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Remember if your scrolling though the list and something is unchecked it should almost certainly be checked. Simple animals moved over to the actual mob code area and out of the defines. r2868 Also added a bunch of files I forgot.
26 lines
731 B
Plaintext
26 lines
731 B
Plaintext
//Cat
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/mob/living/simple_animal/cat
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name = "cat"
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desc = "Kitty!!"
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icon = 'mob.dmi'
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icon_state = "tempcat"
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icon_living = "tempcat"
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icon_dead = "catdeath"
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speak = list("Meow!","Esp!","Purr!","HSSSSS")
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speak_emote = list("purrs", "meows")
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emote_hear = list("meows","mews")
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emote_see = list("shakes it's head", "shivers")
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speak_chance = 1
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turns_per_move = 5
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/sliceable/meat
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response_help = "pets the"
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response_disarm = "gently pushes aside the"
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response_harm = "kicks the"
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//RUNTIME! SQUEEEEEEEE~
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/mob/living/simple_animal/cat/Runtime
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name = "Runtime"
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desc = ""
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response_help = "pets"
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response_disarm = "gently pushes aside"
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response_harm = "kicks" |