Files
VOREStation/code/modules/mob/say_vr.dm
2018-05-06 01:19:02 -04:00

64 lines
1.6 KiB
Plaintext

//////////////////////////////////////////////////////
////////////////////SUBTLE COMMAND////////////////////
//////////////////////////////////////////////////////
/mob/verb/me_verb_subtle(message as text) //This would normally go in say.dm
set name = "Subtle"
set category = "IC"
set desc = "Emote to nearby people (and your pred/prey)"
if(say_disabled) //This is here to try to identify lag problems
usr << "Speech is currently admin-disabled."
return
message = sanitize(message)
if(!message)
return
set_typing_indicator(FALSE)
if(use_me)
usr.emote_vr("me",4,message)
else
usr.emote_vr(message)
/mob/proc/custom_emote_vr(var/m_type=1,var/message = null) //This would normally go in emote.dm
if(stat || !use_me && usr == src)
src << "You are unable to emote."
return
var/muzzled = is_muzzled()
if(m_type == 2 && muzzled) return
var/input
if(!message)
input = sanitize(input(src,"Choose an emote to display.") as text|null)
else
input = message
if(input)
log_subtle(message,src)
message = "<B>[src]</B> <I>[input]</I>"
else
return
if (message)
message = say_emphasis(message)
var/list/vis = get_mobs_and_objs_in_view_fast(get_turf(src),1,2) //Turf, Range, and type 2 is emote
var/list/vis_mobs = vis["mobs"]
var/list/vis_objs = vis["objs"]
for(var/vismob in vis_mobs)
var/mob/M = vismob
spawn(0)
M.show_message(message, 2)
for(var/visobj in vis_objs)
var/obj/O = visobj
spawn(0)
O.see_emote(src, message, 2)
/mob/proc/emote_vr(var/act, var/type, var/message) //This would normally go in say.dm
if(act == "me")
return custom_emote_vr(type, message)