mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-05-17 12:20:09 +01:00
0c8488b0ae
* testing makes me feel good * invalid lists * get rid of those boards * show expected mats * oop * error * wip techweb porting * more techweb entries * ported too * disable those for now * okay nevermind i guess * already exists * assemblies * moar * welding helmet * many entries * lol tg * fix test * again * fixagain * more moved * update techweb test * catch that too * screeee * more fixes * missing announcement * orphaned sleevecard * some more fixing * test * more * oops * glasses * illegal icons * non starting * it's starting * messed up * cleanup * more generic stuff * morrrreee * the plastic set * oops * correct value * barbed wires * more cleaning * many more * gone * cleanup * no longer * do not allow duped designs * it's own node * proper order no dupes * last of the broken nodes * fix bad path * cleanup * more test more limits * gone * almost done * these are gone * syringe gun * bioregenerator design * all moved * organized and webbed * more fixes * oops * cleaning up * organization * clean up * organize * organized * didn't save * wrong mat * adds many missing ammo types * svd doesn't exist * 10mm pistol added * magazines not casings * these are pistols * this is used by like, one weapon * m1 is ancient * this is hunting * extremely botched untested lathe * disk junk * rough foundations * slowly converting * slowly building this * local materials * almost * big reorganization * more cleanup * more cleaning * lathe stuff * small fixes * oops * many fixes * mat fix * more fixes * actually isolate the hacked designs * protolathe hacking * imprinter hacking * missing ammos * sheet printing for autolathe * fixs * again * fixed test * test test * fix * fix * WHY * fix it... * here we go * material print * on turf * body disk * consistant name * Many weapons to hacked lathe * missing node * wrong section * fixes * this list should be unified * ammo boxes * don't do single shells anymore * wat * specifics * snowflake * not needed * already available * pickaxe too * tweak * removed unneeded node * missing surgery items * Apply suggestion from @Cameron-The-Raven * Adds RMS * typo * illegal needs hacked * disabled material weapons * circuit testing * STRING TEST * test * fixing some things * huh? * hidden circuits * some flakey boards * grammar * fixes * more hidden * wrong board * security cams * alert consoles * spaceheater is simple enough to not have one * pcus * cargo vendors * tcomms stuff * solar tracker circuit * artifact stuff * SM stuff * illegal machines * med machines * no longer needed * more stuff * these are not standard * moreeee * doppler and more * organized * finishing * oop * use the define * inheret * dopper fixes * space heater * doing some organization * explain the var * some tweaks * wrong one * fixed test * material test too * simple roto gens * use the define * emergency power node * tgui fixes for icons * not needed * color blended material designs * icons for large research * oops * unshit that * use stack here * center math * . * . * . * . * . * unifi * fix these * NO COPYPASTA * ILLEEGGALLL * mandate descriptions * agony * actually lets do this * use macros * description * desc * desc * desc * desc * desc * desc * gps desc * telecomms component desc --------- Co-authored-by: Cameron Lennox <killer65311@gmail.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
128 lines
4.4 KiB
Plaintext
128 lines
4.4 KiB
Plaintext
// Wire defines for all machines/items.
|
|
|
|
// Miscellaneous
|
|
#define WIRE_DUD_PREFIX "__dud"
|
|
|
|
// General
|
|
#define WIRE_IDSCAN "ID Scan"
|
|
#define WIRE_MAIN_POWER1 "Primary Power"
|
|
#define WIRE_MAIN_POWER2 "Secondary Power"
|
|
#define WIRE_AI_CONTROL "AI Control"
|
|
#define WIRE_ELECTRIFY "Electrification"
|
|
#define WIRE_SAFETY "Safety"
|
|
|
|
// Vendors and smartfridges
|
|
#define WIRE_THROW_ITEM "Item Throw"
|
|
#define WIRE_CONTRABAND "Contraband"
|
|
|
|
// Airlock
|
|
#define WIRE_DOOR_BOLTS "Door Bolts"
|
|
#define WIRE_BACKUP_POWER1 "Primary Backup Power"
|
|
#define WIRE_BACKUP_POWER2 "Secondary Backup Power"
|
|
#define WIRE_OPEN_DOOR "Door State"
|
|
#define WIRE_SPEED "Door Timing"
|
|
#define WIRE_BOLT_LIGHT "Bolt Lights"
|
|
|
|
// Air alarm
|
|
#define WIRE_SYPHON "Siphon"
|
|
#define WIRE_AALARM "Atmospherics Alarm"
|
|
|
|
// Camera
|
|
#define WIRE_FOCUS "Focus"
|
|
#define WIRE_CAM_LIGHT "Camera Light"
|
|
#define WIRE_CAM_ALARM "Camera Alarm"
|
|
|
|
// Grid Check
|
|
#define WIRE_REBOOT "Reboot"
|
|
#define WIRE_LOCKOUT "Lockout"
|
|
#define WIRE_ALLOW_MANUAL1 "Manual Override 1"
|
|
#define WIRE_ALLOW_MANUAL2 "Manual Override 2"
|
|
#define WIRE_ALLOW_MANUAL3 "Manual Override 3"
|
|
|
|
// Jukebox
|
|
#define WIRE_POWER "Power"
|
|
#define WIRE_JUKEBOX_HACK "Hack"
|
|
#define WIRE_SPEEDUP "Speedup"
|
|
#define WIRE_SPEEDDOWN "Speeddown"
|
|
#define WIRE_REVERSE "Reverse"
|
|
#define WIRE_START "Start"
|
|
#define WIRE_STOP "Stop"
|
|
#define WIRE_PREV "Prev"
|
|
#define WIRE_NEXT "Next"
|
|
|
|
// Mulebot
|
|
#define WIRE_MOB_AVOIDANCE "Mob Avoidance"
|
|
#define WIRE_LOADCHECK "Load Checking"
|
|
#define WIRE_MOTOR1 "Primary Motor"
|
|
#define WIRE_MOTOR2 "Secondary Motor"
|
|
#define WIRE_REMOTE_RX "Signal Receiver"
|
|
#define WIRE_REMOTE_TX "Signal Sender"
|
|
#define WIRE_BEACON_RX "Beacon Receiver"
|
|
|
|
// Explosives, bombs
|
|
#define WIRE_EXPLODE "Explode" // Explodes if pulsed or cut while active, defuses a bomb that isn't active on cut.
|
|
#define WIRE_EXPLODE_DELAY "Explode Delay" // Explodes immediately if cut, explodes 3 seconds later if pulsed.
|
|
#define WIRE_DISARM "Disarm" // Explicit "disarming" wire.
|
|
#define WIRE_BADDISARM "Bad Disarm" // Disarming wire, except it blows up anyways.
|
|
#define WIRE_BOMB_UNBOLT "Unbolt" // Unbolts the bomb if cut, hint on pulsed.
|
|
#define WIRE_BOMB_DELAY "Delay" // Raises the timer on pulse, does nothing on cut.
|
|
#define WIRE_BOMB_PROCEED "Proceed" // Lowers the timer, explodes if cut while the bomb is active.
|
|
#define WIRE_BOMB_ACTIVATE "Activate" // Will start a bombs timer if pulsed, will hint if pulsed while already active, will stop a timer a bomb on cut.
|
|
|
|
// Nuclear bomb
|
|
#define WIRE_BOMB_LIGHT "Bomb Light"
|
|
#define WIRE_BOMB_TIMING "Bomb Timing"
|
|
#define WIRE_BOMB_SAFETY "Bomb Safety"
|
|
|
|
// Particle accelerator
|
|
#define WIRE_PARTICLE_POWER "Power Toggle" // Toggles whether the PA is on or not.
|
|
#define WIRE_PARTICLE_STRENGTH "Strength" // Determines the strength of the PA.
|
|
#define WIRE_PARTICLE_INTERFACE "Interface" // Determines the interface showing up.
|
|
#define WIRE_PARTICLE_POWER_LIMIT "Maximum Power" // Determines how strong the PA can be.
|
|
|
|
// Autolathe
|
|
#define WIRE_LATHE_HACK "Hack"
|
|
#define WIRE_LATHE_DISABLE "Disable"
|
|
|
|
// Radio
|
|
#define WIRE_RADIO_SIGNAL "Signal"
|
|
#define WIRE_RADIO_RECEIVER "Receiver"
|
|
#define WIRE_RADIO_TRANSMIT "Transmitter"
|
|
|
|
// Cyborg
|
|
#define WIRE_BORG_LOCKED "Lockdown"
|
|
#define WIRE_BORG_CAMERA "Camera"
|
|
#define WIRE_BORG_LAWCHECK "Law Check"
|
|
|
|
// Seed Storage
|
|
#define WIRE_SEED_SMART "Smart"
|
|
#define WIRE_SEED_LOCKDOWN "Lockdown"
|
|
|
|
// Shield Generator
|
|
#define WIRE_SHIELD_CONTROL "Shield Controls" // Cut to lock most shield controls. Mend to unlock them. Pulse does nothing.
|
|
|
|
// SMES
|
|
#define WIRE_SMES_RCON "RCon" // Remote control (AI and consoles), cut to disable
|
|
#define WIRE_SMES_INPUT "Input" // Input wire, cut to disable input, pulse to disable for 60s
|
|
#define WIRE_SMES_OUTPUT "Output" // Output wire, cut to disable output, pulse to disable for 60s
|
|
#define WIRE_SMES_GROUNDING "Grounding" // Cut to quickly discharge causing sparks, pulse to only create few sparks
|
|
#define WIRE_SMES_FAILSAFES "Failsafes" // Cut to disable failsafes, mend to reenable
|
|
|
|
// Suit storage unit
|
|
#define WIRE_SSU_UV "UV wire"
|
|
|
|
// Tesla coil
|
|
#define WIRE_TESLACOIL_ZAP "Zap"
|
|
|
|
// RIGsuits
|
|
#define WIRE_RIG_SECURITY "Security"
|
|
#define WIRE_RIG_AI_OVERRIDE "AI Override"
|
|
#define WIRE_RIG_SYSTEM_CONTROL "System Control"
|
|
#define WIRE_RIG_INTERFACE_LOCK "Interface Lock"
|
|
#define WIRE_RIG_INTERFACE_SHOCK "Interface Shock"
|
|
|
|
// Disposal Sorting Junctions
|
|
#define WIRE_SORT_FORWARD "Sort Forward"
|
|
#define WIRE_SORT_SIDE "Sort Side"
|
|
#define WIRE_SORT_SCAN "Sort Scan"
|