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* Railings are an ON_BORDER object that looks like a railing; you can throw and reach across it, but it stops you from falling into holes or whatever. * Mobs can climb over them (or throw other mobs over them!) * They are construtable/deconstructable. * Smoothly auto-joining sprites to look like a railing. * Changes from Eris: Converted << to to_chat(), Desnowflaked some code, Fixed being able to climb over when windows are in the way.