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* These two are easy * !!!runlevel_flags the fact it was global.runlevel_flags.len has me a bit...iffy on this. * !!!json_cache Same as above. used global. * player_list & observer_mob_list * mechas_list * this wasn't even used * surgery_steps * event_triggers * landmarks_list * dead_mob_list * living_mob_list * ai_list * cable_list * cleanbot_reserved_turfs * listening_objects * silicon_mob_list * human_mob_list * Update global_lists.dm * joblist * mob_list * Update global_lists.dm * holomap_markers * mapping_units * mapping_beacons * hair_styles_list * facial_hair_styles_list * Update global_lists.dm * facial_hair_styles_male_list * facial_hair_styles_female_list * body_marking_styles_list * body_marking_nopersist_list * ear_styles_list * hair_styles_male_list * tail_styles_list * wing_styles_list * escape_list & rune_list & endgame_exits these were all really small * endgame_safespawns * stool_cache * emotes_by_key * random_maps & map_count * item_tf_spawnpoints * narsie_list * active_radio_jammers * unused * paikeys * pai_software_by_key & default_pai_software * plant_seed_sprites * magazine_icondata_keys & magazine_icondata_states * unused * ashtray_cache * light_type_cache * HOLIDAY!!! this one was annoying * faction stuff (red?!) * Update preferences_factions.dm * vs edit removal * backbaglist, pdachoicelist, exclude_jobs * item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access * string_slot_flags and hexdigits->hexNums * possible_changeling_IDs * vr_mob_tf_options * vr_mob_spawner_options * pipe_colors * vr_mob_spawner_options * common_tools * newscaster_standard_feeds * Update periodic_news.dm * changeling_fabricated_clothing * semirandom_mob_spawner_decisions * id_card_states * Update syndicate_ids.dm * overlay_cache & gear_distributed_to * more * radio_channels_by_freq * Update global_lists.dm * proper * default_medbay_channels & default_internal_channels default_internal_channels is weird as it has a mapbased proc() but that proc is never called... * valid_ringtones * move this * possible_plants * more * separate these moves xeno2chemlist from a hook to a new global list. * tube_dir_list * valid_bloodreagents & monitor_states * Junk * valid_bloodtypes * breach_burn_descriptors & burn * more!! appliance_available_recipes seems uber cursed, re-look at later * Appliance code is cursed * wide_chassis & flying_chassis * allows_eye_color * all_tooltip_styles * direction_table * gun_choices * severity_to_string * old event_viruses * description_icons * MOVE_KEY_MAPPINGS * more more * pai & robot modules * Update global_lists.dm * GEOSAMPLES Also swaps a .len to LAZYLEN() * shieldgens * reagent recipies * global ammo types * rad collector * old file and unused global * nif_look_messages * FESH * nifsoft * chamelion * the death of sortAtom * globulins * lazylen that * Update global_lists.dm * LAZY * Theese too * quick fix --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
53 lines
2.0 KiB
Plaintext
53 lines
2.0 KiB
Plaintext
/obj/effect/overmap/visitable/ship/Initialize(mapload)
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. = ..()
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GLOB.listening_objects += src
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/obj/effect/overmap/visitable/ship/Destroy()
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GLOB.listening_objects -= src
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return ..()
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/obj/effect/overmap/visitable/ship/MouseDrop(atom/over)
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if(!isliving(over) || !Adjacent(over) || !Adjacent(usr))
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return
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if(istype(over, /mob/living/simple_mob/vore/overmap))
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var/mob/living/simple_mob/vore/overmap/sdog = over
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if(!sdog.shipvore)
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return
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var/mob/living/L = over
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var/confirm = tgui_alert(L, "You COULD eat this spaceship...", "Eat spaceship?", list("Eat it!", "No, thanks."))
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if(confirm == "Eat it!")
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var/obj/belly/bellychoice = tgui_input_list(L, "Which belly?","Select A Belly", L.vore_organs)
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if(bellychoice)
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L.visible_message(span_warning("[L] is trying to stuff \the [src] into [L.gender == MALE ? "his" : L.gender == FEMALE ? "her" : "their"] [bellychoice]!"),span_notice("You begin putting \the [src] into your [bellychoice]!"))
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if(do_after(L, 5 SECONDS, src, exclusive = TASK_ALL_EXCLUSIVE))
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forceMove(bellychoice)
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SSskybox.rebuild_skyboxes(map_z)
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L.visible_message(span_warning("[L] eats a spaceship! This is totally normal."),"You eat the the spaceship! Yum, metal.")
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/obj/effect/overmap/visitable/ship/proc/get_people_in_ship()
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. = list()
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for(var/mapz in map_z)
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var/list/thatz = GLOB.players_by_zlevel[mapz]
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. += thatz
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/obj/effect/overmap/visitable/ship/hear_talk(mob/talker, list/message_pieces, verb)
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. = ..()
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var/list/listeners = get_people_in_ship()
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for(var/mob/M as anything in listeners)
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M.hear_say(message_pieces, verb, FALSE, talker)
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/obj/effect/overmap/visitable/ship/show_message(msg, type, alt, alt_type)
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. = ..()
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var/list/listeners = get_people_in_ship()
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for(var/mob/M as anything in listeners)
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M.show_message(msg, type, alt, alt_type)
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/obj/effect/overmap/visitable/ship/see_emote(source, message, m_type)
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. = ..()
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var/list/listeners = get_people_in_ship()
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for(var/mob/M as anything in listeners)
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M.show_message(message, m_type)
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