Files
VOREStation/code/game/objects/effects/map_effects/perma_light.dm
Drathek 7c8bb85de3 Whitespace Standardization [MDB IGNORE] (#15748)
* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
2024-02-20 11:28:51 +01:00

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// Emits light forever with magic. Useful for mood lighting in Points of Interest.
// Be sure to check how it looks ingame, and fiddle with the settings until it looks right.
/obj/effect/map_effect/perma_light
name = "permanent light"
icon_state = "permalight"
light_range = 3
light_power = 1
light_color = "#FFFFFF"
light_on = TRUE
/obj/effect/map_effect/perma_light/brighter
name = "permanent light (bright)"
icon_state = "permalight"
light_range = 5
light_power = 3
light_color = "#FFFFFF"
/obj/effect/map_effect/perma_light/concentrated
name = "permanent light (concentrated)"
light_range = 2
light_power = 5
/obj/effect/map_effect/perma_light/concentrated/incandescent
name = "permanent light (concentrated incandescent)"
light_color = LIGHT_COLOR_INCANDESCENT_TUBE
// VOREStation Addition Start
/obj/effect/map_effect/perma_light/gateway
name = "permanent light (gateway)"
icon_state = "permalight"
light_range = 10
light_power = 5
light_color = "#b6cdff"
// VOREStation Addition End