Files
VOREStation/code/modules/surgery/implant.dm
Arokha Sieyes fe2d09f17a Fix NIF surgery post-update
This line was put into the wrong block (a good example of why relative pathing is bad, since it made it unclear where it was before in normal code).
2017-12-26 01:50:04 -05:00

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//Procedures in this file: Putting items in body cavity. Implant removal. Items removal.
//////////////////////////////////////////////////////////////////
// ITEM PLACEMENT SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/cavity
priority = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!hasorgans(target))
return 0
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && affected.open == (affected.encased ? 3 : 2) && !(affected.status & ORGAN_BLEEDING)
proc/get_max_wclass(var/obj/item/organ/external/affected)
switch (affected.organ_tag)
if (BP_HEAD)
return ITEMSIZE_TINY
if (BP_TORSO)
return ITEMSIZE_NORMAL
if (BP_GROIN)
return ITEMSIZE_SMALL
return 0
proc/get_cavity(var/obj/item/organ/external/affected)
switch (affected.organ_tag)
if (BP_HEAD)
return "cranial"
if (BP_TORSO)
return "thoracic"
if (BP_GROIN)
return "abdominal"
return ""
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
user.visible_message("<font color='red'>[user]'s hand slips, scraping around inside [target]'s [affected.name] with \the [tool]!</font>", \
"<font color='red'>Your hand slips, scraping around inside [target]'s [affected.name] with \the [tool]!</font>")
affected.createwound(CUT, 20)
///////////////////////////////////////////////////////////////
// Space Making Surgery
///////////////////////////////////////////////////////////////
/datum/surgery_step/cavity/make_space
allowed_tools = list(
/obj/item/weapon/surgical/surgicaldrill = 100, \
/obj/item/weapon/pen = 75, \
/obj/item/stack/rods = 50
)
min_duration = 60
max_duration = 80
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(..())
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && !affected.cavity
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts making some space inside [target]'s [get_cavity(affected)] cavity with \the [tool].", \
"You start making some space inside [target]'s [get_cavity(affected)] cavity with \the [tool]." )
target.custom_pain("The pain in your chest is living hell!",1)
affected.cavity = 1
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
user.visible_message("<font color='blue'>[user] makes some space inside [target]'s [get_cavity(affected)] cavity with \the [tool].</font>", \
"<font color='blue'>You make some space inside [target]'s [get_cavity(affected)] cavity with \the [tool].</font>" )
///////////////////////////////////////////////////////////////
// Cavity Closing Surgery
///////////////////////////////////////////////////////////////
/datum/surgery_step/cavity/close_space
priority = 2
allowed_tools = list(
/obj/item/weapon/surgical/cautery = 100, \
/obj/item/clothing/mask/smokable/cigarette = 75, \
/obj/item/weapon/flame/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
min_duration = 60
max_duration = 80
/datum/surgery_step/cavity/close_space/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(..())
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && affected.cavity
/datum/surgery_step/cavity/close_space/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts mending [target]'s [get_cavity(affected)] cavity wall with \the [tool].", \
"You start mending [target]'s [get_cavity(affected)] cavity wall with \the [tool]." )
target.custom_pain("The pain in your chest is living hell!",1)
affected.cavity = 0
..()
/datum/surgery_step/cavity/close_space/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
user.visible_message("<font color='blue'>[user] mends [target]'s [get_cavity(affected)] cavity walls with \the [tool].</font>", \
"<font color='blue'> You mend[target]'s [get_cavity(affected)] cavity walls with \the [tool].</font>" )
///////////////////////////////////////////////////////////////
// Item Implantation Surgery
///////////////////////////////////////////////////////////////
/datum/surgery_step/cavity/place_item
priority = 0
allowed_tools = list(/obj/item = 100)
min_duration = 80
max_duration = 100
/datum/surgery_step/cavity/place_item/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(..())
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if(istype(user,/mob/living/silicon/robot))
return
if(affected && affected.cavity)
var/total_volume = tool.w_class
for(var/obj/item/I in affected.implants)
if(istype(I,/obj/item/weapon/implant))
continue
total_volume += I.w_class
return total_volume <= get_max_wclass(affected)
/datum/surgery_step/cavity/place_item/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<font color='blue'>[user] starts putting \the [tool] inside [target]'s [get_cavity(affected)] cavity.</font>", \
"<font color='blue'>You start putting \the [tool] inside [target]'s [get_cavity(affected)] cavity.</font>" ) //Nobody will probably ever see this, but I made these two blue. ~CK
target.custom_pain("The pain in your chest is living hell!",1)
..()
/datum/surgery_step/cavity/place_item/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
user.visible_message("<font color='blue'>[user] puts \the [tool] inside [target]'s [get_cavity(affected)] cavity.</font>", \
"<font color='blue'>You put \the [tool] inside [target]'s [get_cavity(affected)] cavity.</font>" )
if (tool.w_class > get_max_wclass(affected)/2 && prob(50) && (affected.robotic < ORGAN_ROBOT))
user << "<font color='red'> You tear some blood vessels trying to fit such a big object in this cavity.</font>"
var/datum/wound/internal_bleeding/I = new (10)
affected.wounds += I
affected.owner.custom_pain("You feel something rip in your [affected.name]!", 1)
user.drop_item()
affected.implants += tool
tool.loc = affected
if(istype(tool,/obj/item/device/nif)){var/obj/item/device/nif/N = tool;N.implant(target)} //VOREStation Add - NIF support
affected.cavity = 0
//////////////////////////////////////////////////////////////////
// IMPLANT/ITEM REMOVAL SURGERY
//////////////////////////////////////////////////////////////////
/datum/surgery_step/cavity/implant_removal
allowed_tools = list(
/obj/item/weapon/surgical/hemostat = 100, \
/obj/item/weapon/wirecutters = 75, \
/obj/item/weapon/material/kitchen/utensil/fork = 20
)
min_duration = 80
max_duration = 100
/datum/surgery_step/cavity/implant_removal/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if(affected.organ_tag == BP_HEAD)
var/obj/item/organ/internal/brain/sponge = target.internal_organs_by_name["brain"]
return ..() && (!sponge || !sponge.damage)
else
return ..()
/datum/surgery_step/cavity/implant_removal/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<font color='blue'>[user] starts poking around inside [target]'s [affected.name] with \the [tool].</font>", \
"<font color='blue'>You start poking around inside [target]'s [affected.name] with \the [tool].</font>" )
target.custom_pain("The pain in your [affected.name] is living hell!",1)
..()
/datum/surgery_step/cavity/implant_removal/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
var/find_prob = 0
if (affected.implants.len)
var/obj/item/obj = pick(affected.implants)
if(istype(obj,/obj/item/weapon/implant))
var/obj/item/weapon/implant/imp = obj
if (imp.islegal())
find_prob +=60
else
find_prob +=40
else
find_prob +=50
if (prob(find_prob))
user.visible_message("<font color='blue'>[user] takes something out of incision on [target]'s [affected.name] with \the [tool]!</font>", \
"<font color='blue'>You take [obj] out of incision on [target]'s [affected.name]s with \the [tool]!</font>" )
affected.implants -= obj
BITSET(target.hud_updateflag, IMPLOYAL_HUD)
//Handle possessive brain borers.
if(istype(obj,/mob/living/simple_animal/borer))
var/mob/living/simple_animal/borer/worm = obj
if(worm.controlling)
target.release_control()
worm.detatch()
worm.leave_host()
else
obj.loc = get_turf(target)
obj.add_blood(target)
obj.update_icon()
if(istype(obj,/obj/item/weapon/implant))
var/obj/item/weapon/implant/imp = obj
imp.imp_in = null
imp.implanted = 0
else if(istype(tool,/obj/item/device/nif)){var/obj/item/device/nif/N = tool;N.unimplant(target)} //VOREStation Add - NIF support
else
user.visible_message("<font color='blue'>[user] removes \the [tool] from [target]'s [affected.name].</font>", \
"<font color='blue'>There's something inside [target]'s [affected.name], but you just missed it this time.</font>" )
else
user.visible_message("<font color='blue'>[user] could not find anything inside [target]'s [affected.name], and pulls \the [tool] out.</font>", \
"<font color='blue'>You could not find anything inside [target]'s [affected.name].</font>" )
/datum/surgery_step/cavity/implant_removal/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
..()
var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
if (affected.implants.len)
var/fail_prob = 10
fail_prob += 100 - tool_quality(tool)
if (prob(fail_prob))
var/obj/item/weapon/implant/imp = affected.implants[1]
user.visible_message("<font color='red'> Something beeps inside [target]'s [affected.name]!</font>")
playsound(imp.loc, 'sound/items/countdown.ogg', 75, 1, -3)
spawn(25)
imp.activate()