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Collection of gear and changes from the four gear polls on the forums includes: 2 new automatic weapons, mapped in to ERT and random weapon spawns. Laser carbine balance. Slow emergency softsuits, no armor value other than bio and rad, 4 slowdown. 1 knife, not mapped in, available for Psi's uplink merge. New vests: 2 types, 2 pocket no slowdown, 4 pocket with slowdown, second is available from cargo and one random vest spawn in armory. The first replaces all instances of the old vests. Old vests still exist in code. Mercenary vest with no slowdown, 4 pockets, and slightly better armor, not on map, possibly for Nukes or Traitor Uplink Holster rearrangement for custom loadout. Acid dispenser, mapped into robotics and science. New food items, added to vendors and rations crate. New random medical spawns, added to medbay. Cargo and loadout additions to accommodate new items. 1 beanbag loaded 5 round shotgun added to Warden's closet to compensate for officers having .45 ltls and the HoS having an e-gun, suggested by IRC and server. http://baystation12.net/forums/viewtopic.php?f=5&t=12064 http://baystation12.net/forums/viewtopic.php?f=5&t=12031 http://baystation12.net/forums/viewtopic.php?f=5&t=12027 http://baystation12.net/forums/viewtopic.php?f=5&t=12007
594 lines
20 KiB
Plaintext
594 lines
20 KiB
Plaintext
/*
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* Everything derived from the common cardboard box.
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* Basically everything except the original is a kit (starts full).
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*
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* Contains:
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* Empty box, starter boxes (survival/engineer),
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* Latex glove and sterile mask boxes,
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* Syringe, beaker, dna injector boxes,
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* Blanks, flashbangs, and EMP grenade boxes,
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* Tracking and chemical implant boxes,
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* Prescription glasses and drinking glass boxes,
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* Condiment bottle and silly cup boxes,
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* Donkpocket and monkeycube boxes,
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* ID and security PDA cart boxes,
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* Handcuff, mousetrap, and pillbottle boxes,
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* Snap-pops and matchboxes,
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* Replacement light boxes.
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*
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* For syndicate call-ins see uplink_kits.dm
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*/
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/obj/item/weapon/storage/box
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name = "box"
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desc = "It's just an ordinary box."
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icon_state = "box"
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item_state = "syringe_kit"
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foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
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/obj/item/weapon/storage/box/survival/
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New()
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..()
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contents = list()
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sleep(1)
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new /obj/item/clothing/mask/breath( src )
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new /obj/item/weapon/tank/emergency_oxygen( src )
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return
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/obj/item/weapon/storage/box/engineer/
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New()
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..()
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contents = list()
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sleep(1)
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new /obj/item/clothing/mask/breath( src )
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new /obj/item/weapon/tank/emergency_oxygen/engi( src )
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return
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/obj/item/weapon/storage/box/gloves
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name = "box of latex gloves"
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desc = "Contains white gloves."
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icon_state = "latex"
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New()
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..()
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/gloves/latex(src)
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/obj/item/weapon/storage/box/masks
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name = "box of sterile masks"
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desc = "This box contains masks of sterility."
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icon_state = "sterile"
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New()
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..()
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new /obj/item/clothing/mask/surgical(src)
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new /obj/item/clothing/mask/surgical(src)
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new /obj/item/clothing/mask/surgical(src)
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new /obj/item/clothing/mask/surgical(src)
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new /obj/item/clothing/mask/surgical(src)
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new /obj/item/clothing/mask/surgical(src)
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new /obj/item/clothing/mask/surgical(src)
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/obj/item/weapon/storage/box/syringes
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name = "box of syringes"
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desc = "A box full of syringes."
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icon_state = "syringe"
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New()
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..()
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new /obj/item/weapon/reagent_containers/syringe( src )
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new /obj/item/weapon/reagent_containers/syringe( src )
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new /obj/item/weapon/reagent_containers/syringe( src )
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new /obj/item/weapon/reagent_containers/syringe( src )
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new /obj/item/weapon/reagent_containers/syringe( src )
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new /obj/item/weapon/reagent_containers/syringe( src )
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new /obj/item/weapon/reagent_containers/syringe( src )
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/obj/item/weapon/storage/box/syringegun
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name = "box of syringe gun cartridges"
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desc = "A box full of compressed gas cartridges."
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icon_state = "syringe"
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New()
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..()
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new /obj/item/weapon/syringe_cartridge( src )
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new /obj/item/weapon/syringe_cartridge( src )
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new /obj/item/weapon/syringe_cartridge( src )
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new /obj/item/weapon/syringe_cartridge( src )
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new /obj/item/weapon/syringe_cartridge( src )
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new /obj/item/weapon/syringe_cartridge( src )
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new /obj/item/weapon/syringe_cartridge( src )
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/obj/item/weapon/storage/box/beakers
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name = "box of beakers"
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icon_state = "beaker"
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New()
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..()
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new /obj/item/weapon/reagent_containers/glass/beaker( src )
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new /obj/item/weapon/reagent_containers/glass/beaker( src )
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new /obj/item/weapon/reagent_containers/glass/beaker( src )
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new /obj/item/weapon/reagent_containers/glass/beaker( src )
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new /obj/item/weapon/reagent_containers/glass/beaker( src )
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new /obj/item/weapon/reagent_containers/glass/beaker( src )
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new /obj/item/weapon/reagent_containers/glass/beaker( src )
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/obj/item/weapon/storage/box/injectors
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name = "box of DNA injectors"
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desc = "This box contains injectors it seems."
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New()
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..()
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new /obj/item/weapon/dnainjector/h2m(src)
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new /obj/item/weapon/dnainjector/h2m(src)
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new /obj/item/weapon/dnainjector/h2m(src)
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new /obj/item/weapon/dnainjector/m2h(src)
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new /obj/item/weapon/dnainjector/m2h(src)
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new /obj/item/weapon/dnainjector/m2h(src)
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/obj/item/weapon/storage/box/blanks
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name = "box of blank shells"
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desc = "It has a picture of a gun and several warning symbols on the front."
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New()
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..()
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new /obj/item/ammo_casing/shotgun/blank(src)
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new /obj/item/ammo_casing/shotgun/blank(src)
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new /obj/item/ammo_casing/shotgun/blank(src)
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new /obj/item/ammo_casing/shotgun/blank(src)
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new /obj/item/ammo_casing/shotgun/blank(src)
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new /obj/item/ammo_casing/shotgun/blank(src)
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new /obj/item/ammo_casing/shotgun/blank(src)
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/obj/item/weapon/storage/box/beanbags
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name = "box of beanbag shells"
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desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
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New()
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..()
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new /obj/item/ammo_casing/shotgun/beanbag(src)
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new /obj/item/ammo_casing/shotgun/beanbag(src)
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new /obj/item/ammo_casing/shotgun/beanbag(src)
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new /obj/item/ammo_casing/shotgun/beanbag(src)
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new /obj/item/ammo_casing/shotgun/beanbag(src)
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new /obj/item/ammo_casing/shotgun/beanbag(src)
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new /obj/item/ammo_casing/shotgun/beanbag(src)
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/obj/item/weapon/storage/box/shotgunammo
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name = "box of shotgun slugs"
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desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
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New()
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..()
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new /obj/item/ammo_casing/shotgun(src)
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new /obj/item/ammo_casing/shotgun(src)
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new /obj/item/ammo_casing/shotgun(src)
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new /obj/item/ammo_casing/shotgun(src)
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new /obj/item/ammo_casing/shotgun(src)
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new /obj/item/ammo_casing/shotgun(src)
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new /obj/item/ammo_casing/shotgun(src)
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/obj/item/weapon/storage/box/shotgunshells
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name = "box of shotgun shells"
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desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
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New()
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..()
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new /obj/item/ammo_casing/shotgun/pellet(src)
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new /obj/item/ammo_casing/shotgun/pellet(src)
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new /obj/item/ammo_casing/shotgun/pellet(src)
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new /obj/item/ammo_casing/shotgun/pellet(src)
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new /obj/item/ammo_casing/shotgun/pellet(src)
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new /obj/item/ammo_casing/shotgun/pellet(src)
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new /obj/item/ammo_casing/shotgun/pellet(src)
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/obj/item/weapon/storage/box/flashshells
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name = "box of illumination shells"
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desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
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New()
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..()
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new /obj/item/ammo_casing/shotgun/flash(src)
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new /obj/item/ammo_casing/shotgun/flash(src)
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new /obj/item/ammo_casing/shotgun/flash(src)
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new /obj/item/ammo_casing/shotgun/flash(src)
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new /obj/item/ammo_casing/shotgun/flash(src)
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new /obj/item/ammo_casing/shotgun/flash(src)
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new /obj/item/ammo_casing/shotgun/flash(src)
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/obj/item/weapon/storage/box/stunshells
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name = "box of stun shells"
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desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
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New()
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..()
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new /obj/item/ammo_casing/shotgun/stunshell(src)
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new /obj/item/ammo_casing/shotgun/stunshell(src)
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new /obj/item/ammo_casing/shotgun/stunshell(src)
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new /obj/item/ammo_casing/shotgun/stunshell(src)
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new /obj/item/ammo_casing/shotgun/stunshell(src)
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new /obj/item/ammo_casing/shotgun/stunshell(src)
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new /obj/item/ammo_casing/shotgun/stunshell(src)
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/obj/item/weapon/storage/box/heavysniperammo
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name = "box of 14.5mm AP shells"
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desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
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New()
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..()
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new /obj/item/ammo_casing/a145(src)
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new /obj/item/ammo_casing/a145(src)
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new /obj/item/ammo_casing/a145(src)
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new /obj/item/ammo_casing/a145(src)
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new /obj/item/ammo_casing/a145(src)
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new /obj/item/ammo_casing/a145(src)
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new /obj/item/ammo_casing/a145(src)
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/obj/item/weapon/storage/box/flashbangs
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name = "box of flashbangs (WARNING)"
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desc = "<B>WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use.</B>"
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icon_state = "flashbang"
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New()
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..()
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new /obj/item/weapon/grenade/flashbang(src)
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new /obj/item/weapon/grenade/flashbang(src)
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new /obj/item/weapon/grenade/flashbang(src)
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new /obj/item/weapon/grenade/flashbang(src)
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new /obj/item/weapon/grenade/flashbang(src)
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new /obj/item/weapon/grenade/flashbang(src)
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new /obj/item/weapon/grenade/flashbang(src)
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/obj/item/weapon/storage/box/emps
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name = "box of emp grenades"
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desc = "A box containing 5 military grade EMP grenades.<br> WARNING: Do not use near unshielded electronics or biomechanical augmentations, death or permanent paralysis may occur."
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icon_state = "flashbang"
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New()
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..()
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new /obj/item/weapon/grenade/empgrenade(src)
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new /obj/item/weapon/grenade/empgrenade(src)
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new /obj/item/weapon/grenade/empgrenade(src)
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new /obj/item/weapon/grenade/empgrenade(src)
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new /obj/item/weapon/grenade/empgrenade(src)
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/obj/item/weapon/storage/box/trackimp
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name = "boxed tracking implant kit"
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desc = "Box full of scum-bag tracking utensils."
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icon_state = "implant"
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New()
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..()
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new /obj/item/weapon/implantcase/tracking(src)
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new /obj/item/weapon/implantcase/tracking(src)
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new /obj/item/weapon/implantcase/tracking(src)
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new /obj/item/weapon/implantcase/tracking(src)
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new /obj/item/weapon/implanter(src)
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new /obj/item/weapon/implantpad(src)
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new /obj/item/weapon/locator(src)
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/obj/item/weapon/storage/box/chemimp
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name = "boxed chemical implant kit"
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desc = "Box of stuff used to implant chemicals."
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icon_state = "implant"
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New()
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..()
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new /obj/item/weapon/implantcase/chem(src)
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new /obj/item/weapon/implantcase/chem(src)
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new /obj/item/weapon/implantcase/chem(src)
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new /obj/item/weapon/implantcase/chem(src)
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new /obj/item/weapon/implantcase/chem(src)
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new /obj/item/weapon/implanter(src)
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new /obj/item/weapon/implantpad(src)
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/obj/item/weapon/storage/box/rxglasses
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name = "box of prescription glasses"
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desc = "This box contains nerd glasses."
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icon_state = "glasses"
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New()
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..()
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new /obj/item/clothing/glasses/regular(src)
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new /obj/item/clothing/glasses/regular(src)
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new /obj/item/clothing/glasses/regular(src)
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new /obj/item/clothing/glasses/regular(src)
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new /obj/item/clothing/glasses/regular(src)
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new /obj/item/clothing/glasses/regular(src)
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new /obj/item/clothing/glasses/regular(src)
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/obj/item/weapon/storage/box/drinkingglasses
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name = "box of drinking glasses"
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desc = "It has a picture of drinking glasses on it."
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New()
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..()
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new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
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new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
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new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
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new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
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new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
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new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
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/obj/item/weapon/storage/box/cdeathalarm_kit
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name = "death alarm kit"
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desc = "Box of stuff used to implant death alarms."
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icon_state = "implant"
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item_state = "syringe_kit"
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New()
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..()
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new /obj/item/weapon/implanter(src)
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new /obj/item/weapon/implantcase/death_alarm(src)
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new /obj/item/weapon/implantcase/death_alarm(src)
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new /obj/item/weapon/implantcase/death_alarm(src)
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new /obj/item/weapon/implantcase/death_alarm(src)
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new /obj/item/weapon/implantcase/death_alarm(src)
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new /obj/item/weapon/implantcase/death_alarm(src)
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/obj/item/weapon/storage/box/condimentbottles
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name = "box of condiment bottles"
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desc = "It has a large ketchup smear on it."
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New()
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..()
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new /obj/item/weapon/reagent_containers/food/condiment(src)
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new /obj/item/weapon/reagent_containers/food/condiment(src)
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new /obj/item/weapon/reagent_containers/food/condiment(src)
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new /obj/item/weapon/reagent_containers/food/condiment(src)
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new /obj/item/weapon/reagent_containers/food/condiment(src)
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new /obj/item/weapon/reagent_containers/food/condiment(src)
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/obj/item/weapon/storage/box/cups
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name = "box of paper cups"
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desc = "It has pictures of paper cups on the front."
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New()
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..()
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new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
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new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
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new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
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new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
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new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
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new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
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new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
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/obj/item/weapon/storage/box/donkpockets
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name = "box of donk-pockets"
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desc = "<B>Instructions:</B> <I>Heat in microwave. Product will cool if not eaten within seven minutes.</I>"
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icon_state = "donk_kit"
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New()
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..()
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
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/obj/item/weapon/storage/box/sinpockets
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name = "box of sin-pockets"
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desc = "<B>Instructions:</B> <I>Crush bottom of package to initiate chemical heating. Wait for 20 seconds before consumption. Product will cool if not eaten within seven minutes.</I>"
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icon_state = "donk_kit"
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New()
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..()
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src)
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src)
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src)
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src)
|
|
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src)
|
|
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src)
|
|
|
|
/obj/item/weapon/storage/box/monkeycubes
|
|
name = "monkey cube box"
|
|
desc = "Drymate brand monkey cubes. Just add water!"
|
|
icon = 'icons/obj/food.dmi'
|
|
icon_state = "monkeycubebox"
|
|
storage_slots = 7
|
|
can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/monkeycube)
|
|
New()
|
|
..()
|
|
if(src.type == /obj/item/weapon/storage/box/monkeycubes)
|
|
for(var/i = 1; i <= 5; i++)
|
|
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped(src)
|
|
|
|
/obj/item/weapon/storage/box/monkeycubes/farwacubes
|
|
name = "farwa cube box"
|
|
desc = "Drymate brand farwa cubes, shipped from Ahdomai. Just add water!"
|
|
New()
|
|
..()
|
|
for(var/i = 1; i <= 5; i++)
|
|
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/farwacube(src)
|
|
|
|
/obj/item/weapon/storage/box/monkeycubes/stokcubes
|
|
name = "stok cube box"
|
|
desc = "Drymate brand stok cubes, shipped from Moghes. Just add water!"
|
|
New()
|
|
..()
|
|
for(var/i = 1; i <= 5; i++)
|
|
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/stokcube(src)
|
|
|
|
/obj/item/weapon/storage/box/monkeycubes/neaeracubes
|
|
name = "neaera cube box"
|
|
desc = "Drymate brand neaera cubes, shipped from Jargon 4. Just add water!"
|
|
New()
|
|
..()
|
|
for(var/i = 1; i <= 5; i++)
|
|
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/neaeracube(src)
|
|
|
|
/obj/item/weapon/storage/box/ids
|
|
name = "box of spare IDs"
|
|
desc = "Has so many empty IDs."
|
|
icon_state = "id"
|
|
|
|
New()
|
|
..()
|
|
new /obj/item/weapon/card/id(src)
|
|
new /obj/item/weapon/card/id(src)
|
|
new /obj/item/weapon/card/id(src)
|
|
new /obj/item/weapon/card/id(src)
|
|
new /obj/item/weapon/card/id(src)
|
|
new /obj/item/weapon/card/id(src)
|
|
new /obj/item/weapon/card/id(src)
|
|
|
|
|
|
/obj/item/weapon/storage/box/seccarts
|
|
name = "box of spare R.O.B.U.S.T. Cartridges"
|
|
desc = "A box full of R.O.B.U.S.T. Cartridges, used by Security."
|
|
icon_state = "pda"
|
|
|
|
New()
|
|
..()
|
|
new /obj/item/weapon/cartridge/security(src)
|
|
new /obj/item/weapon/cartridge/security(src)
|
|
new /obj/item/weapon/cartridge/security(src)
|
|
new /obj/item/weapon/cartridge/security(src)
|
|
new /obj/item/weapon/cartridge/security(src)
|
|
new /obj/item/weapon/cartridge/security(src)
|
|
new /obj/item/weapon/cartridge/security(src)
|
|
|
|
|
|
/obj/item/weapon/storage/box/handcuffs
|
|
name = "box of spare handcuffs"
|
|
desc = "A box full of handcuffs."
|
|
icon_state = "handcuff"
|
|
|
|
New()
|
|
..()
|
|
new /obj/item/weapon/handcuffs(src)
|
|
new /obj/item/weapon/handcuffs(src)
|
|
new /obj/item/weapon/handcuffs(src)
|
|
new /obj/item/weapon/handcuffs(src)
|
|
new /obj/item/weapon/handcuffs(src)
|
|
new /obj/item/weapon/handcuffs(src)
|
|
new /obj/item/weapon/handcuffs(src)
|
|
|
|
|
|
/obj/item/weapon/storage/box/mousetraps
|
|
name = "box of Pest-B-Gon mousetraps"
|
|
desc = "<B><FONT color='red'>WARNING:</FONT></B> <I>Keep out of reach of children</I>."
|
|
icon_state = "mousetraps"
|
|
|
|
New()
|
|
..()
|
|
new /obj/item/device/assembly/mousetrap( src )
|
|
new /obj/item/device/assembly/mousetrap( src )
|
|
new /obj/item/device/assembly/mousetrap( src )
|
|
new /obj/item/device/assembly/mousetrap( src )
|
|
new /obj/item/device/assembly/mousetrap( src )
|
|
new /obj/item/device/assembly/mousetrap( src )
|
|
|
|
/obj/item/weapon/storage/box/pillbottles
|
|
name = "box of pill bottles"
|
|
desc = "It has pictures of pill bottles on its front."
|
|
|
|
New()
|
|
..()
|
|
new /obj/item/weapon/storage/pill_bottle( src )
|
|
new /obj/item/weapon/storage/pill_bottle( src )
|
|
new /obj/item/weapon/storage/pill_bottle( src )
|
|
new /obj/item/weapon/storage/pill_bottle( src )
|
|
new /obj/item/weapon/storage/pill_bottle( src )
|
|
new /obj/item/weapon/storage/pill_bottle( src )
|
|
new /obj/item/weapon/storage/pill_bottle( src )
|
|
|
|
|
|
/obj/item/weapon/storage/box/snappops
|
|
name = "snap pop box"
|
|
desc = "Eight wrappers of fun! Ages 8 and up. Not suitable for children."
|
|
icon = 'icons/obj/toy.dmi'
|
|
icon_state = "spbox"
|
|
storage_slots = 8
|
|
can_hold = list(/obj/item/toy/snappop)
|
|
New()
|
|
..()
|
|
for(var/i=1; i <= storage_slots; i++)
|
|
new /obj/item/toy/snappop(src)
|
|
|
|
/obj/item/weapon/storage/box/matches
|
|
name = "matchbox"
|
|
desc = "A small box of 'Space-Proof' premium matches."
|
|
icon = 'icons/obj/cigarettes.dmi'
|
|
icon_state = "matchbox"
|
|
item_state = "zippo"
|
|
storage_slots = 10
|
|
w_class = 1
|
|
slot_flags = SLOT_BELT
|
|
can_hold = list(/obj/item/weapon/flame/match)
|
|
|
|
New()
|
|
..()
|
|
for(var/i=1; i <= storage_slots; i++)
|
|
new /obj/item/weapon/flame/match(src)
|
|
|
|
attackby(obj/item/weapon/flame/match/W as obj, mob/user as mob)
|
|
if(istype(W) && !W.lit && !W.burnt)
|
|
W.lit = 1
|
|
W.damtype = "burn"
|
|
W.icon_state = "match_lit"
|
|
processing_objects.Add(W)
|
|
W.update_icon()
|
|
return
|
|
|
|
/obj/item/weapon/storage/box/autoinjectors
|
|
name = "box of injectors"
|
|
desc = "Contains autoinjectors."
|
|
icon_state = "syringe"
|
|
New()
|
|
..()
|
|
for (var/i; i < storage_slots; i++)
|
|
new /obj/item/weapon/reagent_containers/hypospray/autoinjector(src)
|
|
|
|
/obj/item/weapon/storage/box/lights
|
|
name = "box of replacement bulbs"
|
|
icon = 'icons/obj/storage.dmi'
|
|
icon_state = "light"
|
|
desc = "This box is shaped on the inside so that only light tubes and bulbs fit."
|
|
item_state = "syringe_kit"
|
|
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
|
storage_slots=21
|
|
can_hold = list(/obj/item/weapon/light/tube, /obj/item/weapon/light/bulb)
|
|
max_combined_w_class = 42 //holds 21 items of w_class 2
|
|
use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
|
|
|
|
/obj/item/weapon/storage/box/lights/bulbs/New()
|
|
..()
|
|
for(var/i = 0; i < 21; i++)
|
|
new /obj/item/weapon/light/bulb(src)
|
|
|
|
/obj/item/weapon/storage/box/lights/tubes
|
|
name = "box of replacement tubes"
|
|
icon_state = "lighttube"
|
|
|
|
/obj/item/weapon/storage/box/lights/tubes/New()
|
|
..()
|
|
for(var/i = 0; i < 21; i++)
|
|
new /obj/item/weapon/light/tube(src)
|
|
|
|
/obj/item/weapon/storage/box/lights/mixed
|
|
name = "box of replacement lights"
|
|
icon_state = "lightmixed"
|
|
|
|
/obj/item/weapon/storage/box/lights/mixed/New()
|
|
..()
|
|
for(var/i = 0; i < 14; i++)
|
|
new /obj/item/weapon/light/tube(src)
|
|
for(var/i = 0; i < 7; i++)
|
|
new /obj/item/weapon/light/bulb(src)
|