don't use them, and I don't particularly like the look of them. We can add them back later if necessary. - As per the new changes I've kept directional sprites as opposed to "thing-r" for right facing. - The new body scanner sprite (white, whereas the previous is a grubby grey) has been reverted as it does not match the console. - Sleeper console re-added, new sleeper NanoUI is still in but runs off the console not the sleeper. - Proper directional stuff kept with the consoles, as far as I'm aware. By default the sleepers/scanners all have the consoles on the right. Light code changes will be needed to accommodate alternatives, the sprites still exist. - Both consoles are animated and correctly disable animation with no power. - Scanners are still entered with a verb, or clicking when grabbed, whereas sleepers are entered by click-dragging from the mob. This will probably want to be unified as I don't think this is how it used to be. - Both consoles can be walked through, as was previously changed on Polaris. - NO MAPPING CHANGES! The consoles work but will need to be mapped in to maps using the Polaris codebase.