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* We sorta kinda got a start here * Implements chemical searching * Stretches UI window for drinks, moves recording blinker to search * accounts for hypos with different maximums and transfer amounts * SFX + selected chem fix * modularizes chem dispenser macro UI * Adds recipe recorder UI to hypo * further modularizes chemical dispenser chemicals UI * tweaks borg hypo UI to account for chem UI changes * magic letter begone * Words this argument's description better * UI doesn't need to be passed ui_title, also usr to ui.user * TIL: UNTYPED_LIST_ADD is a thing * Apply borg UI theme * further modularizes chem dispenser settings UI * tweaks settings UI to fit new chem settings changes * MANY miscellaneous hypo changes * Implements proper recipe recording and selecting * More single letter vars be gone * gets rid of unnecessary stack * applies spans to recipe errors * ig this wasn't necessary * oops lol * oops missed this one * be careful with using the wrong elements * Uses static data + proper usage of borg theme; uses drink dispenser boolean for TGUI * func * fix that too * . * in case they get emagged * lil fix * implements functional recipe macros * typo fix * makes macro usage work with all types of hypos * Sort listed chemicals in UI by name * veritcally stretches drink UI a bit more * Fixes some button selection jank * wait we already have a confirm dialogue built in here! * Better balloon alerts + varies hypo sound * improves hypo alerts * in case people get injected by some reagents * removes balloon alert for synthesizer recording * fixes hypo not actually injecting stuff into mobs (oops) * better documentation * better-er documentation oopsie lol * O okay I'll move it here then * better words status flags * quick im/export basics * dispenser update * typo fix * sanitizing * cleanup of theming * . * Update ChemDispenserSettings.tsx --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>