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VOREStation/code/__defines/belly_modes_vr.dm
T
ShadowLarkens b898e266ef The Great Slobber Update (#19018)
* Add Major Slobberer trait

* Add a mode addon to bellies that lets you wetten prey with them

* Add tooltip

* Fix this

* consistency

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-01-18 03:13:41 +01:00

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// Normal digestion modes
#define DM_DEFAULT "Default" // Not a real bellymode, used for handling on 'selective' bellymode prefs.
#define DM_HOLD "Hold"
#define DM_HOLD_ABSORBED "Hold Absorbed" // Not a real bellymode, used for handling different idle messages for absorbed prey.
#define DM_DIGEST "Digest"
#define DM_ABSORB "Absorb"
#define DM_UNABSORB "Unabsorb"
#define DM_DRAIN "Drain"
#define DM_SHRINK "Shrink"
#define DM_GROW "Grow"
#define DM_SIZE_STEAL "Size Steal"
#define DM_HEAL "Heal"
#define DM_EGG "Encase In Egg"
#define DM_SELECT "Selective"
//Addon mode flags
#define DM_FLAG_NUMBING 0x1
#define DM_FLAG_STRIPPING 0x2
#define DM_FLAG_LEAVEREMAINS 0x4
#define DM_FLAG_THICKBELLY 0x8
#define DM_FLAG_AFFECTWORN 0x10
#define DM_FLAG_JAMSENSORS 0x20
#define DM_FLAG_FORCEPSAY 0x40
#define DM_FLAG_SPARELIMB 0x80
#define DM_FLAG_SLOWBODY 0x100
#define DM_FLAG_MUFFLEITEMS 0x200
#define DM_FLAG_TURBOMODE 0x400
#define DM_FLAG_ABSORBEDVORE 0x800
#define DM_FLAG_WETTENS 0x1000
//Item related modes
#define IM_HOLD "Hold"
#define IM_DIGEST_FOOD "Digest (Food Only)"
#define IM_DIGEST "Digest"
#define IM_DIGEST_PARALLEL "Digest (Dispersed Damage)"
//Stance for hostile mobs to be in while devouring someone.
#define HOSTILE_STANCE_EATING 99
// Defines for weight system
#define MIN_MOB_WEIGHT 70
#define MAX_MOB_WEIGHT 500
#define MIN_NUTRITION_TO_GAIN 450 // Above this amount you will gain weight
#define MAX_NUTRITION_TO_LOSE 50 // Below this amount you will lose weight
// #define WEIGHT_PER_NUTRITION 0.0285 // Tuned so 1050 (nutrition for average mob) = 30 lbs
// Drain modes
#define DR_NORMAL "Normal"
#define DR_SLEEP "Sleep"
#define DR_FAKE "False Sleep"
#define DR_WEIGHT "Weight Drain"
//Vore Sprite Flags
#define DM_FLAG_VORESPRITE_BELLY 0x1
#define DM_FLAG_VORESPRITE_TAIL 0x2
#define DM_FLAG_VORESPRITE_MARKING 0x4
#define DM_FLAG_VORESPRITE_ARTICLE 0x8
//Belly Reagents mode flags
#define DM_FLAG_REAGENTSNUTRI 0x1
#define DM_FLAG_REAGENTSDIGEST 0x2
#define DM_FLAG_REAGENTSABSORB 0x4
#define DM_FLAG_REAGENTSDRAIN 0x8
//For belly fullscreen shennanigans outside of bellies, due to Life() clearing belly fullscreens outside of bellies.
#define ATOM_BELLY_FULLSCREEN "belly_atom_vfx"
//Auto-transfer mob flags
#define AT_FLAG_CREATURES 0x1
#define AT_FLAG_ABSORBED 0x2
#define AT_FLAG_CARBON 0x4
#define AT_FLAG_SILICON 0x8
#define AT_FLAG_MOBS 0x10
#define AT_FLAG_ANIMALS 0x20
#define AT_FLAG_MICE 0x40
#define AT_FLAG_DEAD 0x80
#define AT_FLAG_CANDIGEST 0x100
#define AT_FLAG_CANABSORB 0x200
#define AT_FLAG_HEALTHY 0x400
//Auto-transfer item flags
#define AT_FLAG_ITEMS 0x1
#define AT_FLAG_TRASH 0x2
#define AT_FLAG_EGGS 0x4
#define AT_FLAG_REMAINS 0x8
#define AT_FLAG_INDIGESTIBLE 0x10
#define AT_FLAG_RECYCLABLE 0x20
#define AT_FLAG_ORES 0x40
#define AT_FLAG_CLOTHES 0x80
#define AT_FLAG_FOOD 0x100
//Vorespawn flags
#define VS_FLAG_ABSORB_YES 0x1
#define VS_FLAG_ABSORB_PREY 0x2
//Message display flags
#define MS_FLAG_STRUGGLE_OUTSIDE 0x1
#define MS_FLAG_STRUGGLE_ABSORBED_OUTSIDE 0x2
//Escapable resist options
#define B_ESCAPABLE_NONE 0
#define B_ESCAPABLE_DEFAULT 1
#define B_ESCAPABLE_INTENT 2