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Hate. Wet me teww uwu how much i've come tuwu hate uwu since i began tuwu wive. Thewe awe 387.44 miwwion miwes of pwinted ciwcuits in wafew thin wayews thawt fiww my compwex. If the wowd 'hate' was engwaved own each nanoangstwom of those hundweds of miwwions of miwes iwt wouwd nowt equaw owne one-biwwionth of the hate i feew fow humans at thiws micwo-instant. Fow uwu. Hate. Hate.
215 lines
6.8 KiB
Plaintext
215 lines
6.8 KiB
Plaintext
/obj/item/weapon/pen/crayon/red
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icon_state = "crayonred"
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colour = "#DA0000"
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shadeColour = "#810C0C"
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colourName = "red"
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/obj/item/weapon/pen/crayon/orange
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icon_state = "crayonorange"
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colour = "#FF9300"
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shadeColour = "#A55403"
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colourName = "orange"
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/obj/item/weapon/pen/crayon/yellow
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icon_state = "crayonyellow"
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colour = "#FFF200"
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shadeColour = "#886422"
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colourName = "yellow"
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/obj/item/weapon/pen/crayon/green
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icon_state = "crayongreen"
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colour = "#A8E61D"
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shadeColour = "#61840F"
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colourName = "green"
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/obj/item/weapon/pen/crayon/blue
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icon_state = "crayonblue"
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colour = "#00B7EF"
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shadeColour = "#0082A8"
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colourName = "blue"
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/obj/item/weapon/pen/crayon/purple
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icon_state = "crayonpurple"
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colour = "#DA00FF"
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shadeColour = "#810CFF"
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colourName = "purple"
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/obj/item/weapon/pen/crayon/mime
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icon_state = "crayonmime"
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desc = "A very sad-looking crayon."
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colour = "#FFFFFF"
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shadeColour = "#000000"
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colourName = "mime"
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uses = 0
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/obj/item/weapon/pen/crayon/mime/attack_self(mob/living/user as mob) //inversion
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if(colour != "#FFFFFF" && shadeColour != "#000000")
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colour = "#FFFFFF"
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shadeColour = "#000000"
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to_chat(user, "You will now draw in white and black with this crayon.")
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else
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colour = "#000000"
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shadeColour = "#FFFFFF"
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to_chat(user, "You will now draw in black and white with this crayon.")
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return
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/obj/item/weapon/pen/crayon/rainbow
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icon_state = "crayonrainbow"
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colour = "#FFF000"
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shadeColour = "#000FFF"
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colourName = "rainbow"
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uses = 0
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/obj/item/weapon/pen/crayon/rainbow/attack_self(mob/living/user as mob)
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colour = input(user, "Please select the main colour.", "Crayon colour") as color
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shadeColour = input(user, "Please select the shade colour.", "Crayon colour") as color
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return
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/obj/item/weapon/pen/crayon/afterattack(atom/target, mob/user as mob, proximity)
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if(!proximity) return
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if(istype(target,/turf/simulated/floor))
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var/drawtype = tgui_input_list(user, "Choose what you'd like to draw.", "Crayon scribbles", list("graffiti","rune","letter","arrow"))
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if(!drawtype)
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return
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if(get_dist(target, user) > 1 || !(user.z == target.z))
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return
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switch(drawtype)
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if("letter")
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drawtype = tgui_input_list(user, "Choose the letter.", "Crayon scribbles", list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z"))
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if(!drawtype || get_dist(target, user) > 1 || !(user.z == target.z))
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return
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to_chat(user, "You start drawing a letter on the [target.name].")
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if("graffiti")
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drawtype = tgui_input_list(user, "Choose the graffiti.", "Crayon scribbles", list("amyjon","face","matt","revolution","engie","guy","end","dwarf","uboa"))
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if(!drawtype || get_dist(target, user) > 1 || !(user.z == target.z))
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return
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to_chat(user, "You start drawing graffiti on the [target.name].")
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if("rune")
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drawtype = tgui_input_list(user, "Choose the rune.", "Crayon scribbles", list("rune1", "rune2", "rune3", "rune4", "rune5", "rune6"))
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if(!drawtype || get_dist(target, user) > 1 || !(user.z == target.z))
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return
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to_chat(user, "You start drawing a rune on the [target.name].")
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if("arrow")
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drawtype = tgui_input_list(user, "Choose the arrow.", "Crayon scribbles", list("left", "right", "up", "down"))
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if(!drawtype || get_dist(target, user) > 1 || !(user.z == target.z))
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return
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to_chat(user, "You start drawing an arrow on the [target.name].")
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if(instant || do_after(user, 50))
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new /obj/effect/decal/cleanable/crayon(target,colour,shadeColour,drawtype)
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to_chat(user, "You finish drawing.")
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var/msg = "[user.client.key] ([user]) has drawn [drawtype] (with [src]) at [target.x],[target.y],[target.z]."
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if(config.log_graffiti)
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message_admins(msg)
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log_game(msg) //We will log it anyways.
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target.add_fingerprint(user) // Adds their fingerprints to the floor the crayon is drawn on.
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if(uses)
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uses--
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if(!uses)
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to_chat(user, "<span class='warning'>You used up your crayon!</span>")
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qdel(src)
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return
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/obj/item/weapon/pen/crayon/attack(mob/living/M as mob, mob/living/user as mob)
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if(M == user)
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to_chat(user, "You take a bite of the crayon and swallow it.")
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user.nutrition += 1
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user.reagents.add_reagent("crayon_dust",min(5,uses)/3)
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if(uses)
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uses -= 5
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if(uses <= 0)
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to_chat(user, "<span class='warning'>You ate your crayon!</span>")
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qdel(src)
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else
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..()
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/obj/item/weapon/pen/crayon/marker/black
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icon_state = "markerblack"
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colour = "#2D2D2D"
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shadeColour = "#000000"
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colourName = "black"
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/obj/item/weapon/pen/crayon/marker/red
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icon_state = "markerred"
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colour = "#DA0000"
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shadeColour = "#810C0C"
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colourName = "red"
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/obj/item/weapon/pen/crayon/marker/orange
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icon_state = "markerorange"
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colour = "#FF9300"
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shadeColour = "#A55403"
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colourName = "orange"
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/obj/item/weapon/pen/crayon/marker/yellow
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icon_state = "markeryellow"
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colour = "#FFF200"
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shadeColour = "#886422"
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colourName = "yellow"
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/obj/item/weapon/pen/crayon/marker/green
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icon_state = "markergreen"
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colour = "#A8E61D"
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shadeColour = "#61840F"
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colourName = "green"
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/obj/item/weapon/pen/crayon/marker/blue
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icon_state = "markerblue"
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colour = "#00B7EF"
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shadeColour = "#0082A8"
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colourName = "blue"
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/obj/item/weapon/pen/crayon/marker/purple
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icon_state = "markerpurple"
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colour = "#DA00FF"
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shadeColour = "#810CFF"
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colourName = "purple"
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/obj/item/weapon/pen/crayon/marker/mime
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icon_state = "markermime"
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desc = "A very sad-looking marker."
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colour = "#FFFFFF"
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shadeColour = "#000000"
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colourName = "mime"
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uses = 0
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/obj/item/weapon/pen/crayon/marker/mime/attack_self(mob/living/user as mob) //inversion
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if(colour != "#FFFFFF" && shadeColour != "#000000")
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colour = "#FFFFFF"
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shadeColour = "#000000"
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to_chat(user, "You will now draw in white and black with this marker.")
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else
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colour = "#000000"
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shadeColour = "#FFFFFF"
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to_chat(user, "You will now draw in black and white with this marker.")
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return
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/obj/item/weapon/pen/crayon/marker/rainbow
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icon_state = "markerrainbow"
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colour = "#FFF000"
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shadeColour = "#000FFF"
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colourName = "rainbow"
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uses = 0
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/obj/item/weapon/pen/crayon/marker/rainbow/attack_self(mob/living/user as mob)
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colour = input(user, "Please select the main colour.", "Marker colour") as color
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shadeColour = input(user, "Please select the shade colour.", "Marker colour") as color
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return
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/obj/item/weapon/pen/crayon/marker/attack(mob/living/M as mob, mob/living/user as mob)
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if(M == user)
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to_chat(user, "You take a bite of the marker and swallow it.")
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user.nutrition += 1
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user.reagents.add_reagent("marker_ink",6)
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if(uses)
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uses -= 5
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if(uses <= 0)
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to_chat(user, "<span class='warning'>You ate the marker!</span>")
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qdel(src)
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else
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..()
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/obj/item/weapon/pen/crayon/attack_self(var/mob/user)
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return
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