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* next set of spans * some more * next * next * next * . * text... * next... rest soon * . * . * ok last set for the night * . * . * . * . * some more * next * next * all for now * . * some more easy ones * some more easy ones * . * . * some more bolds * oups auto complete moment * add the remaining spans * this as well * this as well * . * ., * resync them properly
227 lines
11 KiB
Plaintext
227 lines
11 KiB
Plaintext
//Procedures in this file: Fracture repair surgery
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//////////////////////////////////////////////////////////////////
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// BONE SURGERY //
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//////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////
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// Bone Glue Surgery
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///////////////////////////////////////////////////////////////
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/datum/surgery_step/glue_bone
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surgery_name = "Glue Bone"
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allowed_tools = list(
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/obj/item/surgical/bonegel = 100
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)
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allowed_procs = list(IS_SCREWDRIVER = 75)
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can_infect = 1
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blood_level = 1
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min_duration = 50
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max_duration = 60
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/datum/surgery_step/glue_bone/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if (!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if(coverage_check(user, target, affected, tool))
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return 0
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return affected && (affected.robotic < ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 0
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/datum/surgery_step/glue_bone/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if (affected.stage == 0)
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user.visible_message(span_notice("[user] starts applying medication to the damaged bones in [target]'s [affected.name] with \the [tool].") , \
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span_notice("You start applying medication to the damaged bones in [target]'s [affected.name] with \the [tool]."))
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target.custom_pain("Something in your [affected.name] is causing you a lot of pain!", 50)
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..()
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/datum/surgery_step/glue_bone/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(span_notice("[user] applies some [tool] to [target]'s bone in [affected.name]"), \
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span_notice("You apply some [tool] to [target]'s bone in [affected.name] with \the [tool]."))
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affected.stage = 1
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/datum/surgery_step/glue_bone/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(span_danger("[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!") , \
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span_danger("Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!"))
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///////////////////////////////////////////////////////////////
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// Bone Setting Surgery
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///////////////////////////////////////////////////////////////
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/datum/surgery_step/set_bone
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surgery_name = "Set Bone"
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allowed_tools = list(
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/obj/item/surgical/bonesetter = 100
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)
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allowed_procs = list(IS_WRENCH = 75)
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min_duration = 60
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max_duration = 70
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/datum/surgery_step/set_bone/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if (!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if(coverage_check(user, target, affected, tool))
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return 0
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return affected && affected.organ_tag != BP_HEAD && !(affected.robotic >= ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 1
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/datum/surgery_step/set_bone/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(span_notice("[user] is beginning to set the bone in [target]'s [affected.name] in place with \the [tool].") , \
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span_notice("You are beginning to set the bone in [target]'s [affected.name] in place with \the [tool]."))
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target.custom_pain("The pain in your [affected.name] is going to make you pass out!", 50)
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..()
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/datum/surgery_step/set_bone/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if (affected.status & ORGAN_BROKEN)
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user.visible_message(span_notice("[user] sets the bone in [target]'s [affected.name] in place with \the [tool]."), \
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span_notice("You set the bone in [target]'s [affected.name] in place with \the [tool]."))
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affected.stage = 2
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else
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user.visible_message("[user] sets the bone in [target]'s [affected.name] " + span_danger("in the WRONG place with \the [tool]."), \
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"You set the bone in [target]'s [affected.name] " + span_danger("in the WRONG place with \the [tool]."))
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affected.fracture()
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/datum/surgery_step/set_bone/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(span_danger("[user]'s hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!") , \
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span_danger("Your hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!"))
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affected.createwound(BRUISE, 5)
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///////////////////////////////////////////////////////////////
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// Skull Mending Surgery
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///////////////////////////////////////////////////////////////
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/datum/surgery_step/mend_skull
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surgery_name = "Mend Skull"
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allowed_tools = list(
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/obj/item/surgical/bonesetter = 100
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)
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allowed_procs = list(IS_WRENCH = 75)
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min_duration = 60
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max_duration = 70
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/datum/surgery_step/mend_skull/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if (!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if(coverage_check(user, target, affected, tool))
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return 0
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return affected && affected.organ_tag == BP_HEAD && (affected.robotic < ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 1
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/datum/surgery_step/mend_skull/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message(span_notice("[user] is beginning to piece together [target]'s skull with \the [tool].") , \
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span_notice("You are beginning to piece together [target]'s skull with \the [tool]."))
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..()
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/datum/surgery_step/mend_skull/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(span_notice("[user] sets [target]'s skull with \the [tool].") , \
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span_notice("You set [target]'s skull with \the [tool]."))
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affected.stage = 2
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/datum/surgery_step/mend_skull/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(span_danger("[user]'s hand slips, damaging [target]'s face with \the [tool]!") , \
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span_danger("Your hand slips, damaging [target]'s face with \the [tool]!"))
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var/obj/item/organ/external/head/h = affected
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h.createwound(BRUISE, 10)
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h.disfigured = 1
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///////////////////////////////////////////////////////////////
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// Bone Fixing Surgery
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///////////////////////////////////////////////////////////////
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/datum/surgery_step/finish_bone
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surgery_name = "Finish Mending Bone"
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allowed_tools = list(
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/obj/item/surgical/bonegel = 100
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)
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allowed_procs = list(IS_SCREWDRIVER = 75)
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can_infect = 1
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blood_level = 1
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min_duration = 50
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max_duration = 60
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/datum/surgery_step/finish_bone/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if (!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if(coverage_check(user, target, affected, tool))
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return 0
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return affected && affected.open >= 2 && !(affected.robotic >= ORGAN_ROBOT) && affected.stage == 2
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/datum/surgery_step/finish_bone/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(span_notice("[user] starts to finish mending the damaged bones in [target]'s [affected.name] with \the [tool]."), \
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span_notice("You start to finish mending the damaged bones in [target]'s [affected.name] with \the [tool]."))
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..()
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/datum/surgery_step/finish_bone/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(span_notice("[user] has mended the damaged bones in [target]'s [affected.name] with \the [tool].") , \
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span_notice("You have mended the damaged bones in [target]'s [affected.name] with \the [tool].") )
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affected.status &= ~ORGAN_BROKEN
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affected.stage = 0
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/datum/surgery_step/finish_bone/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(span_danger("[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!") , \
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span_danger("Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!"))
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///////////////////////////////////////////////////////////////
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// Bone Clamp Surgery
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///////////////////////////////////////////////////////////////
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/datum/surgery_step/clamp_bone
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surgery_name = "Clamp Bone"
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allowed_tools = list(
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/obj/item/surgical/bone_clamp = 100
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)
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can_infect = 1
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blood_level = 1
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min_duration = 70
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max_duration = 90
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/datum/surgery_step/clamp_bone/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if (!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if(coverage_check(user, target, affected, tool))
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return 0
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return affected && (affected.robotic < ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 0
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/datum/surgery_step/clamp_bone/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if (affected.stage == 0)
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user.visible_message(span_notice("[user] starts repairing the damaged bones in [target]'s [affected.name] with \the [tool].") , \
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span_notice("You starts repairing the damaged bones in [target]'s [affected.name] with \the [tool]."))
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target.custom_pain("Something in your [affected.name] is causing you a lot of pain!", 50)
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..()
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/datum/surgery_step/clamp_bone/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(span_notice("[user] sets the bone in [target]'s [affected.name] with \the [tool]."), \
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span_notice("You sets [target]'s bone in [affected.name] with \the [tool]."))
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affected.status &= ~ORGAN_BROKEN
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/datum/surgery_step/clamp_bone/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(span_danger("[user]'s hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!") , \
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span_danger("Your hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!"))
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affected.createwound(BRUISE, 5)
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