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VOREStation/code/game/gamemodes/changeling/powers/panacea.dm
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/datum/power/changeling/panacea
name = "Anatomic Panacea"
desc = "Expels impurifications from our form; curing diseases, removing toxins, chemicals, radiation, and resetting our genetic code completely."
helptext = "Can be used while unconscious. This will also purge any reagents inside ourselves, both harmful and beneficial."
enhancedtext = "We heal more toxins."
ability_icon_state = "ling_anatomic_panacea"
genomecost = 1
verbpath = /mob/proc/changeling_panacea
//Heals the things that the other regenerative abilities don't.
/mob/proc/changeling_panacea()
set category = "Changeling"
set name = "Anatomic Panacea (20)"
set desc = "Clense ourselves of impurities."
var/datum/changeling/changeling = changeling_power(20,0,100,UNCONSCIOUS)
if(!changeling)
return 0
src.mind.changeling.chem_charges -= 20
to_chat(src, "<span class='notice'>We cleanse impurities from our form.</span>")
var/mob/living/carbon/human/C = src
C.radiation = 0
C.sdisabilities = 0
C.disabilities = 0
C.reagents.clear_reagents()
C.ingested.clear_reagents()
var/heal_amount = 5
if(src.mind.changeling.recursive_enhancement)
heal_amount = heal_amount * 2
to_chat(src, "<span class='notice'>We will heal much faster.</span>")
for(var/i = 0, i<10,i++)
if(C)
C.adjustToxLoss(-heal_amount)
sleep(10)
for(var/obj/item/organ/external/E in C.organs)
var/obj/item/organ/external/G = E
if(G.germ_level)
var/germ_heal = heal_amount * 100
G.germ_level = min(0, G.germ_level - germ_heal)
for(var/obj/item/organ/internal/I in C.internal_organs)
var/obj/item/organ/internal/G = I
if(G.germ_level)
var/germ_heal = heal_amount * 100
G.germ_level = min(0, G.germ_level - germ_heal)
feedback_add_details("changeling_powers","AP")
return 1