Files
VOREStation/code/game/machinery/computer/atmos_alert.dm
T
Will 14e23e07f0 upports syndicate pai pet from chomp and emag behaviors (#19249)
* upporting syndicate pai pet

* tgui data

* don't emag cards without a pai

* aaugghh

* allow bingle pai, pai counts for lonely

* modular computers

* fix that

* .

* emag

* that'S fine

* pai card as antag tools

* .

* trashcatch

* that

* .

* only show emag chassis if we have a toolkit too

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-03-05 21:53:36 +01:00

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/obj/machinery/computer/atmos_alert
name = "atmospheric alert computer"
desc = "Used to access the station's atmospheric sensors."
circuit = /obj/item/circuitboard/atmos_alert
icon_keyboard = "atmos_key"
icon_screen = "alert:0"
light_color = "#e6ffff"
/obj/machinery/computer/atmos_alert/Initialize(mapload)
. = ..()
GLOB.atmosphere_alarm.register_alarm(src, /atom/proc/update_icon)
/obj/machinery/computer/atmos_alert/Destroy()
GLOB.atmosphere_alarm.unregister_alarm(src)
. = ..()
/obj/machinery/computer/atmos_alert/attack_hand(mob/user)
tgui_interact(user)
/obj/machinery/computer/atmos_alert/allow_pai_interaction(mob/living/silicon/pai/user, proximity_flag)
return proximity_flag
/obj/machinery/computer/atmos_alert/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "AtmosAlertConsole", name)
ui.open()
/obj/machinery/computer/atmos_alert/tgui_data(mob/user)
var/list/data = list()
var/list/major_alarms = list()
var/list/minor_alarms = list()
for(var/datum/alarm/alarm in GLOB.atmosphere_alarm.major_alarms(get_z(src)))
major_alarms[++major_alarms.len] = list("name" = sanitize(alarm.alarm_name()), "ref" = "\ref[alarm]")
for(var/datum/alarm/alarm in GLOB.atmosphere_alarm.minor_alarms(get_z(src)))
minor_alarms[++minor_alarms.len] = list("name" = sanitize(alarm.alarm_name()), "ref" = "\ref[alarm]")
data["priority_alarms"] = major_alarms
data["minor_alarms"] = minor_alarms
return data
/obj/machinery/computer/atmos_alert/update_icon()
if(!(stat & (NOPOWER|BROKEN)))
var/list/alarms = GLOB.atmosphere_alarm.major_alarms()
if(alarms.len)
icon_screen = "alert:2"
else
alarms = GLOB.atmosphere_alarm.minor_alarms()
if(alarms.len)
icon_screen = "alert:1"
else
icon_screen = initial(icon_screen)
..()
/obj/machinery/computer/atmos_alert/tgui_act(action, params)
if(..())
return TRUE
switch(action)
if("clear")
var/datum/alarm/alarm = locate(params["ref"]) in GLOB.atmosphere_alarm.alarms
if(alarm)
for(var/datum/alarm_source/alarm_source in alarm.sources)
var/obj/machinery/alarm/air_alarm = alarm_source.source
if(istype(air_alarm))
// I have to leave a note here:
// Once upon a time, this called air_alarm.Topic() with a custom topic state
// in order to perform three lines of code. In other words, pure insanity.
// Whyyyyyyyyyyyyyyyyyyyyyyy.
air_alarm.atmos_reset()
. = TRUE
update_icon()