Files
VOREStation/code/controllers/subsystems/appreciation_messages.dm
T
84dc5535dc var/global/list -> GLOB. conversion (#17928)
* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-14 20:14:31 +02:00

111 lines
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//A system to create fun little species appreciation announcements, build primarily by following ATC as an example
//The system is simple, it just creates an appreciation message about 90 minutes into a shift, where it picks a species to appreciate for the day. Then will make infrequent reminders of this throughout the rest of the shift.
//It also has the ability to choose a random player's species to appreciate, even if it's a custom one, as long as there at least 5 human mob players.
SUBSYSTEM_DEF(appreciation)
name = "Appreciation Messages"
priority = FIRE_PRIORITY_APPRECIATE
runlevels = RUNLEVEL_GAME
wait = 2 MINUTES //This really does not need to fire very often at all
flags = SS_NO_INIT | SS_BACKGROUND
VAR_PRIVATE/next_tick = 0
VAR_PRIVATE/delay_min = 90 MINUTES //How long between announcements, minimum
VAR_PRIVATE/delay_max = 180 MINUTES //Ditto, maximum
//Shorter delays are probably too spammy, 90-180 minutes means a message every two hours or so, which shouldn't be too intrusive.
VAR_PRIVATE/backoff_delay = 5 MINUTES //How long to back off if we can't talk and want to. Default is 5 mins.
VAR_PRIVATE/initial_delay = 90 MINUTES //How long to wait before sending the first message of the shift.
VAR_PRIVATE/squelched = FALSE //If appreciation messages are squelched currently
var/list/current_player_list = list()
var/list/human_list = list()
var/appreciated
var/required_humans = 5 //The minimum number of humans in the list needed to allow it to choose one of their species.
/datum/controller/subsystem/appreciation/fire(resumed = FALSE)
if(times_fired < 1)
return
if(times_fired == 1)
next_tick = world.time + initial_delay
return
if(!resumed)
if(world.time < next_tick)
return
if(squelched)
next_tick = world.time + backoff_delay
return
next_tick = world.time + rand(delay_min,delay_max)
if(appreciated)
do_appreciate()
return
current_player_list = GLOB.player_list.Copy()
while(current_player_list.len)
var/mob/M = current_player_list[current_player_list.len]
current_player_list.len--
if(ishuman(M))
var/mob/living/carbon/human/H = M
human_list += H
if (MC_TICK_CHECK)
return
current_player_list.Cut()
build_appreciation()
human_list.Cut()
if(squelched)
next_tick = world.time + backoff_delay
return
do_appreciate()
/datum/controller/subsystem/appreciation/proc/build_appreciation()
if(human_list.len < required_humans)
appreciated = pick(loremaster.appreciation_targets)
return
if(prob(50))
appreciated = pick(loremaster.appreciation_targets)
return
var/mob/living/carbon/human/H = pick(human_list)
if(!istype(H))
appreciated = pick(loremaster.appreciation_targets)
return
if(H.custom_species)
appreciated = H.custom_species
return
appreciated = H.species.name
/datum/controller/subsystem/appreciation/proc/do_appreciate()
var/appreciation_message = pick(loremaster.appreciation_messages)
var/terrible_factoid = pick(loremaster.terrible_factoids)
msg("Today is [appreciated] appreciation day! [terrible_factoid] [appreciation_message]")
/datum/controller/subsystem/appreciation/proc/msg(var/message,var/sender)
ASSERT(message)
GLOB.global_announcer.autosay("[message]", sender ? sender : "Cultural Awareness")
/datum/controller/subsystem/appreciation/proc/is_squelched()
return squelched
/datum/controller/subsystem/appreciation/proc/cancel_appreciation(var/yes = 1,var/silent = FALSE)
if(yes)
if(!squelched && !silent)
msg("Today's appreciation day has been suspended.")
squelched = 1
return
if(squelched && !silent)
msg("Appreciation day has been resumed, get appreciating!")
squelched = 0