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cyberpresidentvanellope/VOREStation
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b654cfccdaf74874ff1be8b2e596a852db9d232b
VOREStation/code/game/mecha
History
DJSnapshot 2203309fcc Merge pull request #4006 from Baystation12/master
merge master into dev-freeze
2013-11-30 15:22:31 -08:00
..
combat
Cleaned the fuck out of smoke.
2013-11-05 02:57:23 +04:00
equipment
Fixes #3643
2013-11-22 23:47:23 +10:30
medical
ERT mecha beacons.
2013-10-12 14:31:12 +03:00
working
ERT mecha beacons.
2013-10-12 14:31:12 +03:00
mech_bay.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
mech_fabricator.dm
Mecha weapons.
2013-10-12 14:41:24 +03:00
mecha_construction_paths.dm
Fixes #3106
2013-06-21 06:43:24 -07:00
mecha_control_console.dm
Committing suomynonAyletamitlU's storage item standardisation commit: http://forums.nanotrasen.com/viewtopic.php?f=16&t=11746
2013-01-08 19:11:56 +00:00
mecha_parts.dm
Smallfix.
2013-10-12 19:49:29 +03:00
mecha_wreckage.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
mecha.dm
Players will now no longer be able to jump in exosuits while handcuffed.
2013-11-28 21:35:04 -06:00
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