Files
VOREStation/code/WorkInProgress/Chemistry-Recipes.dm
Skiedrake 78fc52ef11 Merge to main from the hydroponics branch r57_skie_1.
Hydroponics update + bugfixes.
Consists of revisions: 
R58, R60, R67, R68, R73.


Combined changelog (from oldest rev to newest):

Put all hydroponics defines into one .dm file
Added functionality for nettles and made all currently growable plantlife work
Changed hydroponics layout
Added Hydroponics Supply crates and added weed/pest sprays into the current ones
at hydro
Fixed nettle hold graphics
Fixed vending machines showing hidden items.
Added Research Director hydroponics access and botanists tox access (already had
chem access, but no tox).
Hydroponics in great shape. Spank Numbers for final modifications before merging
to trunk. (weedkillers, pestkillers)
Added a seed vending machine.
Amanitas now poison, and the poison is nasty. Added a poison() proc to all
foods.
Added graphics for vertical and horizontal one-tile-wide tables. Put one inside
hydroponics.
New 'blur' texture when your vision goes blurry.
Fixed a typo in hydroponics code.
Added a disposal unit in hydroponics.
Added a how-to instructions paper in hydroponics.
Hydroponics in working order. Extra features still in developement.
Fixed weedspray and pestspray entries.
Removed chaplains random probability to have see_invisible 15 at start, because
it's reset to 0 right next world tick anyways.
Added burn() and drug() procs to foodstuffs.
Added drug effects to some mushrooms. Have a nice trip.
Made chilis heat you up and ice peppers freeze you down.
Fixed carrot's harvest icon (it didn't exist)


To-do: Mutagens and vitamins for hydroponics plants.
New mutations, recipes for cook, extracting stuff from plants.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@74 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-07 19:33:23 +00:00

397 lines
10 KiB
Plaintext

///////////////////////////////////////////////////////////////////////////////////
datum
chemical_reaction
var/name = null
var/id = null
var/result = null
var/list/required_reagents = new/list()
var/result_amount = 0
proc
on_reaction(var/datum/reagents/holder, var/created_volume)
return
//I recommend you set the result amount to the total volume of all components.
bilk
name = "Bilk"
id = "bilk"
result = "bilk"
required_reagents = list("milk" = 1, "beer" = 1)
result_amount = 2
explosion_potassium
name = "Explosion"
id = "explosion_potassium"
result = null
required_reagents = list("water" = 1, "potassium" = 1)
result_amount = null
on_reaction(var/datum/reagents/holder, var/created_volume)
var/location = get_turf(holder.my_atom)
var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
s.set_up(2, 1, location)
s.start()
for(var/mob/M in viewers(5, location))
M << "\red The solution violently explodes."
for(var/mob/M in viewers(1, location))
M << "\red The explosion knocks you down."
M:weakened += 3
return
silicate
name = "Silicate"
id = "silicate"
result = "silicate"
required_reagents = list("aluminium" = 1, "silicon" = 1, "oxygen" = 1)
result_amount = 3
mutagen
name = "Unstable mutagen"
id = "mutagen"
result = "mutagen"
required_reagents = list("radium" = 1, "phosphorus" = 1, "chlorine" = 1)
result_amount = 3
//cyanide
// name = "Cyanide"
// id = "cyanide"
// result = "cyanide"
// required_reagents = list("hydrogen" = 1, "carbon" = 1, "nitrogen" = 1)
// result_amount = 3
thermite
name = "Thermite"
id = "thermite"
result = "thermite"
required_reagents = list("aluminium" = 1, "iron" = 1, "oxygen" = 1)
result_amount = 3
lexorin
name = "Lexorin"
id = "lexorin"
result = "lexorin"
required_reagents = list("plasma" = 1, "hydrogen" = 1, "nitrogen" = 1)
result_amount = 3
space_drugs
name = "Space Drugs"
id = "space_drugs"
result = "space_drugs"
required_reagents = list("mercury" = 1, "sugar" = 1, "lithium" = 1)
result_amount = 3
lube
name = "Space Lube"
id = "lube"
result = "lube"
required_reagents = list("water" = 1, "silicon" = 1, "oxygen" = 1)
result_amount = 4
pacid
name = "Polytrinic acid"
id = "pacid"
result = "pacid"
required_reagents = list("acid" = 1, "chlorine" = 1, "potassium" = 1)
result_amount = 3
synaptizine
name = "Synaptizine"
id = "synaptizine"
result = "synaptizine"
required_reagents = list("sugar" = 1, "lithium" = 1, "water" = 1)
result_amount = 3
hyronalin
name = "Hyronalin"
id = "hyronalin"
result = "hyronalin"
required_reagents = list("radium" = 1, "anti_toxin" = 1)
result_amount = 2
arithrazine
name = "Arithrazine"
id = "arithrazine"
result = "arithrazine"
required_reagents = list("hyronalin" = 1, "hydrogen" = 1)
result_amount = 2
impedrezene
name = "Impedrezene"
id = "impedrezene"
result = "impedrezene"
required_reagents = list("mercury" = 1, "oxygen" = 1, "sugar" = 1)
result_amount = 2
kelotane
name = "Kelotane"
id = "kelotane"
result = "kelotane"
required_reagents = list("silicon" = 1, "carbon" = 1)
result_amount = 2
leporazine
name = "Leporazine"
id = "leporazine"
result = "leporazine"
required_reagents = list("silicon" = 1, "plasma" = 1, )
result_amount = 2
cryptobiolin
name = "Cryptobiolin"
id = "cryptobiolin"
result = "cryptobiolin"
required_reagents = list("potassium" = 1, "oxygen" = 1, "sugar" = 1)
result_amount = 3
tricordrazine
name = "Tricordrazine"
id = "tricordrazine"
result = "tricordrazine"
required_reagents = list("inaprovaline" = 1, "anti_toxin" = 1)
result_amount = 2
alkysine
name = "Alkysine"
id = "alkysine"
result = "alkysine"
required_reagents = list("chlorine" = 1, "nitrogen" = 1, "anti_toxin" = 1)
result_amount = 2
dexalin
name = "Dexalin"
id = "dexalin"
result = "dexalin"
required_reagents = list("plasma" = 1, "oxygen" = 1)
result_amount = 2
dexalinp
name = "Dexalin Plus"
id = "dexalinp"
result = "dexalinp"
required_reagents = list("dexalin" = 1, "carbon" = 1, "iron" = 1)
result_amount = 3
bicaridine
name = "Bicaridine"
id = "bicaridine"
result = "bicaridine"
required_reagents = list("inaprovaline" = 1, "carbon" = 1)
result_amount = 2
hyperzine
name = "Hyperzine"
id = "hyperzine"
result = "hyperzine"
required_reagents = list("sugar" = 1, "phosphorus" = 1, "sulfur" = 1,)
result_amount = 3
ryetalyn
name = "Ryetalyn"
id = "ryetalyn"
result = "ryetalyn"
required_reagents = list("arithrazine" = 1, "carbon" = 1)
result_amount = 2
cryoxadone
name = "Cryoxadone"
id = "cryoxadone"
result = "cryoxadone"
required_reagents = list("dexalin" = 1, "water" = 1, "oxygen" = 1)
result_amount = 10
spaceacillin
name = "spaceacillin"
id = "spaceacillin"
result = "spaceacillin"
required_reagents = list("cryptobiolin" = 1, "inaprovaline" = 1)
result_amount = 2
flash_powder
name = "Flash powder"
id = "flash_powder"
result = null
required_reagents = list("aluminium" = 1, "potassium" = 1, "sulfur" = 1 )
result_amount = null
on_reaction(var/datum/reagents/holder, var/created_volume)
var/location = get_turf(holder.my_atom)
var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
s.set_up(2, 1, location)
s.start()
for(var/mob/living/carbon/M in viewers(world.view, location))
switch(get_dist(M, location))
if(0 to 3)
if(hasvar(M, "glasses"))
if(istype(M:glasses, /obj/item/clothing/glasses/sunglasses))
continue
flick("e_flash", M.flash)
M.weakened = 15
if(4 to 5)
if(hasvar(M, "glasses"))
if(istype(M:glasses, /obj/item/clothing/glasses/sunglasses))
continue
flick("e_flash", M.flash)
M.stunned = 5
napalm
name = "Napalm"
id = "napalm"
result = null
required_reagents = list("aluminium" = 1, "plasma" = 1, "acid" = 1 )
result_amount = null
on_reaction(var/datum/reagents/holder, var/created_volume)
var/location = get_turf(holder.my_atom)
for(var/turf/simulated/floor/target_tile in range(1,location))
if(target_tile.parent && target_tile.parent.group_processing)
target_tile.parent.suspend_group_processing()
var/datum/gas_mixture/napalm = new
var/datum/gas/volatile_fuel/fuel = new
fuel.moles = 15
napalm.trace_gases += fuel
target_tile.assume_air(napalm)
spawn (0) target_tile.hotspot_expose(700, 400)
return
smoke
name = "Smoke"
id = "smoke"
result = null
required_reagents = list("potassium" = 1, "sugar" = 1, "phosphorus" = 1 )
result_amount = null
on_reaction(var/datum/reagents/holder, var/created_volume)
var/location = get_turf(holder.my_atom)
var/datum/effects/system/bad_smoke_spread/S = new /datum/effects/system/bad_smoke_spread
S.attach(location)
S.set_up(10, 0, location)
playsound(location, 'smoke.ogg', 50, 1, -3)
spawn(0)
S.start()
sleep(10)
S.start()
sleep(10)
S.start()
sleep(10)
S.start()
sleep(10)
S.start()
return
///////////////////////////////////////////////////////////////////////////////////
// foam and foam precursor
surfactant
name = "Foam surfactant"
id = "foam surfactant"
result = "fluorosurfactant"
required_reagents = list("fluorine" = 2, "carbon" = 2, "acid" = 1)
result_amount = 5
foam
name = "Foam"
id = "foam"
result = null
required_reagents = list("fluorosurfactant" = 1, "water" = 1)
result_amount = 2
on_reaction(var/datum/reagents/holder, var/created_volume)
var/location = get_turf(holder.my_atom)
for(var/mob/M in viewers(5, location))
M << "\red The solution violently bubbles!"
location = get_turf(holder.my_atom)
for(var/mob/M in viewers(5, location))
M << "\red The solution spews out foam!"
//world << "Holder volume is [holder.total_volume]"
//for(var/datum/reagent/R in holder.reagent_list)
// world << "[R.name] = [R.volume]"
var/datum/effects/system/foam_spread/s = new()
s.set_up(created_volume, location, holder, 0)
s.start()
holder.clear_reagents()
return
metalfoam
name = "Metal Foam"
id = "metalfoam"
result = null
required_reagents = list("aluminium" = 3, "foaming_agent" = 1, "pacid" = 1)
result_amount = 5
on_reaction(var/datum/reagents/holder, var/created_volume)
var/location = get_turf(holder.my_atom)
for(var/mob/M in viewers(5, location))
M << "\red The solution spews out a metalic foam!"
var/datum/effects/system/foam_spread/s = new()
s.set_up(created_volume/2, location, holder, 1)
s.start()
return
ironfoam
name = "Iron Foam"
id = "ironlfoam"
result = null
required_reagents = list("iron" = 3, "foaming_agent" = 1, "pacid" = 1)
result_amount = 5
on_reaction(var/datum/reagents/holder, var/created_volume)
var/location = get_turf(holder.my_atom)
for(var/mob/M in viewers(5, location))
M << "\red The solution spews out a metalic foam!"
var/datum/effects/system/foam_spread/s = new()
s.set_up(created_volume/2, location, holder, 2)
s.start()
return
foaming_agent
name = "Foaming Agent"
id = "foaming_agent"
result = "foaming_agent"
required_reagents = list("lithium" = 1, "hydrogen" = 1)
result_amount = 1
// Synthesizing these three chemicals is pretty complex in real life, but fuck it, it's just a game!
ammonia
name = "Ammonia"
id = "ammonia"
result = "ammonia"
required_reagents = list("hydrogen" = 3, "nitrogen" = 1)
result_amount = 3
space_cleaner
name = "Space cleaner"
id = "cleaner"
result = "cleaner"
required_reagents = list("ammonia" = 1, "water" = 1)
result_amount = 1
plantbgone
name = "Plant-B-Gone"
id = "plantbgone"
result = "plantbgone"
required_reagents = list("toxin" = 1, "water" = 4)
result_amount = 5