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* These two are easy * !!!runlevel_flags the fact it was global.runlevel_flags.len has me a bit...iffy on this. * !!!json_cache Same as above. used global. * player_list & observer_mob_list * mechas_list * this wasn't even used * surgery_steps * event_triggers * landmarks_list * dead_mob_list * living_mob_list * ai_list * cable_list * cleanbot_reserved_turfs * listening_objects * silicon_mob_list * human_mob_list * Update global_lists.dm * joblist * mob_list * Update global_lists.dm * holomap_markers * mapping_units * mapping_beacons * hair_styles_list * facial_hair_styles_list * Update global_lists.dm * facial_hair_styles_male_list * facial_hair_styles_female_list * body_marking_styles_list * body_marking_nopersist_list * ear_styles_list * hair_styles_male_list * tail_styles_list * wing_styles_list * escape_list & rune_list & endgame_exits these were all really small * endgame_safespawns * stool_cache * emotes_by_key * random_maps & map_count * item_tf_spawnpoints * narsie_list * active_radio_jammers * unused * paikeys * pai_software_by_key & default_pai_software * plant_seed_sprites * magazine_icondata_keys & magazine_icondata_states * unused * ashtray_cache * light_type_cache * HOLIDAY!!! this one was annoying * faction stuff (red?!) * Update preferences_factions.dm * vs edit removal * backbaglist, pdachoicelist, exclude_jobs * item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access * string_slot_flags and hexdigits->hexNums * possible_changeling_IDs * vr_mob_tf_options * vr_mob_spawner_options * pipe_colors * vr_mob_spawner_options * common_tools * newscaster_standard_feeds * Update periodic_news.dm * changeling_fabricated_clothing * semirandom_mob_spawner_decisions * id_card_states * Update syndicate_ids.dm * overlay_cache & gear_distributed_to * more * radio_channels_by_freq * Update global_lists.dm * proper * default_medbay_channels & default_internal_channels default_internal_channels is weird as it has a mapbased proc() but that proc is never called... * valid_ringtones * move this * possible_plants * more * separate these moves xeno2chemlist from a hook to a new global list. * tube_dir_list * valid_bloodreagents & monitor_states * Junk * valid_bloodtypes * breach_burn_descriptors & burn * more!! appliance_available_recipes seems uber cursed, re-look at later * Appliance code is cursed * wide_chassis & flying_chassis * allows_eye_color * all_tooltip_styles * direction_table * gun_choices * severity_to_string * old event_viruses * description_icons * MOVE_KEY_MAPPINGS * more more * pai & robot modules * Update global_lists.dm * GEOSAMPLES Also swaps a .len to LAZYLEN() * shieldgens * reagent recipies * global ammo types * rad collector * old file and unused global * nif_look_messages * FESH * nifsoft * chamelion * the death of sortAtom * globulins * lazylen that * Update global_lists.dm * LAZY * Theese too * quick fix --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
99 lines
4.1 KiB
Plaintext
99 lines
4.1 KiB
Plaintext
/client/proc/change_human_appearance_admin()
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set name = "Change Mob Appearance - Admin"
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set desc = "Allows you to change the mob appearance"
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set category = "Admin.Events"
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if(!check_rights(R_FUN)) return
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var/mob/living/carbon/human/H = tgui_input_list(usr, "Select mob.", "Change Mob Appearance - Admin", GLOB.human_mob_list)
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if(!H) return
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log_and_message_admins("is altering the appearance of [H].")
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H.change_appearance(APPEARANCE_ALL, usr, check_species_whitelist = 0, state = ADMIN_STATE(R_FUN))
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feedback_add_details("admin_verb","CHAA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/change_human_appearance_self()
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set name = "Change Mob Appearance - Self"
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set desc = "Allows the mob to change its appearance"
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set category = "Admin.Events"
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if(!check_rights(R_FUN)) return
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var/mob/living/carbon/human/H = tgui_input_list(usr, "Select mob.", "Change Mob Appearance - Self", GLOB.human_mob_list)
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if(!H) return
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if(!H.client)
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to_chat(usr, span_filter_warning(" Only mobs with clients can alter their own appearance."))
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return
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var/datum/gender/T = GLOB.gender_datums[H.get_visible_gender()]
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switch(tgui_alert(usr, "Do you wish for [H] to be allowed to select non-whitelisted races?","Alter Mob Appearance","Yes","No","Cancel"))
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if("Yes")
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log_and_message_admins("has allowed [H] to change [T.his] appearance, without whitelisting of races.")
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H.change_appearance(APPEARANCE_ALL, H, check_species_whitelist = 0)
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if("No")
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log_and_message_admins("has allowed [H] to change [T.his] appearance, with whitelisting of races.")
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H.change_appearance(APPEARANCE_ALL, H, check_species_whitelist = 1)
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feedback_add_details("admin_verb","CMAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/editappear()
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set name = "Edit Appearance"
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set category = "Fun.Event Kit"
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if(!check_rights(R_FUN)) return
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var/mob/living/carbon/human/M = tgui_input_list(usr, "Select mob.", "Edit Appearance", GLOB.human_mob_list)
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if(!ishuman(M))
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to_chat(usr, span_warning("You can only do this to humans!"))
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return
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if(tgui_alert(usr, "Are you sure you wish to edit this mob's appearance? Skrell, Unathi, Tajaran can result in unintended consequences.","Danger!",list("Yes","No")) != "Yes")
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return
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var/new_facial = tgui_color_picker(usr, "Please select facial hair color.", "Character Generation")
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if(new_facial)
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M.r_facial = hex2num(copytext(new_facial, 2, 4))
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M.g_facial = hex2num(copytext(new_facial, 4, 6))
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M.b_facial = hex2num(copytext(new_facial, 6, 8))
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var/new_hair = tgui_color_picker(usr, "Please select hair color.", "Character Generation")
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if(new_facial)
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M.r_hair = hex2num(copytext(new_hair, 2, 4))
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M.g_hair = hex2num(copytext(new_hair, 4, 6))
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M.b_hair = hex2num(copytext(new_hair, 6, 8))
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var/new_eyes = tgui_color_picker(usr, "Please select eye color.", "Character Generation")
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if(new_eyes)
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M.r_eyes = hex2num(copytext(new_eyes, 2, 4))
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M.g_eyes = hex2num(copytext(new_eyes, 4, 6))
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M.b_eyes = hex2num(copytext(new_eyes, 6, 8))
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M.update_eyes()
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var/new_skin = tgui_color_picker(usr, "Please select body color. This is for Tajaran, Unathi, and Skrell only!", "Character Generation")
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if(new_skin)
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M.r_skin = hex2num(copytext(new_skin, 2, 4))
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M.g_skin = hex2num(copytext(new_skin, 4, 6))
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M.b_skin = hex2num(copytext(new_skin, 6, 8))
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var/new_tone = tgui_input_number(usr, "Please select skin tone level: 1-220 (1=albino, 35=caucasian, 150=black, 220='very' black)", "Character Generation", null, 220, 1)
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if (new_tone)
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M.s_tone = max(min(round(text2num(new_tone)), 220), 1)
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M.s_tone = -M.s_tone + 35
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// hair
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var/new_hstyle = tgui_input_list(usr, "Select a hair style", "Grooming", GLOB.hair_styles_list)
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if(new_hstyle)
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M.h_style = new_hstyle
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// facial hair
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var/new_fstyle = tgui_input_list(usr, "Select a facial hair style", "Grooming", GLOB.facial_hair_styles_list)
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if(new_fstyle)
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M.f_style = new_fstyle
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var/new_gender = tgui_alert(usr, "Please select gender.", "Character Generation", list("Male", "Female", "Neuter"))
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if (new_gender)
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M.set_gender(new_gender)
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M.update_dna(M)
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M.update_hair(FALSE)
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M.update_icons_body()
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