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VOREStation/code/game/objects/structures/props/fantasy.dm
SatinIsle 0c39b8b7d8 Fantasy redgate map
Added a new fantasy redgate map that consists of a fantasy town and a large dungeon beneath it.

Added a selection of fantasy props.

Added a variety of "magic" resprites of existing items. These are intended to be tech disguised as magic and have descriptions to hint at it, along with some papers on the map.

Added an alchemy system that creates potions in an alembic out of an ingredient and a base. If the ingredient and base match, an interesting potion is created, if they don't, a poor quality potion is created.

Added a new reagent that polymorphs the drinker into a random creature.

Added a chest version of crates.

Added wooden wall lockers.

Added random spawners for fantasy items, potions, ingredients and bases for mapping.

Added hedge and wooden fences.

Added an old fashioned resprite of the oven.

Added a cooking pot resprite of the microwave.

Added wall torches.

Added barrel version of water tanks, beer tanks, wine tanks, blood tanks and a kettle resprite of a coffee dispenser.

Added a wooden tub bath.

Added 19 new vore mobs: 2 Catslugs, 6 succubi, 1 cryptdrake, 4 vampires 5 peasants and a bat.
2023-09-22 21:44:22 +01:00

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//props for more fantasy type settings
/obj/structure/prop/fantasy
name = "some fantasy thing"
desc = "My description is broken, bug a developer."
icon = 'icons/obj/props/fantasy.dmi'
density = TRUE
anchored = TRUE
/obj/structure/prop/fantasy/throne
name = "throne"
desc = "An ornate golden throne for the truly pompous."
icon_state = "throne"
/obj/structure/prop/fantasy/anvil
name = "anvil"
desc = "A big solid chunk of cast steel used for smithing."
icon_state = "anvil"
/obj/structure/prop/fantasy/grindstone
name = "grindstone"
desc = "A pedal powered, rough wheel that is used to sharpen and refine metal."
icon_state = "grindstone"
/obj/structure/prop/fantasy/kiln
name = "kiln"
desc = "A large stone furnace."
icon_state = "kiln"
/obj/structure/prop/fantasy/redbanner
name = "tapestry"
desc = "A red tapestry hanging from the wall."
icon_state = "redbanner"
density = FALSE
/obj/structure/prop/fantasy/pinkbanner
name = "tapestry"
desc = "A red tapestry hanging from the wall."
icon_state = "pinkbanner"
density = FALSE
/obj/structure/prop/fantasy/redbanner_standing
name = "banner"
desc = "A red banner hanging from a stand."
icon_state = "redbanner_stand"
density = FALSE
/obj/structure/prop/fantasy/pinkbanner_standing
name = "banner"
desc = "A red banner hanging from a stand."
icon_state = "pinkbanner_stand"
density = FALSE