mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-01-30 02:44:26 +00:00
Moves around limb code a bit to make cutting/destroying limbs ACTUALLY possible. Previously, destroying a limb required you to: 1. Reach the person's max_damage to even let you start having a _chance_ to destroy the limb. 2. Have to have a REALLY strong weapon to destroy/cut limbs. We're talking about a weapon requiring 50 to 80 damage depending on the limb to destroy it. 3. Even IF you managed to get a weapon that could destroy a limb, you STILL had a random prob() based on the damage dealt in that blow. This changes it so instead of requiring you to reach the limb's max_damage to start having chances to drop, it makes it so limbs have two factors: How damaged the limb currently is AND how strong the blow it. This still has thresholds. You can't grab a 5 damage butterknife and chop people's limbs off. But if you step in a 30 damage beatrap, or have a 45 damage rock drop on your hand, it might actually get gibbed or knocked off!