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* Unit Test rework & Master/Ticker update * Fixes and working unit testing * Fixes * Test fixes and FA update * Fixed runtimes * Radio subsystem * move that glob wherever later * ident * CIBUILDING compile option * Fixed runtimes * Some changes to the workflow * CI Split * More split * Pathing * Linters and Annotators * ci dir fix * Missing undef fixed * Enable grep checks * More test conversions * More split * Correct file * Removes unneeded inputs * oop * More dependency changes * More conversions * Conversion fixes * Fixes * Some assert fixes * Corrects start gate * Converted some README.dms to README.mds * Removes duplicate proc * Removes unused defines * Example configs * fix dll access viol by double calling * Post-rebase fixes * Cleans up names global list * Undef restart counter * More code/game/ cleanup * Statpanel update * Skybox * add * Fix ticker * Roundend fix * Persistence dependency update * Reordering * Reordering * Reordering * Initstage fix * . * . * Reorder * Reorder * Circle * Mobs * Air * Test fix * CI Script Fix * Configs * More ticker stuff * This is now in 'reboot world' * Restart world announcements * no glob in PreInit * to define * Update * Removed old include * Make this file normal again * moved * test * shared unit testing objects * Updates batched_spritesheets and universal_icon * . * job data debug * rm that * init order * show us * . * i wonder * . * . * urg * do we not have a job ID? * . * rm sleep for now * updated rust-g linux binaries * binaries update 2 * binaries update 3 * testing something * change that * test something * . * . * . * locavar * test * move that * . * debug * don't run this test * strack trace it * cleaner * . * . * cras again * also comment this out * return to official rust g * Update robot_icons.dm * monitor the generation * . --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
46 lines
1.1 KiB
Plaintext
46 lines
1.1 KiB
Plaintext
SUBSYSTEM_DEF(assets)
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name = "Assets"
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dependencies = list(
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/datum/controller/subsystem/holomaps,
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/datum/controller/subsystem/robot_sprites
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///datum/controller/subsystem/persistent_paintings,
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///datum/controller/subsystem/greyscale_previews,
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)
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flags = SS_NO_FIRE
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var/list/datum/asset_cache_item/cache = list()
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var/list/preload = list()
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var/datum/asset_transport/transport = new()
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/datum/controller/subsystem/assets/OnConfigLoad()
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var/newtransporttype = /datum/asset_transport
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switch (CONFIG_GET(string/asset_transport))
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if ("webroot")
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newtransporttype = /datum/asset_transport/webroot
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if (newtransporttype == transport.type)
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return
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var/datum/asset_transport/newtransport = new newtransporttype ()
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if (newtransport.validate_config())
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transport = newtransport
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transport.Load()
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/datum/controller/subsystem/assets/Initialize()
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OnConfigLoad()
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for(var/type in typesof(/datum/asset))
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var/datum/asset/A = type
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if (type != initial(A._abstract))
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load_asset_datum(type)
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transport.Initialize(cache)
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initialized = TRUE
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return SS_INIT_SUCCESS
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/datum/controller/subsystem/assets/Recover()
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cache = SSassets.cache
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preload = SSassets.preload
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