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a primitive shield, perfect for the next knights at castle mystic event. it's much less cool, there's no metal ones. but it's literally the only low tech shield in our code right. No really all other shields are made of plastic like the riot shield, or energy like halo jackles. anyway it has 10 lower block chance than the explo shield and 20 less than riot. It's planks off wood and a bucket tied together
Datum Component System (DCS)
Concept
Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.
See this thread for an introduction to the system as a whole.