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cyberpresidentvanellope/VOREStation
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mirror of https://github.com/VOREStation/VOREStation.git synced 2026-02-01 03:42:50 +00:00
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aae29d8b6ee83bc80219ec280e83bfd0930800ab
VOREStation/code/game/objects
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mwerezak 56065022a7 Updates fire_act() implementations to work better with lower temperature fires
In some cases fire_act() wasn't even checking the applied temperature. Reworks how fire damages flooring.
2015-06-26 00:40:55 -04:00
..
effects
Updates fire_act() implementations to work better with lower temperature fires
2015-06-26 00:40:55 -04:00
items
Updates fire_act() implementations to work better with lower temperature fires
2015-06-26 00:40:55 -04:00
random
Final tweaks to recipe availability and material inheritance.
2015-05-17 18:22:21 +09:30
structures
Fixes misleading path and proc name
2015-06-26 00:40:31 -04:00
buckling.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
empulse.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
explosion_recursive.dm
Merge resolution.
2015-05-11 11:47:24 +09:30
explosion.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-06-07 10:30:27 +02:00
items.dm
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into rolling-brownouts
2015-05-12 17:19:36 +02:00
objs.dm
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
structures.dm
Merge pull request #9390 from mwerezak/attack-animation
2015-05-21 06:52:30 +02:00
weapons.dm
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