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VOREStation/code/modules/mob/living/silicon/pai/software.dm
T
2020-09-20 02:36:46 -07:00

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var/list/pai_emotions = list(
"Happy" = 1,
"Cat" = 2,
"Extremely Happy" = 3,
"Face" = 4,
"Laugh" = 5,
"Off" = 6,
"Sad" = 7,
"Angry" = 8,
"What" = 9,
"Neutral" = 10,
"Silly" = 11,
"Nose" = 12,
"Smirk" = 13,
"Exclamation Points" = 14,
"Question Mark" = 15
)
var/global/list/pai_software_by_key = list()
var/global/list/default_pai_software = list()
/hook/startup/proc/populate_pai_software_list()
var/r = 1 // I would use ., but it'd sacrifice runtime detection
for(var/type in typesof(/datum/pai_software) - /datum/pai_software)
var/datum/pai_software/P = new type()
if(pai_software_by_key[P.id])
var/datum/pai_software/O = pai_software_by_key[P.id]
to_world("<span class='warning'>pAI software module [P.name] has the same key as [O.name]!</span>")
r = 0
continue
pai_software_by_key[P.id] = P
if(P.default)
default_pai_software[P.id] = P
return r
/mob/living/silicon/pai/New()
..()
software = default_pai_software.Copy()
/mob/living/silicon/pai/verb/paiInterface()
set category = "pAI Commands"
set name = "Software Interface"
tgui_interact(src)
/mob/living/silicon/pai/tgui_state(mob/user)
return GLOB.tgui_self_state
/mob/living/silicon/pai/tgui_interact(mob/user, datum/tgui/ui, datum/tgui/parent_ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "pAIInterface", "pAI Software Interface")
ui.open()
/mob/living/silicon/pai/tgui_data(mob/user, datum/tgui/ui, datum/tgui_state/state)
var/list/data = ..()
// Software we have bought
var/list/bought_software = list()
// Software we have not bought
var/list/not_bought_software = list()
for(var/key in pai_software_by_key)
var/datum/pai_software/S = pai_software_by_key[key]
var/software_data[0]
software_data["name"] = S.name
software_data["id"] = S.id
if(key in software)
software_data["on"] = S.is_active(src)
bought_software.Add(list(software_data))
else
software_data["ram"] = S.ram_cost
not_bought_software.Add(list(software_data))
data["bought"] = bought_software
data["not_bought"] = not_bought_software
data["available_ram"] = ram
// Emotions
var/list/emotions = list()
for(var/name in pai_emotions)
var/list/emote = list()
emote["name"] = name
emote["id"] = pai_emotions[name]
emotions.Add(list(emote))
data["emotions"] = emotions
data["current_emotion"] = card.current_emotion
return data
/mob/living/silicon/pai/tgui_act(action, list/params, datum/tgui/ui, datum/tgui_state/state)
if(..())
return TRUE
switch(action)
if("software")
var/soft = params["software"]
var/datum/pai_software/S = software[soft]
if(S.toggle)
S.toggle(src)
else
S.tgui_interact(src, parent_ui = ui)
return TRUE
if("purchase")
var/soft = params["purchase"]
var/datum/pai_software/S = pai_software_by_key[soft]
if(S && (ram >= S.ram_cost))
ram -= S.ram_cost
software[S.id] = S
return TRUE
if("image")
var/img = text2num(params["image"])
if(1 <= img && img <= (pai_emotions.len))
card.setEmotion(img)
return TRUE