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VOREStation/code/game/objects/closets/kitchen.dm
johnsonmt88@gmail.com 852b838e4e There were a bunch of boxes that had their own special code when they all do the same thing. So I've merged them into proper storage items.
Boxes affected:
- Donut boxes
- Egg cartons
- Candle packs
- Match boxes
- Snap pop boxes
- Monkey cube boxes

Items I didn't merge:
- Pizza boxes
- Cigarette packs

Pizza boxes are a whole new kind of 'special snowflake code' that is best left the way it is. Cigarette packs involve some stuff I'm unfamiliar with so that can wait until I learn what I need to learn.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4452 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-17 00:35:01 +00:00

92 lines
1.9 KiB
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/obj/structure/closet/secure_closet/freezer
/obj/structure/closet/secure_closet/freezer/kitchen
name = "Kitchen Cabinet"
req_access = list(access_kitchen)
New()
..()
sleep(2)
for(var/i = 0, i < 16, i++)
new /obj/item/weapon/reagent_containers/food/snacks/flour(src)
new /obj/item/weapon/reagent_containers/food/condiment/sugar(src)
return
/obj/structure/closet/secure_closet/freezer/kitchen/mining
req_access = list()
/obj/structure/closet/secure_closet/freezer/meat
name = "Meat Fridge"
icon_state = "fridge1"
icon_closed = "fridge"
icon_locked = "fridge1"
icon_opened = "fridgeopen"
icon_broken = "fridgebroken"
icon_off = "fridge1"
New()
..()
sleep(2)
for(var/i = 0, i < 4, i++)
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src)
return
/obj/structure/closet/secure_closet/freezer/fridge
name = "Refrigerator"
icon_state = "fridge1"
icon_closed = "fridge"
icon_locked = "fridge1"
icon_opened = "fridgeopen"
icon_broken = "fridgebroken"
icon_off = "fridge1"
New()
..()
sleep(2)
for(var/i = 0, i < 5, i++)
new /obj/item/weapon/reagent_containers/food/drinks/milk(src)
for(var/i = 0, i < 5, i++)
new /obj/item/weapon/reagent_containers/food/drinks/soymilk(src)
for(var/i = 0, i < 2, i++)
new /obj/item/weapon/storage/fancy/egg_box(src)
return
/obj/structure/closet/secure_closet/freezer/money
name = "Freezer"
icon_state = "fridge1"
icon_closed = "fridge"
icon_locked = "fridge1"
icon_opened = "fridgeopen"
icon_broken = "fridgebroken"
icon_off = "fridge1"
req_access = list(access_heads_vault)
New()
..()
sleep(2)
for(var/i = 0, i < 3, i++)
new /obj/item/weapon/spacecash/c1000(src)
for(var/i = 0, i < 5, i++)
new /obj/item/weapon/spacecash/c500(src)
for(var/i = 0, i < 6, i++)
new /obj/item/weapon/spacecash/c200(src)
return