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* Initial port * pause air * decoupled input from processing * explosion condition tweak * closer to original recursive code * accurate explosions * better defer calls * glob fix * fix * DON'T DO THAT * initial deferral code * small explosions ignored * lower thresholds * better thresholds again * forbid powernet defer during init, explosions too * don't block your own network regen * use procs * better thresholds, always defer at least * admin notice * subsytem updated * Allow removal from networks * defer till rebuild * dir * Update breaker_box.dm * no init means no init * then flag it... --------- Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com> Co-authored-by: C.L. <killer65311@gmail.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
38 lines
663 B
Plaintext
38 lines
663 B
Plaintext
/client/proc/kaboom()
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var/power = tgui_input_number(src, "power?", "power?")
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var/turf/T = get_turf(src.mob)
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explosion(T, power)
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/obj
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var/explosion_resistance
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/turf
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var/explosion_resistance
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/turf/space
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explosion_resistance = 3
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/turf/simulated/open
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explosion_resistance = 3
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/turf/simulated/floor
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explosion_resistance = 1
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/turf/simulated/mineral
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explosion_resistance = 2
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/turf/simulated/shuttle/floor
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explosion_resistance = 1
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/turf/simulated/shuttle/floor4
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explosion_resistance = 1
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/turf/simulated/shuttle/plating
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explosion_resistance = 1
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/turf/simulated/shuttle/wall
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explosion_resistance = 10
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/turf/simulated/wall
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explosion_resistance = 10
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