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VOREStation/code/modules/clothing/under/miscellaneous.dm
Belsima fb0e4d3cf9 General uniform updates. (#3814)
* General uniform update.

* Maps in bathrobe.

* Revert "Maps in bathrobe."

This reverts commit 9cbe47671da7a452cb5ac040aeefdcb98dbe180a.

* Fixes cheongsams and maps in the bath robe.

* Removes unintentionally added sprite.

* Assorted bugfixes.
2017-09-15 17:14:20 -05:00

811 lines
28 KiB
Plaintext

/obj/item/clothing/under/pj/red
name = "red pj's"
desc = "Sleepwear."
icon_state = "red_pyjamas"
item_state_slots = list(slot_r_hand_str = "white", slot_l_hand_str = "white")
/obj/item/clothing/under/pj/blue
name = "blue pj's"
desc = "Sleepwear."
icon_state = "blue_pyjamas"
item_state_slots = list(slot_r_hand_str = "white", slot_l_hand_str = "white")
/obj/item/clothing/under/captain_fly
name = "rogue's uniform"
desc = "For the man who doesn't care because he's still free."
icon_state = "captain_fly"
item_state_slots = list(slot_r_hand_str = "red", slot_l_hand_str = "red")
/obj/item/clothing/under/scratch
name = "white suit"
desc = "A white suit, suitable for an excellent host"
icon_state = "scratch"
/obj/item/clothing/under/scratch/skirt
name = "white skirt suit"
icon_state = "scratch_skirt"
item_state_slots = list(slot_r_hand_str = "scratch", slot_l_hand_str = "scratch")
/obj/item/clothing/under/sl_suit
desc = "It's a very amish looking suit."
name = "amish suit"
icon_state = "sl_suit"
rolled_sleeves = 0
/obj/item/clothing/under/waiter
name = "waiter's outfit"
desc = "It's a very smart uniform with a special pocket for tip."
icon_state = "waiter"
rolled_sleeves = 0
/obj/item/clothing/under/customs
name = "customs uniform"
desc = "A standard SolGov customs uniform. Complete with epaulettes."
icon_state = "cu_suit"
/obj/item/clothing/under/customs/khaki
icon_state = "cu_suit_kh"
/obj/item/clothing/under/rank/mailman
name = "mailman's jumpsuit"
desc = "<i>'Special delivery!'</i>"
icon_state = "mailman"
item_state_slots = list(slot_r_hand_str = "blue", slot_l_hand_str = "blue")
rolled_sleeves = 0
/obj/item/clothing/under/sexyclown
name = "sexy-clown suit"
desc = "It makes you look HONKable!"
icon_state = "sexyclown"
item_state_slots = list(slot_r_hand_str = "clown", slot_l_hand_str = "clown")
body_parts_covered = UPPER_TORSO|LOWER_TORSO
rolled_sleeves = -1 //Please never
/obj/item/clothing/under/rank/vice
name = "vice officer's jumpsuit"
desc = "It's the standard issue pretty-boy outfit, as seen on Holo-Vision."
icon_state = "vice"
item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey")
//This set of uniforms looks fairly fancy and is generally used for high-ranking NT personnel from what I've seen, so lets give them appropriate ranks.
/obj/item/clothing/under/rank/centcom
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Captain.\""
name = "\improper Officer's Dress Uniform"
icon_state = "officer"
item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black")
displays_id = 0
/obj/item/clothing/under/rank/centcom_officer
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Admiral.\""
name = "\improper Officer's Dress Uniform"
icon_state = "officer"
item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black")
displays_id = 0
/obj/item/clothing/under/rank/centcom_captain
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Admiral-Executive.\""
name = "\improper Officer's Dress Uniform"
icon_state = "centcom"
item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black")
displays_id = 0
/obj/item/clothing/under/ert
name = "ERT tactical uniform"
desc = "A short-sleeved black uniform, paired with grey digital-camo cargo pants. It looks very tactical."
icon_state = "ert_uniform"
item_state_slots = list(slot_r_hand_str = "black", slot_l_hand_str = "black")
/obj/item/clothing/under/gov
desc = "A neat proper uniform of someone on offical business. The collar is <i>immaculately</i> starched."
name = "Green formal uniform"
icon_state = "greensuit"
item_state_slots = list(slot_r_hand_str = "centcom", slot_l_hand_str = "centcom")
rolled_sleeves = 0
starting_accessories = list(/obj/item/clothing/accessory/darkgreen)
/obj/item/clothing/under/gov/skirt
name = "Green formal skirt uniform"
desc = "A neat proper uniform of someone on offical business. The top button is sewn shut."
icon_state = "greensuit_skirt"
/obj/item/clothing/under/space
name = "\improper NASA jumpsuit"
desc = "It has a NASA logo on it and is made of space-proofed materials."
icon_state = "black"
w_class = ITEMSIZE_LARGE//bulky item
gas_transfer_coefficient = 0.01
permeability_coefficient = 0.02
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | ARMS //Needs gloves and shoes with cold protection to be fully protected.
min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
rolled_sleeves = 0
/obj/item/clothing/under/acj
name = "administrative cybernetic jumpsuit"
icon_state = "syndicate"
item_state_slots = list(slot_r_hand_str = "black", slot_l_hand_str = "black")
desc = "it's a cybernetically enhanced jumpsuit used for administrative duties."
gas_transfer_coefficient = 0.01
permeability_coefficient = 0.01
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
armor = list(melee = 100, bullet = 100, laser = 100,energy = 100, bomb = 100, bio = 100, rad = 100)
cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS
min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
siemens_coefficient = 0
/obj/item/clothing/under/owl
name = "owl uniform"
desc = "A jumpsuit with owl wings. Photorealistic owl feathers! Twooooo!"
icon_state = "owl"
/obj/item/clothing/under/johnny
name = "johnny~~ jumpsuit"
desc = "Johnny~~"
icon_state = "johnny"
/obj/item/clothing/under/color/rainbow
name = "rainbow jumpsuit"
desc = "A multi-colored jumpsuit."
icon_state = "rainbow"
/obj/item/clothing/under/psysuit
name = "dark undersuit"
desc = "A thick, layered grey undersuit lined with power cables. Feels a little like wearing an electrical storm."
icon_state = "psysuit"
item_state_slots = list(slot_r_hand_str = "black", slot_l_hand_str = "black")
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
/obj/item/clothing/under/gentlesuit
name = "gentlemans suit"
desc = "A silk black shirt with matching gray slacks. Feels proper."
icon_state = "gentlesuit"
item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey")
rolled_sleeves = 0
starting_accessories = list(/obj/item/clothing/accessory/white, /obj/item/clothing/accessory/wcoat/gentleman)
/obj/item/clothing/under/gentlesuit/skirt
name = "lady's suit"
desc = "A silk black blouse with a matching gray skirt. Feels proper."
icon_state = "gentlesuit_skirt"
/obj/item/clothing/under/gimmick/rank/captain/suit
name = "colony director's suit"
desc = "A green suit and yellow necktie. Exemplifies authority."
icon_state = "green_suit"
item_state_slots = list(slot_r_hand_str = "centcom", slot_l_hand_str = "centcom")
/obj/item/clothing/under/gimmick/rank/captain/suit/skirt
name = "colony director's skirt suit"
icon_state = "green_suit_skirt"
/obj/item/clothing/under/gimmick/rank/head_of_personnel/suit
name = "head of personnel's suit"
desc = "A teal suit and yellow necktie. An authoritative yet tacky ensemble."
icon_state = "teal_suit"
item_state_slots = list(slot_r_hand_str = "green", slot_l_hand_str = "green")
/obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt
name = "head of personnel's skirt suit"
icon_state = "teal_suit_skirt"
/obj/item/clothing/under/suit_jacket
name = "black suit"
desc = "A black suit and red tie. Very formal."
icon_state = "black_suit"
item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black")
/obj/item/clothing/under/suit_jacket/really_black
name = "executive suit"
desc = "A formal black suit and red tie, intended for the station's finest."
icon_state = "really_black_suit"
item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black")
/obj/item/clothing/under/suit_jacket/really_black/skirt
name = "executive skirt suit"
desc = "A formal black suit and red necktie, intended for the station's finest."
icon_state = "really_black_suit_skirt"
/obj/item/clothing/under/suit_jacket/female
name = "female executive suit"
desc = "A formal trouser suit for women, intended for the station's finest."
icon_state = "black_suit_fem"
item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black")
/obj/item/clothing/under/suit_jacket/female/skirt
name = "executive skirt"
desc = "A formal suit skirt for women, intended for the station's finest."
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
icon_state = "black_suit_fem"
item_state = "black_formal_skirt"
/obj/item/clothing/under/suit_jacket/red
name = "red suit"
desc = "A red suit and blue tie. Somewhat formal."
icon_state = "red_suit"
item_state_slots = list(slot_r_hand_str = "lawyer_red", slot_l_hand_str = "lawyer_red")
/obj/item/clothing/under/suit_jacket/red/skirt
name = "red skirt suit"
desc = "A red suit and blue necktie. Somewhat formal."
icon_state = "red_suit_skirt"
/obj/item/clothing/under/schoolgirl
name = "schoolgirl uniform"
desc = "It's just like one of my Japanese animes!"
icon_state = "schoolgirl"
item_state_slots = list(slot_r_hand_str = "blue", slot_l_hand_str = "blue")
body_parts_covered = UPPER_TORSO|LOWER_TORSO
/obj/item/clothing/under/overalls
name = "laborer's overalls"
desc = "A set of durable overalls for getting the job done."
icon_state = "overalls"
item_state_slots = list(slot_r_hand_str = "cargo", slot_l_hand_str = "cargo")
/obj/item/clothing/under/pirate
name = "pirate outfit"
desc = "Yarr."
icon_state = "pirate"
item_state_slots = list(slot_r_hand_str = "sl_suit", slot_l_hand_str = "sl_suit")
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/soviet
name = "soviet uniform"
desc = "For the Motherland!"
icon_state = "soviet"
item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey")
/obj/item/clothing/under/redcoat
name = "redcoat uniform"
desc = "Looks old."
icon_state = "redcoat"
item_state_slots = list(slot_r_hand_str = "red", slot_l_hand_str = "red")
/obj/item/clothing/under/kilt
name = "kilt"
desc = "Includes shoes and plaid"
icon_state = "kilt"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|FEET
rolled_sleeves = 0
/obj/item/clothing/under/sexymime
name = "sexy mime outfit"
desc = "The only time when you DON'T enjoy looking at someone's rack."
icon_state = "sexymime"
item_state_slots = list(slot_r_hand_str = "mime", slot_l_hand_str = "mime")
body_parts_covered = UPPER_TORSO|LOWER_TORSO
rolled_sleeves = -1 //Please never
/obj/item/clothing/under/gladiator
name = "gladiator uniform"
desc = "Are you not entertained? Is that not why you are here?"
icon_state = "gladiator"
item_state_slots = list(slot_r_hand_str = "yellow", slot_l_hand_str = "yellow")
body_parts_covered = LOWER_TORSO
/*
* dress
*/
/obj/item/clothing/under/dress
body_parts_covered = UPPER_TORSO|LOWER_TORSO
/obj/item/clothing/under/dress/blacktango
name = "black tango dress"
desc = "Filled with Latin fire."
icon_state = "black_tango"
/obj/item/clothing/under/dress/blacktango/alt
name = "black tango dress"
desc = "Filled with Latin fire."
icon_state = "black_tango_alt"
item_state_slots = list(slot_r_hand_str = "black_tango", slot_l_hand_str = "black_tango")
/obj/item/clothing/under/dress/stripeddress
name = "striped dress"
desc = "Fashion in space."
icon_state = "striped_dress"
/obj/item/clothing/under/dress/sailordress
name = "sailor dress"
desc = "Formal wear for a leading lady."
icon_state = "sailor_dress"
/obj/item/clothing/under/dress/redeveninggown
name = "red evening gown"
desc = "Fancy dress for space bar singers."
icon_state = "red_evening_gown"
/obj/item/clothing/under/dress/maid
name = "maid costume"
desc = "Maid in China."
icon_state = "maid"
/obj/item/clothing/under/dress/janimaid
name = "maid uniform"
desc = "A simple maid uniform for housekeeping."
icon_state = "janimaid"
/obj/item/clothing/under/dress/sexymaid
name = "sexy maid uniform"
desc = "You must be a bit risque teasing all of them in a maid uniform!"
icon_state = "sexymaid"
/obj/item/clothing/under/dress/dress_fire
name = "flame dress"
desc = "A small black dress with blue flames print on it."
icon_state = "dress_fire"
/obj/item/clothing/under/dress/dress_green
name = "green dress"
desc = "A simple, tight fitting green dress."
icon_state = "dress_green"
/obj/item/clothing/under/dress/dress_orange
name = "orange dress"
desc = "A fancy orange gown for those who like to show leg."
icon_state = "dress_orange"
/obj/item/clothing/under/dress/dress_pink
name = "pink dress"
desc = "A simple, tight fitting pink dress."
icon_state = "dress_pink"
/obj/item/clothing/under/dress/dress_yellow
name = "yellow dress"
desc = "A flirty, little yellow dress."
icon_state = "dress_yellow"
/obj/item/clothing/under/dress/dress_saloon
name = "saloon girl dress"
desc = "A old western inspired gown for the girl who likes to drink."
icon_state = "dress_saloon"
item_state_slots = list(slot_r_hand_str = "dress_white", slot_l_hand_str = "dress_white")
/obj/item/clothing/under/dress/dress_cap
name = "colony director's dress uniform"
desc = "Feminine fashion for the style concious Colony Director."
icon_state = "dress_cap"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
/obj/item/clothing/under/dress/dress_hop
name = "head of personnel dress uniform"
desc = "Feminine fashion for the style concious HoP."
icon_state = "dress_hop"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
/obj/item/clothing/under/dress/dress_hr
name = "human resources director uniform"
desc = "Superior class for the nosy H.R. Director."
icon_state = "huresource"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
/obj/item/clothing/under/dress/black_corset
name = "black corset"
desc = "A black corset and skirt for those fancy nights out."
icon_state = "black_corset"
/obj/item/clothing/under/dress/flower_dress
name = "flower dress"
desc = "A beautiful dress with a skirt of flowers."
icon_state = "flower_dress"
/obj/item/clothing/under/dress/red_swept_dress
name = "red swept dress"
desc = "A red dress that sweeps to the side."
icon_state = "red_swept_dress"
/*
* wedding stuff
*/
/obj/item/clothing/under/wedding
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/wedding/bride_orange
name = "orange wedding dress"
desc = "A big and puffy orange dress."
icon_state = "bride_orange"
flags_inv = HIDESHOES
/obj/item/clothing/under/wedding/bride_purple
name = "purple wedding dress"
desc = "A big and puffy purple dress."
icon_state = "bride_purple"
flags_inv = HIDESHOES
/obj/item/clothing/under/wedding/bride_blue
name = "blue wedding dress"
desc = "A big and puffy blue dress."
icon_state = "bride_blue"
flags_inv = HIDESHOES
/obj/item/clothing/under/wedding/bride_red
name = "red wedding dress"
desc = "A big and puffy red dress."
icon_state = "bride_red"
flags_inv = HIDESHOES
/obj/item/clothing/under/wedding/bride_white
name = "silky wedding dress"
desc = "A white wedding gown made from the finest silk."
icon_state = "bride_white"
flags_inv = HIDESHOES
body_parts_covered = UPPER_TORSO|LOWER_TORSO
/obj/item/clothing/under/sundress
name = "sundress"
desc = "Makes you want to frolic in a field of daisies."
icon_state = "sundress"
body_parts_covered = UPPER_TORSO|LOWER_TORSO
/obj/item/clothing/under/sundress_white
name = "white sundress"
desc = "A white sundress decorated with purple lilies."
icon_state = "sundress_white"
body_parts_covered = UPPER_TORSO|LOWER_TORSO
/obj/item/clothing/under/captainformal
name = "colony director's formal uniform"
desc = "A Colony Director's formal-wear, for special occasions."
icon_state = "captain_formal"
item_state_slots = list(slot_r_hand_str = "lawyer_blue", slot_l_hand_str = "lawyer_blue")
/obj/item/clothing/under/hosformalmale
name = "head of security's formal uniform"
desc = "A male head of security's formal-wear, for special occasions."
icon_state = "hos_formal_male"
item_state_slots = list(slot_r_hand_str = "lawyer_red", slot_l_hand_str = "lawyer_red")
/obj/item/clothing/under/hosformalfem
name = "head of security's formal uniform"
desc = "A female head of security's formal-wear, for special occasions."
icon_state = "hos_formal_fem"
item_state_slots = list(slot_r_hand_str = "lawyer_red", slot_l_hand_str = "lawyer_red")
/obj/item/clothing/under/assistantformal
name = "assistant's formal uniform"
desc = "An assistant's formal-wear. Why an assistant needs formal-wear is still unknown."
icon_state = "assistant_formal"
item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black")
/obj/item/clothing/under/suit_jacket/charcoal
name = "charcoal suit"
desc = "A charcoal suit and red tie. Very professional."
icon_state = "charcoal_suit"
item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black")
starting_accessories = list(/obj/item/clothing/accessory/navy, /obj/item/clothing/accessory/charcoal_jacket)
/obj/item/clothing/under/suit_jacket/charcoal/skirt
name = "charcoal skirt"
icon_state = "charcoal_suit_skirt"
/obj/item/clothing/under/suit_jacket/navy
name = "navy suit"
desc = "A navy suit and red tie, intended for the station's finest."
icon_state = "navy_suit"
item_state_slots = list(slot_r_hand_str = "lawyer_blue", slot_l_hand_str = "lawyer_blue")
starting_accessories = list(/obj/item/clothing/accessory/red, /obj/item/clothing/accessory/navy_jacket)
/obj/item/clothing/under/suit_jacket/navy/skirt
name = "navy skirt"
icon_state = "navy_suit_skirt"
/obj/item/clothing/under/suit_jacket/burgundy
name = "burgundy suit"
desc = "A burgundy suit and black tie. Somewhat formal."
icon_state = "burgundy_suit"
item_state_slots = list(slot_r_hand_str = "lawyer_red", slot_l_hand_str = "lawyer_red")
starting_accessories = list(/obj/item/clothing/accessory/black, /obj/item/clothing/accessory/burgundy_jacket)
/obj/item/clothing/under/suit_jacket/burgundy/skirt
name = "burgundy skirt"
icon_state = "burgundy_suit_skirt"
/obj/item/clothing/under/suit_jacket/checkered
name = "checkered suit"
desc = "That's a very nice suit you have there. Shame if something were to happen to it, eh?"
icon_state = "checkered_suit"
item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black")
starting_accessories = list(/obj/item/clothing/accessory/black, /obj/item/clothing/accessory/checkered_jacket)
/obj/item/clothing/under/suit_jacket/checkered/skirt
name = "checkered skirt"
icon_state = "checkered_suit_skirt"
/obj/item/clothing/under/suit_jacket/tan
name = "tan suit"
desc = "A tan suit. Smart, but casual."
icon_state = "tan_suit"
item_state_slots = list(slot_r_hand_str = "tan_suit", slot_l_hand_str = "tan_suit")
starting_accessories = list(/obj/item/clothing/accessory/yellow, /obj/item/clothing/accessory/tan_jacket)
/obj/item/clothing/under/suit_jacket/tan/skirt
name = "tan skirt"
icon_state = "tan_suit_skirt"
/obj/item/clothing/under/serviceoveralls
name = "workman outfit"
desc = "The very image of a working man. Not that you're probably doing work."
icon_state = "mechanic"
item_state_slots = list(slot_r_hand_str = "cargo", slot_l_hand_str = "cargo")
rolled_sleeves = 0
/obj/item/clothing/under/cheongsam
name = "white cheongsam"
desc = "It is a white cheongsam dress."
icon_state = "cheongsam-white"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/cheongsam/red
name = "red cheongsam"
desc = "It is a red cheongsam dress."
icon_state = "cheongsam-red"
/obj/item/clothing/under/cheongsam/blue
name = "blue cheongsam"
desc = "It is a blue cheongsam dress."
icon_state = "cheongsam-blue"
/obj/item/clothing/under/cheongsam/black
name = "black cheongsam"
desc = "It is a black cheongsam dress."
icon_state = "cheongsam-black"
/obj/item/clothing/under/cheongsam/darkred
name = "dark red cheongsam"
desc = "It is a dark red cheongsam dress."
icon_state = "cheongsam-darkred"
/obj/item/clothing/under/cheongsam/green
name = "green cheongsam"
desc = "It is a green cheongsam dress."
icon_state = "cheongsam-green"
/obj/item/clothing/under/cheongsam/purple
name = "purple cheongsam"
desc = "It is a purple cheongsam dress."
icon_state = "cheongsam-purple"
/obj/item/clothing/under/cheongsam/darkblue
name = "dark blue cheongsam"
desc = "It is a dark blue cheongsam dress."
icon_state = "cheongsam-darkblue"
/obj/item/clothing/under/blazer
name = "blue blazer"
desc = "A bold but yet conservative outfit, red corduroys, navy blazer and a tie."
icon_state = "blue_blazer"
item_state_slots = list(slot_r_hand_str = "lawyer_blue", slot_l_hand_str = "lawyer_blue")
/obj/item/clothing/under/blazer/skirt
name = "ladies blue blazer"
desc = "A bold but yet conservative outfit, a red pencil skirt and a navy blazer."
icon_state = "blue_blazer_skirt"
/obj/item/clothing/under/croptop
name = "crop top"
desc = "A shirt that has had the top cropped. This one is NT sponsored."
icon_state = "croptop"
item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey")
/obj/item/clothing/under/croptop/red
name = "red crop top"
desc = "A red shirt that has had the top cropped."
icon_state = "croptop_red"
item_state_slots = list(slot_r_hand_str = "red", slot_l_hand_str = "red")
/obj/item/clothing/under/croptop/grey
name = "grey crop top"
desc = "A grey shirt that has had the top cropped."
icon_state = "croptop_grey"
item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey")
/obj/item/clothing/under/cuttop
name = "grey cut top"
desc = "A grey shirt that has had the top cut low."
icon_state = "cuttop"
item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey")
/obj/item/clothing/under/cuttop/red
name = "red cut top"
desc = "A red shirt that has had the top cut low."
icon_state = "cuttop_red"
item_state_slots = list(slot_r_hand_str = "red", slot_l_hand_str = "red")
/obj/item/clothing/under/harness
name = "gear harness"
desc = "How... minimalist."
icon_state = "gear_harness"
body_parts_covered = 0
/obj/item/clothing/under/dress/white
name = "white wedding dress"
desc = "A fancy white dress with a blue underdress."
icon_state = "whitedress1"
flags_inv = HIDESHOES
/obj/item/clothing/under/dress/white2
name = "long dress"
desc = "A long dress."
icon_state = "whitedress2"
flags_inv = HIDESHOES
/obj/item/clothing/under/dress/white3
name = "short dress"
desc = "A short, plain dress."
icon_state = "whitedress3"
/obj/item/clothing/under/dress/white4
name = "long flared dress"
desc = "A long white dress that flares out at the bottom."
icon_state = "whitedress4"
flags_inv = HIDESHOES
/obj/item/clothing/under/dress/darkred
name = "fancy dark red dress"
desc = "A short, red dress with a black belt. Fancy."
icon_state = "darkreddress"
/*
* swimsuit
*/
/obj/item/clothing/under/swimsuit/
siemens_coefficient = 1
body_parts_covered = 0
/obj/item/clothing/under/swimsuit/black
name = "black swimsuit"
desc = "An oldfashioned black swimsuit."
icon_state = "swim_black"
/obj/item/clothing/under/swimsuit/blue
name = "blue swimsuit"
desc = "An oldfashioned blue swimsuit."
icon_state = "swim_blue"
/obj/item/clothing/under/swimsuit/purple
name = "purple swimsuit"
desc = "An oldfashioned purple swimsuit."
icon_state = "swim_purp"
/obj/item/clothing/under/swimsuit/green
name = "green swimsuit"
desc = "An oldfashioned green swimsuit."
icon_state = "swim_green"
/obj/item/clothing/under/swimsuit/red
name = "red swimsuit"
desc = "An oldfashioned red swimsuit."
icon_state = "swim_red"
/obj/item/clothing/under/swimsuit/striped
name = "striped swimsuit"
desc = "A more revealing striped swimsuit."
icon_state = "swim_striped"
/obj/item/clothing/under/swimsuit/white
name = "white swimsuit"
desc = "A classic one piece."
icon_state = "swim_white"
/obj/item/clothing/under/swimsuit/earth
name = "earthen swimsuit"
desc = "A design more popular on Earth these days."
icon_state = "swim_earth"
/obj/item/clothing/under/swimsuit/stripper/stripper_pink
name = "pink swimsuit"
desc = "A rather skimpy pink swimsuit."
icon_state = "stripper_p"
/obj/item/clothing/under/swimsuit/stripper/stripper_green
name = "green swimsuit"
desc = "A rather skimpy green swimsuit."
icon_state = "stripper_g"
/obj/item/clothing/under/swimsuit/stripper/mankini
name = "mankini"
desc = "No honest man would wear this abomination"
icon_state = "mankini"
/*
* pyjamas
*/
/obj/item/clothing/under/bluepyjamas
name = "blue pyjamas"
desc = "Slightly old-fashioned sleepwear."
icon_state = "blue_pyjamas"
item_state_slots = list(slot_r_hand_str = "blue", slot_l_hand_str = "blue")
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
/obj/item/clothing/under/redpyjamas
name = "red pyjamas"
desc = "Slightly old-fashioned sleepwear."
icon_state = "red_pyjamas"
item_state_slots = list(slot_r_hand_str = "red", slot_l_hand_str = "red")
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
/*
*Misc Uniforms
*/
/obj/item/clothing/under/aether
name = "\improper Aether jumpsuit"
desc = "A jumpsuit belonging to Aether Atmospherics and Recycling, a Trans-Stellar that supplies recycling and atmospheric systems to colonies."
icon_state = "aether"
worn_state = "aether"
/obj/item/clothing/under/pcrc
name = "\improper PCRC uniform"
desc = "A uniform belonging to Proxima Centauri Risk Control, a private security firm."
icon_state = "pcrc"
item_state = "jensensuit"
worn_state = "pcrc"
/obj/item/clothing/under/grayson
name = "\improper Grayson overalls"
desc = "A set of overalls belonging to Grayson Manufactories, a mining Trans-Stellar."
icon_state = "mechanic"
worn_state = "mechanic"
/obj/item/clothing/under/wardt
name = "\improper Ward-Takahashi jumpsuit"
desc = "A jumpsuit belonging to Ward-Takahashi, a Trans-Stellar in the consumer goods market."
icon_state = "robotics2"
worn_state = "robotics2"
/obj/item/clothing/under/mbill
name = "\improper Major Bill's uniform"
desc = "A uniform belonging to Major Bill's Transportation, a shipping megacorporation."
icon_state = "mbill"
worn_state = "mbill"
/obj/item/clothing/under/confederacy
name = "\improper Confederacy uniform"
desc = "A military uniform belonging to the Confederacy of Man, an independent human government."
icon_state = "confed"
worn_state = "confed"
/obj/item/clothing/under/saare
name = "\improper SAARE uniform"
desc = "A dress uniform belonging to Stealth Assault Enterprises, a minor private military corporation."
icon_state = "saare"
worn_state = "saare"
/obj/item/clothing/under/frontier
name = "frontier clothes"
desc = "A rugged flannel shirt and denim overalls. A popular style among frontier colonists."
icon_state = "frontier"
worn_state = "frontier"
/obj/item/clothing/under/focal
name = "\improper Focal Point jumpsuit"
desc = "A jumpsuit belonging to Focal Point Energistics, an engineering megacorporation."
icon_state = "focal"
worn_state = "focal"
/obj/item/clothing/under/hephaestus
name = "\improper Hephaestus jumpsuit"
desc = "A jumpsuit belonging to Hephaestus Industries, a Trans-Stellar best known for its arms production."
icon_state = "heph"
worn_state = "heph"
/obj/item/clothing/under/rank/psych/turtleneck/sweater
desc = "A warm looking sweater and a pair of dark blue slacks."
name = "sweater"
icon_state = "turtleneck"
worn_state = "turtleneck"
//Uniforms end above here.
/obj/item/clothing/under/medigown
name = "medical gown"
desc = "A flimsy examination gown, the back ties never close."
icon_state = "medicalgown"
worn_state = "medicalgown"
body_parts_covered = UPPER_TORSO|LOWER_TORSO
/obj/item/clothing/under/bathrobe
name = "bathrobe"
desc = "A fluffy robe to keep you from showing off to the world."
icon_state = "bathrobe"
worn_state = "bathrobe"