Files
VOREStation/code/game/objects/items/devices/PDA/PDA.dm
Neerti 4656db4aa9 Adds PDA Multicaster
Adds a new machine to telecomms, which contains special PDAs corresponding to each department on the station.  Sending a PDA message to one of these PDAs will duplicate it to everyone in the department the PDA is assigned to.  It determines what department someone is in by cartridge type.
Adds cartridges for several jobs that were missing them, for the purposes of being recognized as being in a department.  The cartridges otherwise do nothing.
New circuitboard to build the new pda multicaster.  It can also be deconstructed with the standard machinery deconstruction steps of screwdriver > crowbar.
2016-05-12 02:50:35 -04:00

1522 lines
51 KiB
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//The advanced pea-green monochrome lcd of tomorrow.
var/global/list/obj/item/device/pda/PDAs = list()
/obj/item/device/pda
name = "\improper PDA"
desc = "A portable microcomputer by Thinktronic Systems, LTD. Functionality determined by a preprogrammed ROM cartridge."
icon = 'icons/obj/pda.dmi'
icon_state = "pda"
item_state = "electronic"
w_class = 2.0
slot_flags = SLOT_ID | SLOT_BELT
sprite_sheets = list("Teshari" = 'icons/mob/species/seromi/id.dmi')
//Main variables
var/pdachoice = 1
var/owner = null
var/default_cartridge = 0 // Access level defined by cartridge
var/obj/item/weapon/cartridge/cartridge = null //current cartridge
var/mode = 0 //Controls what menu the PDA will display. 0 is hub; the rest are either built in or based on cartridge.
var/lastmode = 0
var/ui_tick = 0
var/nanoUI[0]
//Secondary variables
var/scanmode = 0 //1 is medical scanner, 2 is forensics, 3 is reagent scanner.
var/fon = 0 //Is the flashlight function on?
var/f_lum = 2 //Luminosity for the flashlight function
var/message_silent = 0 //To beep or not to beep, that is the question
var/news_silent = 1 //To beep or not to beep, that is the question. The answer is No.
var/toff = 0 //If 1, messenger disabled
var/tnote[0] //Current Texts
var/last_text //No text spamming
var/last_honk //Also no honk spamming that's bad too
var/ttone = "beep" //The PDA ringtone!
var/newstone = "beep, beep" //The news ringtone!
var/lock_code = "" // Lockcode to unlock uplink
var/honkamt = 0 //How many honks left when infected with honk.exe
var/mimeamt = 0 //How many silence left when infected with mime.exe
var/note = "Congratulations, your station has chosen the Thinktronic 5230 Personal Data Assistant!" //Current note in the notepad function
var/notehtml = ""
var/cart = "" //A place to stick cartridge menu information
var/detonate = 1 // Can the PDA be blown up?
var/hidden = 0 // Is the PDA hidden from the PDA list?
var/active_conversation = null // New variable that allows us to only view a single conversation.
var/list/conversations = list() // For keeping up with who we have PDA messsages from.
var/new_message = 0 //To remove hackish overlay check
var/new_news = 0
var/active_feed // The selected feed
var/list/warrant // The warrant as we last knew it
var/list/feeds = list() // The list of feeds as we last knew them
var/list/feed_info = list() // The data and contents of each feed as we last knew them
var/list/cartmodes = list(40, 42, 43, 433, 44, 441, 45, 451, 46, 48, 47, 49) // If you add more cartridge modes add them to this list as well.
var/list/no_auto_update = list(1, 40, 43, 44, 441, 45, 451) // These modes we turn off autoupdate
var/list/update_every_five = list(3, 41, 433, 46, 47, 48, 49) // These we update every 5 ticks
var/obj/item/weapon/card/id/id = null //Making it possible to slot an ID card into the PDA so it can function as both.
var/ownjob = null //related to above - this is assignment (potentially alt title)
var/ownrank = null // this one is rank, never alt title
var/obj/item/device/paicard/pai = null // A slot for a personal AI device
/obj/item/device/pda/examine(mob/user)
if(..(user, 1))
user << "The time [worldtime2text()] is displayed in the corner of the screen."
/obj/item/device/pda/medical
default_cartridge = /obj/item/weapon/cartridge/medical
icon_state = "pda-m"
/obj/item/device/pda/viro
default_cartridge = /obj/item/weapon/cartridge/medical
icon_state = "pda-v"
/obj/item/device/pda/engineering
default_cartridge = /obj/item/weapon/cartridge/engineering
icon_state = "pda-e"
/obj/item/device/pda/security
default_cartridge = /obj/item/weapon/cartridge/security
icon_state = "pda-s"
/obj/item/device/pda/detective
default_cartridge = /obj/item/weapon/cartridge/detective
icon_state = "pda-det"
/obj/item/device/pda/warden
default_cartridge = /obj/item/weapon/cartridge/security
icon_state = "pda-warden"
/obj/item/device/pda/janitor
default_cartridge = /obj/item/weapon/cartridge/janitor
icon_state = "pda-j"
ttone = "slip"
/obj/item/device/pda/science
default_cartridge = /obj/item/weapon/cartridge/signal/science
icon_state = "pda-tox"
ttone = "boom"
/obj/item/device/pda/clown
default_cartridge = /obj/item/weapon/cartridge/clown
icon_state = "pda-clown"
desc = "A portable microcomputer by Thinktronic Systems, LTD. The surface is coated with polytetrafluoroethylene and banana drippings."
ttone = "honk"
/obj/item/device/pda/mime
default_cartridge = /obj/item/weapon/cartridge/mime
icon_state = "pda-mime"
message_silent = 1
news_silent = 1
ttone = "silence"
newstone = "silence"
/obj/item/device/pda/heads
default_cartridge = /obj/item/weapon/cartridge/head
icon_state = "pda-h"
news_silent = 1
/obj/item/device/pda/heads/hop
default_cartridge = /obj/item/weapon/cartridge/hop
icon_state = "pda-hop"
/obj/item/device/pda/heads/hos
default_cartridge = /obj/item/weapon/cartridge/hos
icon_state = "pda-hos"
/obj/item/device/pda/heads/ce
default_cartridge = /obj/item/weapon/cartridge/ce
icon_state = "pda-ce"
/obj/item/device/pda/heads/cmo
default_cartridge = /obj/item/weapon/cartridge/cmo
icon_state = "pda-cmo"
/obj/item/device/pda/heads/rd
default_cartridge = /obj/item/weapon/cartridge/rd
icon_state = "pda-rd"
/obj/item/device/pda/captain
default_cartridge = /obj/item/weapon/cartridge/captain
icon_state = "pda-c"
detonate = 0
//toff = 1
/obj/item/device/pda/ert
default_cartridge = /obj/item/weapon/cartridge/captain
icon_state = "pda-h"
detonate = 0
// hidden = 1
/obj/item/device/pda/cargo
default_cartridge = /obj/item/weapon/cartridge/quartermaster
icon_state = "pda-cargo"
/obj/item/device/pda/quartermaster
default_cartridge = /obj/item/weapon/cartridge/quartermaster
icon_state = "pda-q"
/obj/item/device/pda/shaftminer
icon_state = "pda-miner"
default_cartridge = /obj/item/weapon/cartridge/miner
/obj/item/device/pda/syndicate
default_cartridge = /obj/item/weapon/cartridge/syndicate
icon_state = "pda-syn"
name = "Military PDA"
owner = "John Doe"
hidden = 1
/obj/item/device/pda/chaplain
default_cartridge = /obj/item/weapon/cartridge/service
icon_state = "pda-holy"
ttone = "holy"
/obj/item/device/pda/lawyer
default_cartridge = /obj/item/weapon/cartridge/lawyer
icon_state = "pda-lawyer"
ttone = "..."
/obj/item/device/pda/botanist
default_cartridge = /obj/item/weapon/cartridge/service
icon_state = "pda-hydro"
/obj/item/device/pda/roboticist
default_cartridge = /obj/item/weapon/cartridge/signal/science
icon_state = "pda-robot"
/obj/item/device/pda/librarian
default_cartridge = /obj/item/weapon/cartridge/service
icon_state = "pda-libb"
desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a WGW-11 series e-reader."
note = "Congratulations, your station has chosen the Thinktronic 5290 WGW-11 Series E-reader and Personal Data Assistant!"
message_silent = 1 //Quiet in the library!
news_silent = 0 // Librarian is above the law! (That and alt job title is reporter)
/obj/item/device/pda/clear
icon_state = "pda-transp"
desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a special edition with a transparent case."
note = "Congratulations, you have chosen the Thinktronic 5230 Personal Data Assistant Deluxe Special Max Turbo Limited Edition!"
/obj/item/device/pda/chef
default_cartridge = /obj/item/weapon/cartridge/service
icon_state = "pda-chef"
/obj/item/device/pda/bar
default_cartridge = /obj/item/weapon/cartridge/service
icon_state = "pda-bar"
/obj/item/device/pda/atmos
default_cartridge = /obj/item/weapon/cartridge/atmos
icon_state = "pda-atmo"
/obj/item/device/pda/chemist
default_cartridge = /obj/item/weapon/cartridge/chemistry
icon_state = "pda-chem"
/obj/item/device/pda/geneticist
default_cartridge = /obj/item/weapon/cartridge/medical
icon_state = "pda-gene"
// Special AI/pAI PDAs that cannot explode.
/obj/item/device/pda/ai
icon_state = "NONE"
ttone = "data"
newstone = "news"
detonate = 0
/obj/item/device/pda/ai/proc/set_name_and_job(newname as text, newjob as text, newrank as null|text)
owner = newname
ownjob = newjob
if(newrank)
ownrank = newrank
else
ownrank = ownjob
name = newname + " (" + ownjob + ")"
//AI verb and proc for sending PDA messages.
/obj/item/device/pda/ai/verb/cmd_send_pdamesg()
set category = "AI IM"
set name = "Send Message"
set src in usr
if(usr.stat == 2)
usr << "You can't send PDA messages because you are dead!"
return
var/list/plist = available_pdas()
if (plist)
var/c = input(usr, "Please select a PDA") as null|anything in sortList(plist)
if (!c) // if the user hasn't selected a PDA file we can't send a message
return
var/selected = plist[c]
create_message(usr, selected, 0)
/obj/item/device/pda/ai/verb/cmd_toggle_pda_receiver()
set category = "AI IM"
set name = "Toggle Sender/Receiver"
set src in usr
if(usr.stat == 2)
usr << "You can't do that because you are dead!"
return
toff = !toff
usr << "<span class='notice'>PDA sender/receiver toggled [(toff ? "Off" : "On")]!</span>"
/obj/item/device/pda/ai/verb/cmd_toggle_pda_silent()
set category = "AI IM"
set name = "Toggle Ringer"
set src in usr
if(usr.stat == 2)
usr << "You can't do that because you are dead!"
return
message_silent=!message_silent
usr << "<span class='notice'>PDA ringer toggled [(message_silent ? "Off" : "On")]!</span>"
/obj/item/device/pda/ai/verb/cmd_show_message_log()
set category = "AI IM"
set name = "Show Message Log"
set src in usr
if(usr.stat == 2)
usr << "You can't do that because you are dead!"
return
var/HTML = "<html><head><title>AI PDA Message Log</title></head><body>"
for(var/index in tnote)
if(index["sent"])
HTML += addtext("<i><b>&rarr; To <a href='byond://?src=\ref[src];choice=Message;notap=1;target=",index["src"],"'>", index["owner"],"</a>:</b></i><br>", index["message"], "<br>")
else
HTML += addtext("<i><b>&larr; From <a href='byond://?src=\ref[src];choice=Message;notap=1;target=",index["target"],"'>", index["owner"],"</a>:</b></i><br>", index["message"], "<br>")
HTML +="</body></html>"
usr << browse(HTML, "window=log;size=400x444;border=1;can_resize=1;can_close=1;can_minimize=0")
/obj/item/device/pda/ai/can_use()
return 1
/obj/item/device/pda/ai/attack_self(mob/user as mob)
if ((honkamt > 0) && (prob(60)))//For clown virus.
honkamt--
playsound(loc, 'sound/items/bikehorn.ogg', 30, 1)
return
/obj/item/device/pda/ai/pai
ttone = "assist"
// Used for the PDA multicaster, which mirrors messages sent to it to a specific department,
/obj/item/device/pda/multicaster
ownjob = "Relay"
icon_state = "NONE"
ttone = "data"
detonate = 0
news_silent = 1
var/list/cartridges_to_send_to = list()
// This is what actually mirrors the message,
/obj/item/device/pda/multicaster/new_message(var/sending_unit, var/sender, var/sender_job, var/message)
if(sender)
var/list/targets = list()
for(var/obj/item/device/pda/pda in PDAs)
if(pda.cartridge && pda.owner && is_type_in_list(pda.cartridge, cartridges_to_send_to))
targets |= pda
if(targets.len)
for(var/obj/item/device/pda/target in targets)
create_message(target, sender, sender_job, message)
// This has so much copypasta,
/obj/item/device/pda/multicaster/create_message(var/obj/item/device/pda/P, var/original_sender, var/original_job, var/t)
t = sanitize(t, MAX_MESSAGE_LEN, 0)
t = replace_characters(t, list("&#34;" = "\""))
if (!t || !istype(P))
return
if (isnull(P)||P.toff || toff)
return
last_text = world.time
var/datum/reception/reception = get_reception(src, P, t)
t = reception.message
if(reception.message_server && (reception.telecomms_reception & TELECOMMS_RECEPTION_SENDER)) // only send the message if it's stable,
if(reception.telecomms_reception & TELECOMMS_RECEPTION_RECEIVER == 0) // Does our recipient have a broadcaster on their level?,
return
var/send_result = reception.message_server.send_pda_message("[P.owner]","[owner]","[t]")
if (send_result)
return
P.tnote.Add(list(list("sent" = 0, "owner" = "[owner]", "job" = "[ownjob]", "message" = "[t]", "target" = "\ref[src]")))
if(!P.conversations.Find("\ref[src]"))
P.conversations.Add("\ref[src]")
P.new_message(src, "[original_sender] \[Relayed\]", original_job, t, 0)
else
return
/obj/item/device/pda/multicaster/command/New()
..()
owner = "Command Department"
name = "Command Department (Relay)"
cartridges_to_send_to = command_cartridges
/obj/item/device/pda/multicaster/security/New()
..()
owner = "Security Department"
name = "Security Department (Relay)"
cartridges_to_send_to = security_cartridges
/obj/item/device/pda/multicaster/engineering/New()
..()
owner = "Engineering Department"
name = "Engineering Department (Relay)"
cartridges_to_send_to = engineering_cartridges
/obj/item/device/pda/multicaster/medical/New()
..()
owner = "Medical Department"
name = "Medical Department (Relay)"
cartridges_to_send_to = medical_cartridges
/obj/item/device/pda/multicaster/research/New()
..()
owner = "Research Department"
name = "Research Department (Relay)"
cartridges_to_send_to = research_cartridges
/obj/item/device/pda/multicaster/cargo/New()
..()
owner = "Cargo Department"
name = "Cargo Department (Relay)"
cartridges_to_send_to = cargo_cartridges
/obj/item/device/pda/multicaster/civilian/New()
..()
owner = "Civilian Services Department"
name = "Civilian Services Department (Relay)"
cartridges_to_send_to = civilian_cartridges
/*
* The Actual PDA
*/
/obj/item/device/pda/New(var/mob/living/carbon/human/H)
..()
PDAs += src
PDAs = sortAtom(PDAs)
if(default_cartridge)
cartridge = new default_cartridge(src)
new /obj/item/weapon/pen(src)
pdachoice = isnull(H) ? 1 : (ishuman(H) ? H.pdachoice : 1)
switch(pdachoice)
if(1) icon = 'icons/obj/pda.dmi'
if(2) icon = 'icons/obj/pda_slim.dmi'
if(3) icon = 'icons/obj/pda_old.dmi'
else
icon = 'icons/obj/pda_old.dmi'
log_debug("Invalid switch for PDA, defaulting to old PDA icons. [pdachoice] chosen.")
/obj/item/device/pda/proc/can_use()
if(!ismob(loc))
return 0
var/mob/M = loc
if(M.stat || M.restrained() || M.paralysis || M.stunned || M.weakened)
return 0
if((src in M.contents) || ( istype(loc, /turf) && in_range(src, M) ))
return 1
else
return 0
/obj/item/device/pda/GetAccess()
if(id)
return id.GetAccess()
else
return ..()
/obj/item/device/pda/GetID()
return id
/obj/item/device/pda/MouseDrop(obj/over_object as obj, src_location, over_location)
var/mob/M = usr
if((!istype(over_object, /obj/screen)) && can_use())
return attack_self(M)
return
/obj/item/device/pda/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
ui_tick++
var/datum/nanoui/old_ui = nanomanager.get_open_ui(user, src, "main")
var/auto_update = 1
if(mode in no_auto_update)
auto_update = 0
if(old_ui && (mode == lastmode && ui_tick % 5 && mode in update_every_five))
return
lastmode = mode
var/title = "Personal Data Assistant"
var/data[0] // This is the data that will be sent to the PDA
data["owner"] = owner // Who is your daddy...
data["ownjob"] = ownjob // ...and what does he do?
data["mode"] = mode // The current view
data["scanmode"] = scanmode // Scanners
data["fon"] = fon // Flashlight on?
data["pai"] = (isnull(pai) ? 0 : 1) // pAI inserted?
data["note"] = note // current pda notes
data["message_silent"] = message_silent // does the pda make noise when it receives a message?
data["news_silent"] = news_silent // does the pda make noise when it receives news?
data["toff"] = toff // is the messenger function turned off?
data["active_conversation"] = active_conversation // Which conversation are we following right now?
data["idInserted"] = (id ? 1 : 0)
data["idLink"] = (id ? text("[id.registered_name], [id.assignment]") : "--------")
data["cart_loaded"] = cartridge ? 1:0
if(cartridge)
var/cartdata[0]
cartdata["access"] = list(\
"access_security" = cartridge.access_security,\
"access_engine" = cartridge.access_engine,\
"access_atmos" = cartridge.access_atmos,\
"access_medical" = cartridge.access_medical,\
"access_clown" = cartridge.access_clown,\
"access_mime" = cartridge.access_mime,\
"access_janitor" = cartridge.access_janitor,\
"access_quartermaster" = cartridge.access_quartermaster,\
"access_hydroponics" = cartridge.access_hydroponics,\
"access_reagent_scanner" = cartridge.access_reagent_scanner,\
"access_remote_door" = cartridge.access_remote_door,\
"access_status_display" = cartridge.access_status_display,\
"access_detonate_pda" = cartridge.access_detonate_pda\
)
if(mode in cartmodes)
data["records"] = cartridge.create_NanoUI_values()
if(mode == 0)
cartdata["name"] = cartridge.name
if(isnull(cartridge.radio))
cartdata["radio"] = 0
else
if(istype(cartridge.radio, /obj/item/radio/integrated/beepsky))
cartdata["radio"] = 1
if(istype(cartridge.radio, /obj/item/radio/integrated/signal))
cartdata["radio"] = 2
//if(istype(cartridge.radio, /obj/item/radio/integrated/mule))
// cartdata["radio"] = 3
if(mode == 2)
cartdata["charges"] = cartridge.charges ? cartridge.charges : 0
data["cartridge"] = cartdata
data["stationTime"] = worldtime2text()
data["new_Message"] = new_message
data["new_News"] = new_news
var/datum/reception/reception = get_reception(src, do_sleep = 0)
var/has_reception = reception.telecomms_reception & TELECOMMS_RECEPTION_SENDER
data["reception"] = has_reception
if(mode==2)
var/convopdas[0]
var/pdas[0]
var/count = 0
for (var/obj/item/device/pda/P in PDAs)
if (!P.owner||P.toff||P == src||P.hidden) continue
if(conversations.Find("\ref[P]"))
convopdas.Add(list(list("Name" = "[P]", "Reference" = "\ref[P]", "Detonate" = "[P.detonate]", "inconvo" = "1")))
else
pdas.Add(list(list("Name" = "[P]", "Reference" = "\ref[P]", "Detonate" = "[P.detonate]", "inconvo" = "0")))
count++
data["convopdas"] = convopdas
data["pdas"] = pdas
data["pda_count"] = count
if(mode==21)
data["messagescount"] = tnote.len
data["messages"] = tnote
else
data["messagescount"] = null
data["messages"] = null
if(active_conversation)
for(var/c in tnote)
if(c["target"] == active_conversation)
data["convo_name"] = sanitize(c["owner"])
data["convo_job"] = sanitize(c["job"])
break
if(mode==41)
data_core.get_manifest_list()
if(mode==3)
var/turf/T = get_turf(user.loc)
if(!isnull(T))
var/datum/gas_mixture/environment = T.return_air()
var/pressure = environment.return_pressure()
var/total_moles = environment.total_moles
if (total_moles)
var/o2_level = environment.gas["oxygen"]/total_moles
var/n2_level = environment.gas["nitrogen"]/total_moles
var/co2_level = environment.gas["carbon_dioxide"]/total_moles
var/phoron_level = environment.gas["phoron"]/total_moles
var/unknown_level = 1-(o2_level+n2_level+co2_level+phoron_level)
data["aircontents"] = list(\
"pressure" = "[round(pressure,0.1)]",\
"nitrogen" = "[round(n2_level*100,0.1)]",\
"oxygen" = "[round(o2_level*100,0.1)]",\
"carbon_dioxide" = "[round(co2_level*100,0.1)]",\
"phoron" = "[round(phoron_level*100,0.01)]",\
"other" = "[round(unknown_level, 0.01)]",\
"temp" = "[round(environment.temperature-T0C,0.1)]",\
"reading" = 1\
)
if(isnull(data["aircontents"]))
data["aircontents"] = list("reading" = 0)
if(mode==6)
if(has_reception)
feeds.Cut()
for(var/datum/feed_channel/channel in news_network.network_channels)
feeds[++feeds.len] = list("name" = channel.channel_name, "censored" = channel.censored)
data["feedChannels"] = feeds
if(mode==61)
var/datum/feed_channel/FC
for(FC in news_network.network_channels)
if(FC.channel_name == active_feed["name"])
break
var/list/feed = feed_info[active_feed]
if(!feed)
feed = list()
feed["channel"] = FC.channel_name
feed["author"] = "Unknown"
feed["censored"]= 0
feed["updated"] = -1
feed_info[active_feed] = feed
if(FC.updated > feed["updated"] && has_reception)
feed["author"] = FC.author
feed["updated"] = FC.updated
feed["censored"] = FC.censored
var/list/messages = list()
if(!FC.censored)
var/index = 0
for(var/datum/feed_message/FM in FC.messages)
index++
if(FM.img)
usr << browse_rsc(FM.img, "pda_news_tmp_photo_[feed["channel"]]_[index].png")
// News stories are HTML-stripped but require newline replacement to be properly displayed in NanoUI
var/body = replacetext(FM.body, "\n", "<br>")
messages[++messages.len] = list("author" = FM.author, "body" = body, "message_type" = FM.message_type, "time_stamp" = FM.time_stamp, "has_image" = (FM.img != null), "caption" = FM.caption, "index" = index)
feed["messages"] = messages
data["feed"] = feed
data["manifest"] = PDA_Manifest
nanoUI = data
// update the ui if it exists, returns null if no ui is passed/found
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if (!ui)
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "pda.tmpl", title, 520, 400, state = inventory_state)
// when the ui is first opened this is the data it will use
ui.set_initial_data(data)
// open the new ui window
ui.open()
// auto update every Master Controller tick
ui.set_auto_update(auto_update)
//NOTE: graphic resources are loaded on client login
/obj/item/device/pda/attack_self(mob/user as mob)
user.set_machine(src)
if(active_uplink_check(user))
return
ui_interact(user) //NanoUI requires this proc
return
/obj/item/device/pda/Topic(href, href_list)
if(href_list["cartmenu"] && !isnull(cartridge))
cartridge.Topic(href, href_list)
return 1
if(href_list["radiomenu"] && !isnull(cartridge) && !isnull(cartridge.radio))
cartridge.radio.Topic(href, href_list)
return 1
..()
var/mob/user = usr
var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main")
var/mob/living/U = usr
//Looking for master was kind of pointless since PDAs don't appear to have one.
//if ((src in U.contents) || ( istype(loc, /turf) && in_range(src, U) ) )
if (usr.stat == DEAD)
return 0
if(!can_use()) //Why reinvent the wheel? There's a proc that does exactly that.
U.unset_machine()
if(ui)
ui.close()
return 0
add_fingerprint(U)
U.set_machine(src)
switch(href_list["choice"])
//BASIC FUNCTIONS===================================
if("Close")//Self explanatory
U.unset_machine()
ui.close()
return 0
if("Refresh")//Refresh, goes to the end of the proc.
if("Return")//Return
if(mode<=9)
mode = 0
else
mode = round(mode/10)
if(mode==2)
active_conversation = null
if(mode==4)//Fix for cartridges. Redirects to hub.
mode = 0
else if(mode >= 40 && mode <= 49)//Fix for cartridges. Redirects to refresh the menu.
cartridge.mode = mode
if ("Authenticate")//Checks for ID
id_check(U, 1)
if("UpdateInfo")
ownjob = id.assignment
ownrank = id.rank
name = "PDA-[owner] ([ownjob])"
if("Eject")//Ejects the cart, only done from hub.
verb_remove_cartridge()
//MENU FUNCTIONS===================================
if("0")//Hub
mode = 0
if("1")//Notes
mode = 1
if("2")//Messenger
mode = 2
if("21")//Read messages
mode = 21
if("3")//Atmos scan
mode = 3
if("4")//Redirects to hub
mode = 0
if("chatroom") // chatroom hub
mode = 5
if("41") //Manifest
mode = 41
//MAIN FUNCTIONS===================================
if("Light")
if(fon)
fon = 0
set_light(0)
else
fon = 1
set_light(f_lum)
if("Medical Scan")
if(scanmode == 1)
scanmode = 0
else if((!isnull(cartridge)) && (cartridge.access_medical))
scanmode = 1
if("Reagent Scan")
if(scanmode == 3)
scanmode = 0
else if((!isnull(cartridge)) && (cartridge.access_reagent_scanner))
scanmode = 3
if("Halogen Counter")
if(scanmode == 4)
scanmode = 0
else if((!isnull(cartridge)) && (cartridge.access_engine))
scanmode = 4
if("Honk")
if ( !(last_honk && world.time < last_honk + 20) )
playsound(loc, 'sound/items/bikehorn.ogg', 50, 1)
last_honk = world.time
if("Gas Scan")
if(scanmode == 5)
scanmode = 0
else if((!isnull(cartridge)) && (cartridge.access_atmos))
scanmode = 5
//MESSENGER/NOTE FUNCTIONS===================================
if ("Edit")
var/n = input(U, "Please enter message", name, notehtml) as message
if (in_range(src, U) && loc == U)
n = sanitizeSafe(n, extra = 0)
if (mode == 1)
note = html_decode(n)
notehtml = note
note = replacetext(note, "\n", "<br>")
else
ui.close()
if("Toggle Messenger")
toff = !toff
if("Toggle Ringer")//If viewing texts then erase them, if not then toggle silent status
message_silent = !message_silent
if("Toggle News")
news_silent = !news_silent
if("Clear")//Clears messages
if(href_list["option"] == "All")
tnote.Cut()
conversations.Cut()
if(href_list["option"] == "Convo")
var/new_tnote[0]
for(var/i in tnote)
if(i["target"] != active_conversation)
new_tnote[++new_tnote.len] = i
tnote = new_tnote
conversations.Remove(active_conversation)
active_conversation = null
if(mode==21)
mode=2
if("Ringtone")
var/t = input(U, "Please enter new ringtone", name, ttone) as text
if (in_range(src, U) && loc == U)
if (t)
if(src.hidden_uplink && hidden_uplink.check_trigger(U, lowertext(t), lowertext(lock_code)))
U << "The PDA softly beeps."
ui.close()
else
t = sanitize(t, 20)
ttone = t
else
ui.close()
return 0
if("Newstone")
var/t = input(U, "Please enter new news tone", name, newstone) as text
if (in_range(src, U) && loc == U)
if (t)
t = sanitize(t, 20)
newstone = t
else
ui.close()
return 0
if("Message")
var/obj/item/device/pda/P = locate(href_list["target"])
src.create_message(U, P, !href_list["notap"])
if(mode == 2)
if(href_list["target"] in conversations) // Need to make sure the message went through, if not welp.
active_conversation = href_list["target"]
mode = 21
if("Select Conversation")
var/P = href_list["convo"]
for(var/n in conversations)
if(P == n)
active_conversation=P
mode=21
if("Select Feed")
var/n = href_list["name"]
for(var/f in feeds)
if(f["name"] == n)
active_feed = f
mode=61
if("Send Honk")//Honk virus
if(cartridge && cartridge.access_clown)//Cartridge checks are kind of unnecessary since everything is done through switch.
var/obj/item/device/pda/P = locate(href_list["target"])//Leaving it alone in case it may do something useful, I guess.
if(!isnull(P))
if (!P.toff && cartridge.charges > 0)
cartridge.charges--
U.show_message("<span class='notice'>Virus sent!</span>", 1)
P.honkamt = (rand(15,20))
else
U << "PDA not found."
else
ui.close()
return 0
if("Send Silence")//Silent virus
if(cartridge && cartridge.access_mime)
var/obj/item/device/pda/P = locate(href_list["target"])
if(!isnull(P))
if (!P.toff && cartridge.charges > 0)
cartridge.charges--
U.show_message("<span class='notice'>Virus sent!</span>", 1)
P.message_silent = 1
P.news_silent = 1
P.ttone = "silence"
P.newstone = "silence"
else
U << "PDA not found."
else
ui.close()
return 0
//SYNDICATE FUNCTIONS===================================
if("Toggle Door")
if(cartridge && cartridge.access_remote_door)
for(var/obj/machinery/door/blast/M in world)
if(M.id == cartridge.remote_door_id)
if(M.density)
M.open()
else
M.close()
if("Detonate")//Detonate PDA... maybe
if(cartridge && cartridge.access_detonate_pda)
var/obj/item/device/pda/P = locate(href_list["target"])
var/datum/reception/reception = get_reception(src, P, "", do_sleep = 0)
if(!(reception.message_server && reception.telecomms_reception & TELECOMMS_RECEPTION_SENDER))
U.show_message("<span class='warning'>An error flashes on your [src]: Connection unavailable</span>", 1)
return
if(reception.telecomms_reception & TELECOMMS_RECEPTION_RECEIVER == 0) // Does our recepient have a broadcaster on their level?
U.show_message("<span class='warning'>An error flashes on your [src]: Recipient unavailable</span>", 1)
return
if(!isnull(P))
if (!P.toff && cartridge.charges > 0)
cartridge.charges--
var/difficulty = 2
if(P.cartridge)
difficulty += P.cartridge.access_medical
difficulty += P.cartridge.access_security
difficulty += P.cartridge.access_engine
difficulty += P.cartridge.access_clown
difficulty += P.cartridge.access_janitor
if(P.hidden_uplink)
difficulty += 3
if(prob(difficulty))
U.show_message("<span class='warning'>An error flashes on your [src].</span>", 1)
else if (prob(difficulty * 7))
U.show_message("<span class='warning'>Energy feeds back into your [src]!</span>", 1)
ui.close()
detonate_act(src)
log_admin("[key_name(U)] just attempted to blow up [P] with the Detomatix cartridge but failed, blowing themselves up")
message_admins("[key_name_admin(U)] just attempted to blow up [P] with the Detomatix cartridge but failed.", 1)
else
U.show_message("<span class='notice'>Success!</span>", 1)
log_admin("[key_name(U)] just attempted to blow up [P] with the Detomatix cartridge and succeeded")
message_admins("[key_name_admin(U)] just attempted to blow up [P] with the Detomatix cartridge and succeeded.", 1)
detonate_act(P)
else
U << "No charges left."
else
U << "PDA not found."
else
U.unset_machine()
ui.close()
return 0
//pAI FUNCTIONS===================================
if("pai")
if(pai)
if(pai.loc != src)
pai = null
else
switch(href_list["option"])
if("1") // Configure pAI device
pai.attack_self(U)
if("2") // Eject pAI device
var/turf/T = get_turf_or_move(src.loc)
if(T)
pai.loc = T
pai = null
else
mode = text2num(href_list["choice"])
if(cartridge)
cartridge.mode = mode
//EXTRA FUNCTIONS===================================
if (mode == 2||mode == 21)//To clear message overlays.
new_message = 0
update_icon()
if (mode == 6||mode == 61)//To clear news overlays.
new_news = 0
update_icon()
if ((honkamt > 0) && (prob(60)))//For clown virus.
honkamt--
playsound(loc, 'sound/items/bikehorn.ogg', 30, 1)
return 1 // return 1 tells it to refresh the UI in NanoUI
/obj/item/device/pda/update_icon()
..()
overlays.Cut()
if(new_message || new_news)
overlays += image(icon, "pda-r")
/obj/item/device/pda/proc/detonate_act(var/obj/item/device/pda/P)
//TODO: sometimes these attacks show up on the message server
var/i = rand(1,100)
var/j = rand(0,1) //Possibility of losing the PDA after the detonation
var/message = ""
var/mob/living/M = null
if(ismob(P.loc))
M = P.loc
//switch(i) //Yes, the overlapping cases are intended.
if(i<=10) //The traditional explosion
P.explode()
j=1
message += "Your [P] suddenly explodes!"
if(i>=10 && i<= 20) //The PDA burns a hole in the holder.
j=1
if(M && isliving(M))
M.apply_damage( rand(30,60) , BURN)
message += "You feel a searing heat! Your [P] is burning!"
if(i>=20 && i<=25) //EMP
empulse(P.loc, 3, 6, 1)
message += "Your [P] emits a wave of electromagnetic energy!"
if(i>=25 && i<=40) //Smoke
var/datum/effect/effect/system/smoke_spread/chem/S = new /datum/effect/effect/system/smoke_spread/chem
S.attach(P.loc)
S.set_up(P, 10, 0, P.loc)
playsound(P.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
S.start()
message += "Large clouds of smoke billow forth from your [P]!"
if(i>=40 && i<=45) //Bad smoke
var/datum/effect/effect/system/smoke_spread/bad/B = new /datum/effect/effect/system/smoke_spread/bad
B.attach(P.loc)
B.set_up(P, 10, 0, P.loc)
playsound(P.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
B.start()
message += "Large clouds of noxious smoke billow forth from your [P]!"
if(i>=65 && i<=75) //Weaken
if(M && isliving(M))
M.apply_effects(0,1)
message += "Your [P] flashes with a blinding white light! You feel weaker."
if(i>=75 && i<=85) //Stun and stutter
if(M && isliving(M))
M.apply_effects(1,0,0,0,1)
message += "Your [P] flashes with a blinding white light! You feel weaker."
if(i>=85) //Sparks
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(2, 1, P.loc)
s.start()
message += "Your [P] begins to spark violently!"
if(i>45 && i<65 && prob(50)) //Nothing happens
message += "Your [P] bleeps loudly."
j = prob(10)
if(j && detonate) //This kills the PDA
qdel(P)
if(message)
message += "It melts in a puddle of plastic."
else
message += "Your [P] shatters in a thousand pieces!"
if(M && isliving(M))
message = "<span class='warning'>[message]</span>"
M.show_message(message, 1)
/obj/item/device/pda/proc/remove_id()
if (id)
if (ismob(loc))
var/mob/M = loc
M.put_in_hands(id)
usr << "<span class='notice'>You remove the ID from the [name].</span>"
else
id.loc = get_turf(src)
id = null
/obj/item/device/pda/proc/create_message(var/mob/living/U = usr, var/obj/item/device/pda/P, var/tap = 1)
if(tap)
U.visible_message("<span class='notice'>\The [U] taps on \his PDA's screen.</span>")
var/t = input(U, "Please enter message", P.name, null) as text
t = sanitize(t)
//t = readd_quotes(t)
t = replace_characters(t, list("&#34;" = "\""))
if (!t || !istype(P))
return
if (!in_range(src, U) && loc != U)
return
if (isnull(P)||P.toff || toff)
return
if (last_text && world.time < last_text + 5)
return
if(!can_use())
return
last_text = world.time
var/datum/reception/reception = get_reception(src, P, t)
t = reception.message
if(reception.message_server && (reception.telecomms_reception & TELECOMMS_RECEPTION_SENDER)) // only send the message if it's stable
if(reception.telecomms_reception & TELECOMMS_RECEPTION_RECEIVER == 0) // Does our recipient have a broadcaster on their level?
U << "ERROR: Cannot reach recipient."
return
var/send_result = reception.message_server.send_pda_message("[P.owner]","[owner]","[t]")
if (send_result)
U << "ERROR: Messaging server rejected your message. Reason: contains '[send_result]'."
return
tnote.Add(list(list("sent" = 1, "owner" = "[P.owner]", "job" = "[P.ownjob]", "message" = "[t]", "target" = "\ref[P]")))
P.tnote.Add(list(list("sent" = 0, "owner" = "[owner]", "job" = "[ownjob]", "message" = "[t]", "target" = "\ref[src]")))
for(var/mob/M in player_list)
if(M.stat == DEAD && M.client && (M.is_preference_enabled(/datum/client_preference/ghost_ears))) // src.client is so that ghosts don't have to listen to mice
if(istype(M, /mob/new_player))
continue
M.show_message("<span class='game say'>PDA Message - <span class='name'>[owner]</span> -> <span class='name'>[P.owner]</span>: <span class='message'>[t]</span></span>")
if(!conversations.Find("\ref[P]"))
conversations.Add("\ref[P]")
if(!P.conversations.Find("\ref[src]"))
P.conversations.Add("\ref[src]")
if (prob(15)) //Give the AI a chance of intercepting the message
var/who = src.owner
if(prob(50))
who = P.owner
for(var/mob/living/silicon/ai/ai in mob_list)
// Allows other AIs to intercept the message but the AI won't intercept their own message.
if(ai.aiPDA != P && ai.aiPDA != src)
ai.show_message("<i>Intercepted message from <b>[who]</b>: [t]</i>")
P.new_message_from_pda(src, t)
nanomanager.update_user_uis(U, src) // Update the sending user's PDA UI so that they can see the new message
else
U << "<span class='notice'>ERROR: Messaging server is not responding.</span>"
/obj/item/device/pda/proc/new_info(var/beep_silent, var/message_tone, var/reception_message)
if (!beep_silent)
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
for (var/mob/O in hearers(2, loc))
O.show_message(text("\icon[src] *[message_tone]*"))
//Search for holder of the PDA.
var/mob/living/L = null
if(loc && isliving(loc))
L = loc
//Maybe they are a pAI!
else
L = get(src, /mob/living/silicon)
if(L)
if(reception_message)
L << reception_message
nanomanager.update_user_uis(L, src) // Update the receiving user's PDA UI so that they can see the new message
/obj/item/device/pda/proc/new_news(var/message)
new_info(news_silent, newstone, news_silent ? "" : "\icon[src] <b>[message]</b>")
if(!news_silent)
new_news = 1
update_icon()
/obj/item/device/pda/ai/new_news(var/message)
// Do nothing
/obj/item/device/pda/proc/new_message_from_pda(var/obj/item/device/pda/sending_device, var/message)
new_message(sending_device, sending_device.owner, sending_device.ownjob, message)
/obj/item/device/pda/proc/new_message(var/sending_unit, var/sender, var/sender_job, var/message, var/reply = 1)
var/reception_message = "\icon[src] <b>Message from [sender] ([sender_job]), </b>\"[message]\" ([reply ? "<a href='byond://?src=\ref[src];choice=Message;notap=[istype(loc, /mob/living/silicon)];skiprefresh=1;target=\ref[sending_unit]'>Reply</a>" : "Unable to Reply"])"
new_info(message_silent, ttone, reception_message)
log_pda("[usr] (PDA: [sending_unit]) sent \"[message]\" to [name]")
new_message = 1
update_icon()
/obj/item/device/pda/ai/new_message(var/atom/movable/sending_unit, var/sender, var/sender_job, var/message)
var/track = ""
if(ismob(sending_unit.loc) && isAI(loc))
track = "(<a href='byond://?src=\ref[loc];track=\ref[sending_unit.loc];trackname=[html_encode(sender)]'>Follow</a>)"
var/reception_message = "\icon[src] <b>Message from [sender] ([sender_job]), </b>\"[message]\" (<a href='byond://?src=\ref[src];choice=Message;notap=1;skiprefresh=1;target=\ref[sending_unit]'>Reply</a>) [track]"
new_info(message_silent, newstone, reception_message)
log_pda("[usr] (PDA: [sending_unit]) sent \"[message]\" to [name]")
new_message = 1
/obj/item/device/pda/verb/verb_reset_pda()
set category = "Object"
set name = "Reset PDA"
set src in usr
if(issilicon(usr))
return
if(can_use(usr))
mode = 0
nanomanager.update_uis(src)
usr << "<span class='notice'>You press the reset button on \the [src].</span>"
else
usr << "<span class='notice'>You cannot do this while restrained.</span>"
/obj/item/device/pda/verb/verb_remove_id()
set category = "Object"
set name = "Remove id"
set src in usr
if(issilicon(usr))
return
if ( can_use(usr) )
if(id)
remove_id()
else
usr << "<span class='notice'>This PDA does not have an ID in it.</span>"
else
usr << "<span class='notice'>You cannot do this while restrained.</span>"
/obj/item/device/pda/verb/verb_remove_pen()
set category = "Object"
set name = "Remove pen"
set src in usr
if(issilicon(usr))
return
if ( can_use(usr) )
var/obj/item/weapon/pen/O = locate() in src
if(O)
if (istype(loc, /mob))
var/mob/M = loc
if(M.get_active_hand() == null)
M.put_in_hands(O)
usr << "<span class='notice'>You remove \the [O] from \the [src].</span>"
return
O.loc = get_turf(src)
else
usr << "<span class='notice'>This PDA does not have a pen in it.</span>"
else
usr << "<span class='notice'>You cannot do this while restrained.</span>"
/obj/item/device/pda/verb/verb_remove_cartridge()
set category = "Object"
set name = "Remove cartridge"
set src in usr
if(issilicon(usr))
return
if (can_use(usr) && !isnull(cartridge))
var/turf/T = get_turf(src)
cartridge.loc = T
if (ismob(loc))
var/mob/M = loc
M.put_in_hands(cartridge)
else
cartridge.loc = get_turf(src)
mode = 0
scanmode = 0
if (cartridge.radio)
cartridge.radio.hostpda = null
cartridge = null
usr << "<span class='notice'>You remove \the [cartridge] from the [name].</span>"
else
usr << "<span class='notice'>You cannot do this while restrained.</span>"
/obj/item/device/pda/proc/id_check(mob/user as mob, choice as num)//To check for IDs; 1 for in-pda use, 2 for out of pda use.
if(choice == 1)
if (id)
remove_id()
return 1
else
var/obj/item/I = user.get_active_hand()
if (istype(I, /obj/item/weapon/card/id) && user.unEquip(I))
I.loc = src
id = I
return 1
else
var/obj/item/weapon/card/I = user.get_active_hand()
if (istype(I, /obj/item/weapon/card/id) && I:registered_name && user.unEquip(I))
var/obj/old_id = id
I.loc = src
id = I
user.put_in_hands(old_id)
return 1
return 0
// access to status display signals
/obj/item/device/pda/attackby(obj/item/C as obj, mob/user as mob)
..()
if(istype(C, /obj/item/weapon/cartridge) && !cartridge)
cartridge = C
user.drop_item()
cartridge.loc = src
user << "<span class='notice'>You insert [cartridge] into [src].</span>"
nanomanager.update_uis(src) // update all UIs attached to src
if(cartridge.radio)
cartridge.radio.hostpda = src
else if(istype(C, /obj/item/weapon/card/id))
var/obj/item/weapon/card/id/idcard = C
if(!idcard.registered_name)
user << "<span class='notice'>\The [src] rejects the ID.</span>"
return
if(!owner)
owner = idcard.registered_name
ownjob = idcard.assignment
ownrank = idcard.rank
name = "PDA-[owner] ([ownjob])"
user << "<span class='notice'>Card scanned.</span>"
else
//Basic safety check. If either both objects are held by user or PDA is on ground and card is in hand.
if(((src in user.contents) && (C in user.contents)) || (istype(loc, /turf) && in_range(src, user) && (C in user.contents)) )
if(id_check(user, 2))
user << "<span class='notice'>You put the ID into \the [src]'s slot.</span>"
updateSelfDialog()//Update self dialog on success.
return //Return in case of failed check or when successful.
updateSelfDialog()//For the non-input related code.
else if(istype(C, /obj/item/device/paicard) && !src.pai)
user.drop_item()
C.loc = src
pai = C
user << "<span class='notice'>You slot \the [C] into [src].</span>"
nanomanager.update_uis(src) // update all UIs attached to src
else if(istype(C, /obj/item/weapon/pen))
var/obj/item/weapon/pen/O = locate() in src
if(O)
user << "<span class='notice'>There is already a pen in \the [src].</span>"
else
user.drop_item()
C.loc = src
user << "<span class='notice'>You slide \the [C] into \the [src].</span>"
return
/obj/item/device/pda/attack(mob/living/C as mob, mob/living/user as mob)
if (istype(C, /mob/living/carbon))
switch(scanmode)
if(1)
for (var/mob/O in viewers(C, null))
O.show_message("<span class='warning'>\The [user] has analyzed [C]'s vitals!</span>", 1)
user.show_message("<span class='notice'>Analyzing Results for [C]:</span>")
user.show_message("<span class='notice'> Overall Status: [C.stat > 1 ? "dead" : "[C.health - C.halloss]% healthy"]</span>", 1)
user.show_message(text("<span class='notice'> Damage Specifics:</span> <span class='[]'>[]</span>-<span class='[]'>[]</span>-<span class='[]'>[]</span>-<span class='[]'>[]</span>",
(C.getOxyLoss() > 50) ? "warning" : "", C.getOxyLoss(),
(C.getToxLoss() > 50) ? "warning" : "", C.getToxLoss(),
(C.getFireLoss() > 50) ? "warning" : "", C.getFireLoss(),
(C.getBruteLoss() > 50) ? "warning" : "", C.getBruteLoss()
), 1)
user.show_message("<span class='notice'> Key: Suffocation/Toxin/Burns/Brute</span>", 1)
user.show_message("<span class='notice'> Body Temperature: [C.bodytemperature-T0C]&deg;C ([C.bodytemperature*1.8-459.67]&deg;F)</span>", 1)
if(C.tod && (C.stat == DEAD || (C.status_flags & FAKEDEATH)))
user.show_message("<span class='notice'> Time of Death: [C.tod]</span>")
if(istype(C, /mob/living/carbon/human))
var/mob/living/carbon/human/H = C
var/list/damaged = H.get_damaged_organs(1,1)
user.show_message("<span class='notice'>Localized Damage, Brute/Burn:</span>",1)
if(length(damaged)>0)
for(var/obj/item/organ/external/org in damaged)
user.show_message(text("<span class='notice'> []: <span class='[]'>[]</span>-<span class='[]'>[]</span></span>",
capitalize(org.name), (org.brute_dam > 0) ? "warning" : "notice", org.brute_dam, (org.burn_dam > 0) ? "warning" : "notice", org.burn_dam),1)
else
user.show_message("<span class='notice'> Limbs are OK.</span>",1)
if(2)
if (!istype(C:dna, /datum/dna))
user << "<span class='notice'>No fingerprints found on [C]</span>"
else
user << text("<span class='notice'>\The [C]'s Fingerprints: [md5(C:dna.uni_identity)]</span>")
if ( !(C:blood_DNA) )
user << "<span class='notice'>No blood found on [C]</span>"
if(C:blood_DNA)
qdel(C:blood_DNA)
else
user << "<span class='notice'>Blood found on [C]. Analysing...</span>"
spawn(15)
for(var/blood in C:blood_DNA)
user << "<span class='notice'>Blood type: [C:blood_DNA[blood]]\nDNA: [blood]</span>"
if(4)
for (var/mob/O in viewers(C, null))
O.show_message("<span class='warning'>\The [user] has analyzed [C]'s radiation levels!</span>", 1)
user.show_message("<span class='notice'>Analyzing Results for [C]:</span>")
if(C.radiation)
user.show_message("<span class='notice'>Radiation Level: [C.radiation]</span>")
else
user.show_message("<span class='notice'>No radiation detected.</span>")
/obj/item/device/pda/afterattack(atom/A as mob|obj|turf|area, mob/user as mob, proximity)
if(!proximity) return
switch(scanmode)
if(3)
if(!isobj(A))
return
if(!isnull(A.reagents))
if(A.reagents.reagent_list.len > 0)
var/reagents_length = A.reagents.reagent_list.len
user << "<span class='notice'>[reagents_length] chemical agent[reagents_length > 1 ? "s" : ""] found.</span>"
for (var/re in A.reagents.reagent_list)
user << "<span class='notice'> [re]</span>"
else
user << "<span class='notice'>No active chemical agents found in [A].</span>"
else
user << "<span class='notice'>No significant chemical agents found in [A].</span>"
if(5)
analyze_gases(A, user)
if (!scanmode && istype(A, /obj/item/weapon/paper) && owner)
// JMO 20140705: Makes scanned document show up properly in the notes. Not pretty for formatted documents,
// as this will clobber the HTML, but at least it lets you scan a document. You can restore the original
// notes by editing the note again. (Was going to allow you to edit, but scanned documents are too long.)
var/raw_scan = (A:info)
var/formatted_scan = ""
// Scrub out the tags (replacing a few formatting ones along the way)
// Find the beginning and end of the first tag.
var/tag_start = findtext(raw_scan,"<")
var/tag_stop = findtext(raw_scan,">")
// Until we run out of complete tags...
while(tag_start&&tag_stop)
var/pre = copytext(raw_scan,1,tag_start) // Get the stuff that comes before the tag
var/tag = lowertext(copytext(raw_scan,tag_start+1,tag_stop)) // Get the tag so we can do intellegent replacement
var/tagend = findtext(tag," ") // Find the first space in the tag if there is one.
// Anything that's before the tag can just be added as is.
formatted_scan = formatted_scan+pre
// If we have a space after the tag (and presumably attributes) just crop that off.
if (tagend)
tag=copytext(tag,1,tagend)
if (tag=="p"||tag=="/p"||tag=="br") // Check if it's I vertical space tag.
formatted_scan=formatted_scan+"<br>" // If so, add some padding in.
raw_scan = copytext(raw_scan,tag_stop+1) // continue on with the stuff after the tag
// Look for the next tag in what's left
tag_start = findtext(raw_scan,"<")
tag_stop = findtext(raw_scan,">")
// Anything that is left in the page. just tack it on to the end as is
formatted_scan=formatted_scan+raw_scan
// If there is something in there already, pad it out.
if (length(note)>0)
note = note + "<br><br>"
// Store the scanned document to the notes
note = "Scanned Document. Edit to restore previous notes/delete scan.<br>----------<br>" + formatted_scan + "<br>"
// notehtml ISN'T set to allow user to get their old notes back. A better implementation would add a "scanned documents"
// feature to the PDA, which would better convey the availability of the feature, but this will work for now.
// Inform the user
user << "<span class='notice'>Paper scanned and OCRed to notekeeper.</span>" //concept of scanning paper copyright brainoblivion 2009
/obj/item/device/pda/proc/explode() //This needs tuning. //Sure did.
if(!src.detonate) return
var/turf/T = get_turf(src.loc)
if(T)
T.hotspot_expose(700,125)
explosion(T, 0, 0, 1, rand(1,2))
return
/obj/item/device/pda/Destroy()
PDAs -= src
if (src.id && prob(90)) //IDs are kept in 90% of the cases
src.id.loc = get_turf(src.loc)
..()
/obj/item/device/pda/clown/Crossed(AM as mob|obj) //Clown PDA is slippery.
if (istype(AM, /mob/living))
var/mob/living/M = AM
if(M.slip("the PDA",8) && M.real_name != src.owner && istype(src.cartridge, /obj/item/weapon/cartridge/clown))
if(src.cartridge.charges < 5)
src.cartridge.charges++
/obj/item/device/pda/proc/available_pdas()
var/list/names = list()
var/list/plist = list()
var/list/namecounts = list()
if (toff)
usr << "Turn on your receiver in order to send messages."
return
for (var/obj/item/device/pda/P in PDAs)
if (!P.owner)
continue
else if(P.hidden)
continue
else if (P == src)
continue
else if (P.toff)
continue
var/name = P.owner
if (name in names)
namecounts[name]++
name = text("[name] ([namecounts[name]])")
else
names.Add(name)
namecounts[name] = 1
plist[text("[name]")] = P
return plist
//Some spare PDAs in a box
/obj/item/weapon/storage/box/PDAs
name = "box of spare PDAs"
desc = "A box of spare PDA microcomputers."
icon = 'icons/obj/pda.dmi'
icon_state = "pdabox"
New()
..()
new /obj/item/device/pda(src)
new /obj/item/device/pda(src)
new /obj/item/device/pda(src)
new /obj/item/device/pda(src)
new /obj/item/weapon/cartridge/head(src)
var/newcart = pick( /obj/item/weapon/cartridge/engineering,
/obj/item/weapon/cartridge/security,
/obj/item/weapon/cartridge/medical,
/obj/item/weapon/cartridge/signal/science,
/obj/item/weapon/cartridge/quartermaster)
new newcart(src)
// Pass along the pulse to atoms in contents, largely added so pAIs are vulnerable to EMP
/obj/item/device/pda/emp_act(severity)
for(var/atom/A in src)
A.emp_act(severity)